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authorRoland Scheidegger <[email protected]>2006-03-01 23:11:14 +0000
committerRoland Scheidegger <[email protected]>2006-03-01 23:11:14 +0000
commit93da673904d4c520d3fbd2210e53777bf1598ac6 (patch)
tree74245a84790c47d6a37bc2c15f57d86398918695
parentcf6be2d5bd7032d120424f8bc4c926d9d137d223 (diff)
Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
-rw-r--r--src/mesa/main/enable.c8
-rw-r--r--src/mesa/main/get.c77
-rw-r--r--src/mesa/main/get_gen.py62
-rw-r--r--src/mesa/shader/program.c4
4 files changed, 104 insertions, 47 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 931aa2cc26c..5efbf46a755 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -821,7 +821,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Point.PointSprite = state;
break;
-#if FEATURE_NV_vertex_program
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
case GL_VERTEX_PROGRAM_NV:
CHECK_EXTENSION2(NV_vertex_program, ARB_vertex_program, cap);
if (ctx->VertexProgram.Enabled == state)
@@ -843,6 +843,8 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->VertexProgram.TwoSideEnabled = state;
break;
+#endif
+#if FEATURE_NV_vertex_program
case GL_MAP1_VERTEX_ATTRIB0_4_NV:
case GL_MAP1_VERTEX_ATTRIB1_4_NV:
case GL_MAP1_VERTEX_ATTRIB2_4_NV:
@@ -1286,7 +1288,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_POINT_SPRITE_NV:
return ctx->Point.PointSprite;
-#if FEATURE_NV_vertex_program
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
case GL_VERTEX_PROGRAM_NV:
CHECK_EXTENSION(NV_vertex_program);
return ctx->VertexProgram.Enabled;
@@ -1296,6 +1298,8 @@ _mesa_IsEnabled( GLenum cap )
case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
CHECK_EXTENSION(NV_vertex_program);
return ctx->VertexProgram.TwoSideEnabled;
+#endif
+#if FEATURE_NV_vertex_program
case GL_VERTEX_ATTRIB_ARRAY0_NV:
case GL_VERTEX_ATTRIB_ARRAY1_NV:
case GL_VERTEX_ATTRIB_ARRAY2_NV:
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index dcb8f8039f1..36084952e15 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -32,7 +32,7 @@
*/
#define CHECK_EXT1(EXT1, FUNC) \
if (!ctx->Extensions.EXT1) { \
- _mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
return; \
}
@@ -41,10 +41,29 @@
*/
#define CHECK_EXT2(EXT1, EXT2, FUNC) \
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
- _mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
return; \
}
+/*
+ * Check if either of three extensions is enabled.
+ */
+#define CHECK_EXT3(EXT1, EXT2, EXT3, FUNC) \
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \
+ !ctx->Extensions.EXT3) { \
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
+ return; \
+ }
+
+/*
+ * Check if either of four extensions is enabled.
+ */
+#define CHECK_EXT4(EXT1, EXT2, EXT3, EXT4, FUNC) \
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \
+ !ctx->Extensions.EXT3 && !ctx->Extensions.EXT4) { \
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
+ return; \
+ }
void GLAPIENTRY
@@ -1390,27 +1409,27 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ctx->VertexProgram.Enabled;
break;
case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetBooleanv");
params[0] = ctx->VertexProgram.PointSizeEnabled;
break;
case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetBooleanv");
params[0] = ctx->VertexProgram.TwoSideEnabled;
break;
case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxProgramMatrixStackDepth);
break;
case GL_MAX_TRACK_MATRICES_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxProgramMatrices);
break;
case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
params[0] = ctx->CurrentStack->Depth + 1;
break;
case GL_CURRENT_MATRIX_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
{
const GLfloat *matrix = ctx->CurrentStack->Top->m;
params[0] = FLOAT_TO_BOOLEAN(matrix[0]);
@@ -1436,7 +1455,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0));
break;
case GL_PROGRAM_ERROR_POSITION_NV:
- CHECK_EXT1(NV_vertex_program, "GetBooleanv");
+ CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Program.ErrorPos);
break;
case GL_VERTEX_ATTRIB_ARRAY0_NV:
@@ -1572,11 +1591,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ctx->FragmentProgram.Enabled;
break;
case GL_MAX_TEXTURE_COORDS_NV:
- CHECK_EXT1(NV_fragment_program, "GetBooleanv");
+ CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTextureCoordUnits);
break;
