diff options
author | Brian Paul <[email protected]> | 2000-10-30 16:32:42 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-10-30 16:32:42 +0000 |
commit | 9499e017b7e05411a32b3e4fa94885eaec0d7277 (patch) | |
tree | 5fcb3ec3bc037e24e652aeebb8c37f97aab7becf | |
parent | caef4a35d602669f742524757bef3c63f0c164a8 (diff) |
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 32 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 4 | ||||
-rw-r--r-- | src/mesa/main/blend.c | 16 | ||||
-rw-r--r-- | src/mesa/main/buffers.c | 4 | ||||
-rw-r--r-- | src/mesa/main/context.c | 4 | ||||
-rw-r--r-- | src/mesa/main/drawpix.c | 5 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 8 | ||||
-rw-r--r-- | src/mesa/main/fog.h | 4 | ||||
-rw-r--r-- | src/mesa/main/image.c | 4 | ||||
-rw-r--r-- | src/mesa/main/pixel.c | 11 | ||||
-rw-r--r-- | src/mesa/main/state.c | 5 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 55 |
12 files changed, 73 insertions, 79 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 5d07bf3ae00..871143a1c5a 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.23 2000/10/29 18:23:28 brianp Exp $ */ +/* $Id: osmesa.c,v 1.24 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -621,7 +621,7 @@ static void clear_index( GLcontext *ctx, GLuint index ) static void clear_color( GLcontext *ctx, - GLubyte r, GLubyte g, GLubyte b, GLubyte a ) + GLchan r, GLchan g, GLchan b, GLchan a ) { OSMesaContext osmesa = (OSMesaContext) ctx; osmesa->clearpixel = PACK_RGBA( r, g, b, a ); @@ -735,7 +735,7 @@ static void set_index( GLcontext *ctx, GLuint index ) static void set_color( GLcontext *ctx, - GLubyte r, GLubyte g, GLubyte b, GLubyte a ) + GLchan r, GLchan g, GLchan b, GLchan a ) { OSMesaContext osmesa = (OSMesaContext) ctx; osmesa->pixel = PACK_RGBA( r, g, b, a ); @@ -758,7 +758,7 @@ static void buffer_size( GLcontext *ctx, GLuint *width, GLuint *height ) /* Write RGBA pixels to an RGBA (or permuted) buffer. */ static void write_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, - CONST GLubyte rgba[][4], const GLubyte mask[] ) + CONST GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint *ptr4 = PIXELADDR4( x, y ); @@ -785,7 +785,7 @@ static void write_rgba_span( const GLcontext *ctx, /* Write RGBA pixels to an RGBA buffer. This is the fastest span-writer. */ static void write_rgba_span_rgba( const GLcontext *ctx, GLuint n, GLint x, GLint y, - CONST GLubyte rgba[][4], + CONST GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; @@ -808,7 +808,7 @@ static void write_rgba_span_rgba( const GLcontext *ctx, /* Write RGB pixels to an RGBA (or permuted) buffer. */ static void write_rgb_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, - CONST GLubyte rgb[][3], const GLubyte mask[] ) + CONST GLchan rgb[][3], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint *ptr4 = PIXELADDR4( x, y ); @@ -851,7 +851,7 @@ static void write_monocolor_span( const GLcontext *ctx, static void write_rgba_pixels( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - CONST GLubyte rgba[][4], const GLubyte mask[] ) + CONST GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint i; @@ -885,7 +885,7 @@ static void write_monocolor_pixels( const GLcontext *ctx, static void read_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + GLchan rgba[][4] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint i; @@ -903,17 +903,17 @@ static void read_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, /* Read RGBA pixels from an RGBA buffer */ static void read_rgba_span_rgba( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + GLchan rgba[][4] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint *ptr4 = PIXELADDR4(x,y); - MEMCPY( rgba, ptr4, n * 4 * sizeof(GLubyte) ); + MEMCPY( rgba, ptr4, n * 4 * sizeof(GLchan) ); } static void read_rgba_pixels( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) + GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint i; @@ -936,7 +936,7 @@ static void read_rgba_pixels( const GLcontext *ctx, /* Write RGBA pixels to an RGB or BGR buffer. */ static void write_rgba_span3( const GLcontext *ctx, GLuint n, GLint x, GLint y, - CONST GLubyte rgba[][4], const GLubyte mask[] ) + CONST GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLubyte *ptr3 = PIXELADDR3( x, y); @@ -965,7 +965,7 @@ static void write_rgba_span3( const