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authorSamuel Pitoiset <[email protected]>2015-07-21 21:35:43 +0200
committerSamuel Pitoiset <[email protected]>2015-07-21 21:39:36 +0200
commita62ccdec622ea43a7cdbf572a32dfae19ba9c904 (patch)
tree97e42efa2923e70ecb12c50e8d67f413dfd209ee
parent912921059d137085faef676504bea265328bdde4 (diff)
nv50: force cache flush when binding a new ubo
This fixes the following piglit test: ext_transform_feedback-immediate-reuse-uniform-buffer Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_shader_state.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
index 1ec5642ccfc..9369093614d 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -99,6 +99,8 @@ nv50_constbufs_validate(struct nv50_context *nv50)
PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
+
+ nv50->cb_dirty = 1; /* Force cache flush for UBO. */
} else {
BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
PUSH_DATA (push, (i << 8) | p | 0);