case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
- CHECK_EXT1(NV_fragment_program, "GetBooleanv");
+ CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTextureImageUnits);
break;
case GL_FRAGMENT_PROGRAM_BINDING_NV:
@@ -3208,27 +3227,27 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.Enabled);
break;
case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.PointSizeEnabled);
break;
case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.TwoSideEnabled);
break;
case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxProgramMatrixStackDepth);
break;
case GL_MAX_TRACK_MATRICES_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxProgramMatrices);
break;
case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
params[0] = BOOLEAN_TO_FLOAT(ctx->CurrentStack->Depth + 1);
break;
case GL_CURRENT_MATRIX_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
{
const GLfloat *matrix = ctx->CurrentStack->Top->m;
params[0] = matrix[0];
@@ -3254,7 +3273,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0));
break;
case GL_PROGRAM_ERROR_POSITION_NV:
- CHECK_EXT1(NV_vertex_program, "GetFloatv");
+ CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetFloatv");
params[0] = (GLfloat)(ctx->Program.ErrorPos);
break;
case GL_VERTEX_ATTRIB_ARRAY0_NV:
@@ -3390,11 +3409,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled);
break;
case GL_MAX_TEXTURE_COORDS_NV:
- CHECK_EXT1(NV_fragment_program, "GetFloatv");
+ CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxTextureCoordUnits);
break;
case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
- CHECK_EXT1(NV_fragment_program, "GetFloatv");
+ CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxTextureImageUnits);
break;
case GL_FRAGMENT_PROGRAM_BINDING_NV:
@@ -5026,27 +5045,27 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.Enabled);
break;
case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.PointSizeEnabled);
break;
case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.TwoSideEnabled);
break;
case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
params[0] = ctx->Const.MaxProgramMatrixStackDepth;
break;
case GL_MAX_TRACK_MATRICES_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
params[0] = ctx->Const.MaxProgramMatrices;
break;
case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
params[0] = BOOLEAN_TO_INT(ctx->CurrentStack->Depth + 1);
break;
case GL_CURRENT_MATRIX_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
{
const GLfloat *matrix = ctx->CurrentStack->Top->m;
params[0] = IROUND(matrix[0]);
@@ -5072,7 +5091,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0);
break;
case GL_PROGRAM_ERROR_POSITION_NV:
- CHECK_EXT1(NV_vertex_program, "GetIntegerv");
+ CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetIntegerv");
params[0] = ctx->Program.ErrorPos;
break;
case GL_VERTEX_ATTRIB_ARRAY0_NV:
@@ -5208,11 +5227,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled);
break;
case GL_MAX_TEXTURE_COORDS_NV:
- CHECK_EXT1(NV_fragment_program, "GetIntegerv");
+ CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetIntegerv");
params[0] = ctx->Const.MaxTextureCoordUnits;
break;
case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
- CHECK_EXT1(NV_fragment_program, "GetIntegerv");
+ CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetIntegerv");
params[0] = ctx->Const.MaxTextureImageUnits;
break;
case GL_FRAGMENT_PROGRAM_BINDING_NV:
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index cf1e94334c3..76adcf87721 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -704,29 +704,36 @@ StateVars = [
# GL_NV_vertex_program
( "GL_VERTEX_PROGRAM_NV", GLboolean,
- ["ctx->VertexProgram.Enabled"], "", ["NV_vertex_program", "ARB_vertex_program"] ),
+ ["ctx->VertexProgram.Enabled"], "",
+ ["NV_vertex_program", "ARB_vertex_program"] ),
( "GL_VERTEX_PROGRAM_POINT_SIZE_NV", GLboolean,
- ["ctx->VertexProgram.PointSizeEnabled"], "", ["NV_vertex_program"] ),
+ ["ctx->VertexProgram.PointSizeEnabled"], "",
+ ["NV_vertex_program", "ARB_vertex_program"] ),
( "GL_VERTEX_PROGRAM_TWO_SIDE_NV", GLboolean,
- ["ctx->VertexProgram.TwoSideEnabled"], "", ["NV_vertex_program"] ),
+ ["ctx->VertexProgram.TwoSideEnabled"], "",
+ ["NV_vertex_program", "ARB_vertex_program"] ),
( "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", GLint,
- ["ctx->Const.MaxProgramMatrixStackDepth"], "", ["NV_vertex_program"] ),
