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authorEric Anholt <[email protected]>2018-02-05 12:58:06 +0000
committerEric Anholt <[email protected]>2018-02-05 13:56:02 +0000
commitaa2f609f7009199999f824970f9c13f016994364 (patch)
treea4fcf946f1448fde854ff8dea7f8ad39a3ef6c02
parent63a8a0f3c017d018220966422deffcb46bf2e373 (diff)
broadcom/vc5: Ignore samplers for finding uniform offsets.
Fixes: KHR-GLES3.shaders.struct.uniform.sampler_array_fragment KHR-GLES3.shaders.struct.uniform.sampler_array_vertex KHR-GLES3.shaders.struct.uniform.sampler_nested_fragment KHR-GLES3.shaders.struct.uniform.sampler_nested_vertex
-rw-r--r--src/gallium/drivers/vc5/vc5_program.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc5/vc5_program.c b/src/gallium/drivers/vc5/vc5_program.c
index 881bd4501d8..eb5b6105455 100644
--- a/src/gallium/drivers/vc5/vc5_program.c
+++ b/src/gallium/drivers/vc5/vc5_program.c
@@ -35,6 +35,7 @@
#include "compiler/v3d_compiler.h"
#include "vc5_context.h"
#include "broadcom/cle/v3d_packet_v33_pack.h"
+#include "mesa/state_tracker/st_glsl_types.h"
static gl_varying_slot
vc5_get_slot_for_driver_location(nir_shader *s, uint32_t driver_location)
@@ -128,6 +129,12 @@ type_size(const struct glsl_type *type)
return glsl_count_attribute_slots(type, false);
}
+static int
+uniforms_type_size(const struct glsl_type *type)
+{
+ return st_glsl_storage_type_size(type, false);
+}
+
static void *
vc5_shader_state_create(struct pipe_context *pctx,
const struct pipe_shader_state *cso)
@@ -147,7 +154,11 @@ vc5_shader_state_create(struct pipe_context *pctx,
*/
s = cso->ir.nir;
- NIR_PASS_V(s, nir_lower_io, nir_var_all, type_size,
+ NIR_PASS_V(s, nir_lower_io, nir_var_all & ~nir_var_uniform,
+ type_size,
+ (nir_lower_io_options)0);
+ NIR_PASS_V(s, nir_lower_io, nir_var_uniform,
+ uniforms_type_size,
(nir_lower_io_options)0);
} else {
assert(cso->type == PIPE_SHADER_IR_TGSI);