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authorCorbin Simpson <[email protected]>2009-02-12 23:36:21 -0800
committerCorbin Simpson <[email protected]>2009-02-12 23:36:21 -0800
commit8a2d0005af34cfaf88b2d70168fdfb2c91e79045 (patch)
tree6e81bd8c09292c7cc0bebd7a006d07d355ef7a9e
parentfe7863f3f82cda290334cecfde816e21a0e9f5d3 (diff)
r300-gallium: Take care of various bad dereferences in shader setup.
Unbreaks glxinfo.
-rw-r--r--src/gallium/drivers/r300/r300_state.c11
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.c24
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.h1
3 files changed, 25 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 5fe2b8ea3ef..2c0906aad81 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -424,7 +424,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
struct r300_context* r300 = r300_context(pipe);
struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader;
- if (!fs->translated) {
+ if (fs == NULL) {
+ r300->fs = NULL;
+ return;
+ } else if (!fs->translated) {
if (r300_screen(r300->context.screen)->caps->is_r500) {
r500_translate_shader(r300, fs);
} else {
@@ -432,11 +435,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
}
}
- if (!fs->translated) {
- debug_printf("r300: Couldn't assemble fragment shader...\n");
- /* XXX exit here */
- }
-
+ fs->translated = true;
r300->fs = fs;
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER;
diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c
index 352cb62df74..cb606c409aa 100644
--- a/src/gallium/drivers/r300/r300_state_shader.c
+++ b/src/gallium/drivers/r300/r300_state_shader.c
@@ -22,16 +22,32 @@
#include "r300_state_shader.h"
+static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
+{
+ struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
+ fs->shader.stack_size = pt->shader.stack_size;
+ fs->alu_instruction_count = pt->alu_instruction_count;
+ fs->tex_instruction_count = pt->tex_instruction_count;
+ fs->indirections = pt->indirections;
+ fs->instructions[0] = pt->instructions[0];
+}
+
+static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
+{
+ struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
+ fs->shader.stack_size = pt->shader.stack_size;
+ fs->instruction_count = pt->instruction_count;
+ fs->instructions[0] = pt->instructions[0];
+}
+
void r300_translate_shader(struct r300_context* r300,
struct r300_fragment_shader* fs)
{
- /* XXX fix this at some point */
- *fs = r300_passthrough_fragment_shader;
+ r300_copy_passthrough_shader(fs);
}
void r500_translate_shader(struct r300_context* r300,
struct r500_fragment_shader* fs)
{
- /* XXX fix this at some point */
- *fs = r500_passthrough_fragment_shader;
+ r500_copy_passthrough_shader(fs);
}
diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h
index a5f03b967b3..108f5ec085f 100644
--- a/src/gallium/drivers/r300/r300_state_shader.h
+++ b/src/gallium/drivers/r300/r300_state_shader.h
@@ -83,7 +83,6 @@ static const struct r500_fragment_shader r500_passthrough_fragment_shader = {
R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0,
- .shader.translated = TRUE,
};
#endif /* R300_STATE_SHADER_H */