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authorMathias Fröhlich <[email protected]>2018-02-23 20:46:20 +0100
committerMathias Fröhlich <[email protected]>2018-02-23 21:08:35 +0100
commitb54bf0e3e3378725dec924f8152dcb012dffcd2e (patch)
treed37d826a74590679d86de8a9bf94bb369be9a2be
parentd169438d8ea8cd3a29d739eb284648a7723961cb (diff)
mesa: Update vertex processing mode on _mesa_UseProgram.
The change is a bug fix for 92d76a169: mesa: Provide an alternative to get_vp_mode() that actually got exposed through 4562a7b0: vbo: Make use of _DrawVAO from the dlist code. Fixes: KHR-GLES31.core.shader_image_load_store.advanced-sso-simple Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105229 Signed-off-by: Mathias Fröhlich <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/shaderapi.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 59089a12b0c..76bad7f31ea 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2069,6 +2069,8 @@ use_program(GLuint program, bool no_error)
_mesa_BindProgramPipeline(ctx->Pipeline.Current->Name);
}
}
+
+ _mesa_update_vertex_processing_mode(ctx);
}