GLcontext *ctx, /* Write RGB pixels to an RGB or BGR buffer. */ static void write_rgb_span3( const GLcontext *ctx, GLuint n, GLint x, GLint y, - CONST GLubyte rgb[][3], const GLubyte mask[] ) + CONST GLchan rgb[][3], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLubyte *ptr3 = PIXELADDR3( x, y); @@ -1017,7 +1017,7 @@ static void write_monocolor_span3( const GLcontext *ctx, static void write_rgba_pixels3( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - CONST GLubyte rgba[][4], const GLubyte mask[] ) + CONST GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint i; @@ -1058,7 +1058,7 @@ static void write_monocolor_pixels3( const GLcontext *ctx, static void read_rgba_span3( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + GLchan rgba[][4] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint i; @@ -1076,7 +1076,7 @@ static void read_rgba_span3( const GLcontext *ctx, static void read_rgba_pixels3( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) + GLchan rgba[][4], const GLubyte mask[] ) { OSMesaContext osmesa = (OSMesaContext) ctx; GLuint i; diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index bacd2e1ca4d..cb894a86a9a 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.31 2000/10/30 13:31:59 keithw Exp $ */ +/* $Id: attrib.c,v 1.32 2000/10/30 16:32:42 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -855,8 +855,6 @@ _mesa_PopAttrib(void) FREE( attr ); attr = next; } - - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; } diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 65f890d10fa..4f20d269ac2 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,4 +1,4 @@ -/* $Id: blend.c,v 1.22 2000/10/30 13:31:59 keithw Exp $ */ +/* $Id: blend.c,v 1.23 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -370,19 +370,23 @@ blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[], const GLint b = (rgba[i][BCOMP] * t + dest[i][BCOMP] * s) / 255; const GLint a = (rgba[i][ACOMP] * t + dest[i][ACOMP] * s) / 255; #else +#if CHAN_BITS == 8 /* This satisfies Glean and should be reasonably fast */ /* Contributed by Nathan Hand */ -#if CHAN_BITS == 8 #define DIV255(X) (((X) << 8) + (X) + 256) >> 16 -#else -XXX todo -#endif const GLint s = CHAN_MAX - t; const GLint r = DIV255(rgba[i][RCOMP] * t + dest[i][RCOMP] * s); const GLint g = DIV255(rgba[i][GCOMP] * t + dest[i][GCOMP] * s); const GLint b = DIV255(rgba[i][BCOMP] * t + dest[i][BCOMP] * s); const GLint a = DIV255(rgba[i][ACOMP] * t + dest[i][ACOMP] * s); #undef DIV255 +#else + const GLint s = CHAN_MAX - t; + const GLint r = (rgba[i][RCOMP] * t + dest[i][RCOMP] * s) / CHAN_MAX; + const GLint g = (rgba[i][GCOMP] * t + dest[i][GCOMP] * s) / CHAN_MAX; + const GLint b = (rgba[i][BCOMP] * t + dest[i][BCOMP] * s) / CHAN_MAX; + const GLint a = (rgba[i][ACOMP] * t + dest[i][ACOMP] * s) / CHAN_MAX; +#endif #endif ASSERT(r <= CHAN_MAX); ASSERT(g <= CHAN_MAX); @@ -926,7 +930,7 @@ _mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y, void _mesa_blend_pixels( GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - GLchan rgba[][4], const GLchan mask[] ) + GLchan rgba[][4], const GLubyte mask[] ) { GLchan dest[PB_SIZE][4]; diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 33e7bc00161..c50590f6123 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.16 2000/10/30 13:31:59 keithw Exp $ */ +/* $Id: buffers.c,v 1.17 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -175,7 +175,7 @@ clear_color_buffer(GLcontext *ctx) ASSERT(ctx->Color.IndexMask == ~0); if (ctx->Visual.IndexBits == 8) { /* 8-bit clear */ - GLchan span[MAX_WIDTH]; + GLubyte span[MAX_WIDTH]; GLint i; MEMSET(span, ctx->Color.ClearIndex, width); for (i = 0; i < height; i++) { diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 3268f55070c..26ef3c43dde 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.99 2000/10/30 13:32:00 keithw Exp $ */ +/* $Id: context.c,v 1.100 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1341,7 +1341,7 @@ init_attrib_groups( GLcontext *ctx ) ctx->StippleCounter = 0; ctx->NeedNormals = GL_FALSE; ctx->DoViewportMapping = GL_TRUE; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; + ctx->ImageTransferState = 0; ctx->NeedEyeCoords = GL_FALSE; ctx->NeedEyeNormals = GL_FALSE; diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 4b2fbacd6ad..3e030ede61a 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,4 +1,4 @@ -/* $Id: drawpix.c,v 1.42 2000/10/29 19:02:23 brianp Exp $ */ +/* $Id: drawpix.c,v 1.43 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -866,9 +866,6 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, gl_update_state(ctx); } - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); - x = (GLint) (ctx->Current.RasterPos[0] + 0.5F); y = (GLint) (ctx->Current.RasterPos[1] + 0.5F); diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 6c5514fc98a..20e507a61d9 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.29 2000/10/30 13:32:00 keithw Exp $ */ +/* $Id: enable.c,v 1.30 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -516,17 +516,14 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_COLOR_TABLE_SGI: /* XXX check for extension */ ctx->Pixel.ColorTableEnabled = state; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; break; case GL_POST_CONVOLUTION_COLOR_TABLE_SGI: ctx->Pixel.PostConvolutionColorTableEnabled = state; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: ctx->Pixel.PostColorMatrixColorTableEnabled = state; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; break; @@ -534,17 +531,14 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_CONVOLUTION_1D: /* XXX check for extension */ ctx->Pixel.Convolution1DEnabled = state; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; break; case GL_CONVOLUTION_2D: ctx->Pixel.Convolution2DEnabled = state; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; break; case GL_SEPARABLE_2D: ctx->Pixel.Separable2DEnabled = state; - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; break; diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h index d5747426dd2..5841d750bee 100644 --- a/src/mesa/main/fog.h +++ b/src/mesa/main/fog.h @@ -1,4 +1,4 @@ -/* $Id: fog.h,v 1.7 2000/10/28 18:34:48 brianp Exp $ */ +/* $Id: fog.h,v 1.8 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -72,7 +72,7 @@ _mesa_win_fog_coords_from_z( const GLcontext *ctx, extern void _mesa_depth_fog_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLdepth z[], GLubyte rgba[][4] ); + GLuint n, const GLdepth z[], GLchan rgba[][4] ); extern void _mesa_depth_fog_ci_pixels( const GLcontext *ctx, diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 4cbf677072d..1711a75eab3 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,4 +1,4 @@ -/* $Id: image.c,v 1.45 2000/10/29 18:12:15 brianp Exp $ */ +/* $Id: image.c,v 1.46 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1700,7 +1700,7 @@ _mesa_pack_rgba_span( GLcontext *ctx, const struct gl_pixelstore_attrib *dstPacking, GLuint transferOps) { - ASSERT(ctx->ImageTransferState != UPDATE_IMAGE_TRANSFER_STATE); + ASSERT((ctx->NewState & _NEW_PIXEL) == 0); /* Test for optimized case first */ if (transferOps == 0 && dstFormat == GL_RGBA && dstType == CHAN_TYPE) { diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 4cd73efbf9d..a7787b667ae 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,4 +1,4 @@ -/* $Id: pixel.c,v 1.17 2000/10/30 13:32:01 keithw Exp $ */ +/* $Id: pixel.c,v 1.18 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -632,7 +632,6 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) } /* signal to recompute the bitmask */ - ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE; ctx->NewState |= _NEW_PIXEL; } @@ -1063,10 +1062,10 @@ _mesa_map_ci8_to_rgba( const GLcontext *ctx, GLuint n, const GLubyte index[], GLuint gmask = ctx->Pixel.MapItoGsize - 1; GLuint bmask = ctx->Pixel.MapItoBsize - 1; GLuint amask = ctx->Pixel.MapItoAsize - 1; - const GLfloat *rMap = ctx->Pixel.MapItoR8; - const GLfloat *gMap = ctx->Pixel.MapItoG8; - const GLfloat *bMap = ctx->Pixel.MapItoB8; - const GLfloat *aMap = ctx->Pixel.MapItoA8; + const GLfloat *rMap = ctx->Pixel.MapItoR; + const GLfloat *gMap = ctx->Pixel.MapItoG; + const GLfloat *bMap = ctx->Pixel.MapItoB; + const GLfloat *aMap = ctx->Pixel.MapItoA; GLuint i; for (i=0;i<n;i++) { rgba[i][RCOMP] = FLOAT_TO_CHAN(rMap[index[i] & rmask]); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 13ed623dcc6..32727d09864 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.37 2000/10/30 13:32:01 keithw Exp $ */ +/* $Id: state.c,v 1.38 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -827,6 +827,9 @@ void gl_update_state( GLcontext *ctx ) if (MESA_VERBOSE & VERBOSE_STATE) gl_print_state("", ctx->NewState); + if (ctx->NewState & _NEW_PIXEL) + _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_ARRAY) gl_update_client_state( ctx ); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 4a6258e89b2..e47387fcb5b 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.56 2000/10/30 13:32:01 keithw Exp $ */ +/* $Id: teximage.c,v 1.57 2000/10/30 16:32:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -924,9 +924,8 @@ make_texture_image( GLcontext *ctx, GLuint dimensions, const GLint components = components_in_intformat(internalFormat); GLint convWidth = width, convHeight = height; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) { - _mesa_update_image_transfer_state(ctx); - } + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState & IMAGE_CONVOLUTION_BIT) { adjust_texture_size_for_convolution(ctx, dimensions, @@ -1659,8 +1658,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, /* setup the teximage struct's fields */ init_texture_image(ctx, texImage, postConvWidth, 1, 1, border, internalFormat); - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); /* process the texture image */ if (pixels) { @@ -1798,8 +1797,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, init_texture_image(ctx, texImage, postConvWidth, postConvHeight, 1, border, internalFormat); - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); /* process the texture image */ if (pixels) { @@ -1941,8 +1940,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, init_texture_image(ctx, texImage, width, height, depth, border, internalFormat); - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); /* process the texture image */ if (pixels) { @@ -2228,8 +2227,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLint depth = texImage->Depth; GLint img, row; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState & IMAGE_CONVOLUTION_BIT) { /* convert texture image to GL_RGBA, GL_FLOAT */ @@ -2420,8 +2419,8 @@ _mesa_TexSubImage1D( GLenum target, GLint level, if (width == 0 || !pixels) return; /* no-op, not an error */ - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (!ctx->ImageTransferState && ctx->Driver.TexSubImage1D) { success = (*ctx->Driver.TexSubImage1D)( ctx, target, level, xoffset, @@ -2491,8 +2490,8 @@ _mesa_TexSubImage2D( GLenum target, GLint level, if (width == 0 || height == 0 || !pixels) return; /* no-op, not an error */ - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (!ctx->ImageTransferState && ctx->Driver.TexSubImage2D) { success = (*ctx->Driver.TexSubImage2D)( ctx, target, level, xoffset, @@ -2574,8 +2573,8 @@ _mesa_TexSubImage3D( GLenum target, GLint level, if (width == 0 || height == 0 || height == 0 || !pixels) return; /* no-op, not an error */ - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (!ctx->ImageTransferState && ctx->Driver.TexSubImage3D) { success = (*ctx->Driver.TexSubImage3D)( ctx, target, level, xoffset, @@ -2672,8 +2671,8 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, width, 1, border)) return; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState || !ctx->Driver.CopyTexImage1D || !(*ctx->Driver.CopyTexImage1D)(ctx, target, level, @@ -2712,8 +2711,8 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, width, height, border)) return; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState || !ctx->Driver.CopyTexImage2D || !(*ctx->Driver.CopyTexImage2D)(ctx, target, level, @@ -2751,8 +2750,8 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, xoffset, 0, 0, width, 1)) return; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState || !ctx->Driver.CopyTexSubImage1D || !(*ctx->Driver.CopyTexSubImage1D)(ctx, target, level, @@ -2798,8 +2797,8 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, xoffset, yoffset, 0, width, height)) return; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState || !ctx->Driver.CopyTexSubImage2D || !(*ctx->Driver.CopyTexSubImage2D)(ctx, target, level, @@ -2845,8 +2844,8 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, xoffset, yoffset, zoffset, width, height)) return; - if (ctx->ImageTransferState == UPDATE_IMAGE_TRANSFER_STATE) - _mesa_update_image_transfer_state(ctx); + if (ctx->NewState & _NEW_PIXEL) + gl_update_state(ctx); if (ctx->ImageTransferState || !ctx->Driver.CopyTexSubImage3D || !(*ctx->Driver.CopyTexSubImage3D)(ctx, target, level, |