diff options
author | Samuel Iglesias Gonsálvez <[email protected]> | 2015-11-16 10:23:42 +0100 |
---|---|---|
committer | Samuel Iglesias Gonsálvez <[email protected]> | 2015-11-17 10:36:41 +0100 |
commit | a96afaced8d4498e3f24ff1e201b4569fd03d55d (patch) | |
tree | 210b21f267fa75fc0a1a58766830fbd2d22f3707 | |
parent | f4f30ad730b7dafaadafda63344012203543894c (diff) |
nir: reduce memory footprint of glsl_struct_field's precision
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r-- | src/glsl/nir/glsl_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/glsl_types.h b/src/glsl/nir/glsl_types.h index d841a3277db..2d44059cca5 100644 --- a/src/glsl/nir/glsl_types.h +++ b/src/glsl/nir/glsl_types.h @@ -837,7 +837,7 @@ struct glsl_struct_field { /** * Precision qualifier */ - unsigned precision; + unsigned precision:2; /** * Image qualifiers, applicable to buffer variables defined in shader |