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authorLionel Landwerlin <[email protected]>2019-08-09 15:59:42 +0300
committerLionel Landwerlin <[email protected]>2019-08-09 22:50:29 +0300
commit8f4dea20fcfeeb37d43f5bfa66b0afebf1735afe (patch)
tree6dc36a13bf2c9343ffadc3165bd882f798844c5f
parent7abac7a8bfcf3f84a9de6726413c516b07adc22c (diff)
mesa: drop some p_compiler.h types
Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]> Acked-by: Eric Engestrom <[email protected]>
-rw-r--r--src/mesa/main/draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/draw.c b/src/mesa/main/draw.c
index fa70463eaee..98948a616f1 100644
--- a/src/mesa/main/draw.c
+++ b/src/mesa/main/draw.c
@@ -1699,7 +1699,7 @@ _mesa_exec_MultiDrawArraysIndirect(GLenum mode, const GLvoid *indirect,
"glMultiDrawArraysIndirect"))
return;
- const ubyte *ptr = (const ubyte *) indirect;
+ const uint8_t *ptr = (const uint8_t *) indirect;
for (unsigned i = 0; i < primcount; i++) {
DrawArraysIndirectCommand *cmd = (DrawArraysIndirectCommand *) ptr;
_mesa_exec_DrawArraysInstancedBaseInstance(mode, cmd->first,
@@ -1781,7 +1781,7 @@ _mesa_exec_MultiDrawElementsIndirect(GLenum mode, GLenum type,
"glMultiDrawArraysIndirect"))
return;
- const ubyte *ptr = (const ubyte *) indirect;
+ const uint8_t *ptr = (const uint8_t *) indirect;
for (unsigned i = 0; i < primcount; i++) {
_mesa_exec_DrawElementsIndirect(mode, type, ptr);