+ ["ctx->Const.MaxProgramMatrixStackDepth"], "",
+ ["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
( "GL_MAX_TRACK_MATRICES_NV", GLint,
- ["ctx->Const.MaxProgramMatrices"], "", ["NV_vertex_program"] ),
+ ["ctx->Const.MaxProgramMatrices"], "",
+ ["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
( "GL_CURRENT_MATRIX_STACK_DEPTH_NV", GLboolean,
- ["ctx->CurrentStack->Depth + 1"], "", ["NV_vertex_program"] ),
+ ["ctx->CurrentStack->Depth + 1"], "",
+ ["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
( "GL_CURRENT_MATRIX_NV", GLfloat,
["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
"const GLfloat *matrix = ctx->CurrentStack->Top->m;",
- ["NV_vertex_program"] ),
+ ["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
( "GL_VERTEX_PROGRAM_BINDING_NV", GLint,
["(ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0)"],
"", ["NV_vertex_program"] ),
( "GL_PROGRAM_ERROR_POSITION_NV", GLint,
- ["ctx->Program.ErrorPos"], "", ["NV_vertex_program"] ),
+ ["ctx->Program.ErrorPos"], "", ["NV_vertex_program",
+ "ARB_vertex_program", "NV_fragment_program", "ARB_fragment_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY0_NV", GLboolean,
["ctx->Array.VertexAttrib[0].Enabled"], "", ["NV_vertex_program"] ),
( "GL_VERTEX_ATTRIB_ARRAY1_NV", GLboolean,
@@ -796,9 +803,11 @@ StateVars = [
( "GL_FRAGMENT_PROGRAM_NV", GLboolean,
["ctx->FragmentProgram.Enabled"], "", ["NV_fragment_program"] ),
( "GL_MAX_TEXTURE_COORDS_NV", GLint,
- ["ctx->Const.MaxTextureCoordUnits"], "", ["NV_fragment_program"] ),
+ ["ctx->Const.MaxTextureCoordUnits"], "",
+ ["NV_fragment_program", "ARB_fragment_program"] ),
( "GL_MAX_TEXTURE_IMAGE_UNITS_NV", GLint,
- ["ctx->Const.MaxTextureImageUnits"], "", ["NV_fragment_program"] ),
+ ["ctx->Const.MaxTextureImageUnits"], "",
+ ["NV_fragment_program", "ARB_fragment_program"] ),
( "GL_FRAGMENT_PROGRAM_BINDING_NV", GLint,
["ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0"],
"", ["NV_fragment_program"] ),
@@ -1039,10 +1048,16 @@ def EmitGetFunction(stateVars, returnType):
if len(extensions) == 1:
print (' CHECK_EXT1(%s, "%s");' %
(extensions[0], function))
- else:
- assert len(extensions) == 2
+ elif len(extensions) == 2:
print (' CHECK_EXT2(%s, %s, "%s");' %
(extensions[0], extensions[1], function))
+ elif len(extensions) == 3:
+ print (' CHECK_EXT3(%s, %s, %s, "%s");' %
+ (extensions[0], extensions[1], extensions[2], function))
+ else:
+ assert len(extensions) == 4
+ print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
+ (extensions[0], extensions[1], extensions[2], extensions[3], function))
if optionalCode:
print " {"
print " " + optionalCode
@@ -1102,7 +1117,7 @@ def EmitHeader():
*/
#define CHECK_EXT1(EXT1, FUNC) \\
if (!ctx->Extensions.EXT1) { \\
- _mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
return; \\
}
@@ -1111,10 +1126,29 @@ def EmitHeader():
*/
#define CHECK_EXT2(EXT1, EXT2, FUNC) \\
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \\
- _mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
return; \\
}
+/*
+ * Check if either of three extensions is enabled.
+ */
+#define CHECK_EXT3(EXT1, EXT2, EXT3, FUNC) \\
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\
+ !ctx->Extensions.EXT3) { \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
+ return; \\
+ }
+
+/*
+ * Check if either of four extensions is enabled.
+ */
+#define CHECK_EXT4(EXT1, EXT2, EXT3, EXT4, FUNC) \\
+ if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\
+ !ctx->Extensions.EXT3 && !ctx->Extensions.EXT4) { \\
+ _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
+ return; \\
+ }
"""
return
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 4e8dacea7e3..a899618d148 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -107,14 +107,14 @@ _mesa_init_program(GLcontext *ctx)
void
_mesa_free_program_data(GLcontext *ctx)
{
-#if FEATURE_NV_vertex_program
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
if (ctx->VertexProgram.Current) {
ctx->VertexProgram.Current->Base.RefCount--;
if (ctx->VertexProgram.Current->Base.RefCount <= 0)
ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
}
#endif
-#if FEATURE_NV_fragment_program
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
if (ctx->FragmentProgram.Current) {
ctx->FragmentProgram.Current->Base.RefCount--;
if (ctx->FragmentProgram.Current->Base.RefCount <= 0)