diff options
author | Christian König <[email protected]> | 2014-03-22 21:30:07 +0100 |
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committer | Christian König <[email protected]> | 2014-03-24 17:50:38 +0100 |
commit | 92e543c45da4581b1940178a94e6f2d66c749367 (patch) | |
tree | 0407d9f793cc031643f0d3b8c9d4a452ec9836ae | |
parent | eabfadf4af2a5edcaad17163fdfaa715b0091804 (diff) |
st/mesa: recreate sampler view on context change v3
With shared glx contexts it is possible that a texture is create and used
in one context and then used in another one resulting in incorrect
sampler view usage.
v2: avoid template copy
v3: add XXX comment
Signed-off-by: Christian König <[email protected]>
Cc: "10.0 10.1" <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 3557a3fbee3..75e6face4b2 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -198,6 +198,16 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, if (!stObj->sampler_view) { stObj->sampler_view = st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format); + + } else if (stObj->sampler_view->context != pipe) { + /* Recreate view in correct context, use existing view as template */ + /* XXX: This isn't optimal, we should try to use more than one view. + Otherwise we create/destroy the view all the time + */ + struct pipe_sampler_view *sv = + pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + stObj->sampler_view = sv; } return stObj->sampler_view; |