diff options
author | Brian <[email protected]> | 2007-01-10 08:15:35 -0700 |
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committer | Brian <[email protected]> | 2007-01-10 08:15:35 -0700 |
commit | 88f721231248854e441ccdaeabe1c471e64ddc0a (patch) | |
tree | 109127f699cfc363a5ea222b8331d7b694ccd446 | |
parent | 01a91eb65753c9090e1a05d728cf5c23ef49d5d4 (diff) |
Update _save_VertexAttrib() functions for non-aliasing behaviour.
-rw-r--r-- | src/mesa/tnl/t_save_api.c | 129 |
1 files changed, 93 insertions, 36 deletions
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index 616b5992185..b08f05374e4 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -971,141 +971,198 @@ static void GLAPIENTRY _save_MultiTexCoord4fv( GLenum target, const GLfloat *v ) DISPATCH_ATTR4FV( attr, v ); } -static void GLAPIENTRY _save_VertexAttrib1fNV( GLuint index, GLfloat x ) + + +static void GLAPIENTRY +_save_VertexAttrib1fNV(GLuint index, GLfloat x) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR1F( index, x ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY +_save_VertexAttrib1fvNV(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR1FV( index, v ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) +static void GLAPIENTRY +_save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR2F( index, x, y ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY +_save_VertexAttrib2fvNV(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR2FV( index, v ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, - GLfloat z ) +static void GLAPIENTRY +_save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR3F( index, x, y, z ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY +_save_VertexAttrib3fvNV(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR3FV( index, v ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, - GLfloat z, GLfloat w ) +static void GLAPIENTRY +_save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, + GLfloat z, GLfloat w) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR4F( index, x, y, z, w ); + } else enum_error(); } -static void GLAPIENTRY _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY +_save_VertexAttrib4fvNV(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR4FV( index, v ); + } else enum_error(); } - static void GLAPIENTRY -_save_VertexAttrib1fARB( GLuint index, GLfloat x ) +_save_VertexAttrib1fARB(GLuint index, GLfloat x) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR1F( index, x ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) +_save_VertexAttrib1fvARB(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR1FV( index, v ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) +_save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { - if (index < MAX_VERTEX_ATTRIBS) - DISPATCH_ATTR2F( VERT_ATTRIB_GENERIC0 + index, x, y ); + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; + DISPATCH_ATTR2F( index, x, y ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) +_save_VertexAttrib2fvARB(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR2FV( index, v ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) +_save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR3F( index, x, y, z ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) +_save_VertexAttrib3fvARB(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR3FV( index, v ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +_save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, + GLfloat z, GLfloat w) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR4F( index, x, y, z, w ); + } else enum_error(); } static void GLAPIENTRY -_save_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) +_save_VertexAttrib4fvARB(GLuint index, const GLfloat *v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_ATTRIBS) { + if (index > 0) + index += VERT_ATTRIB_GENERIC0; DISPATCH_ATTR4FV( index, v ); + } else enum_error(); } |