diff options
author | José Fonseca <[email protected]> | 2010-09-12 10:14:50 +0100 |
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committer | José Fonseca <[email protected]> | 2010-09-12 10:15:48 +0100 |
commit | 853953dc3c5bd2ef9cca904c9cabc4a0ef037b16 (patch) | |
tree | 72e0f1241024fc1dc406db31d4c4d3632cbc7957 | |
parent | b5fcf0c8e07e666523b007fab1d0fc18c2c89241 (diff) |
llvmpipe: Only generate the whole shader specialization for opaque shaders.
If not opaque, then the color buffer will have to be read any way,
therefore the specialization is pointless.
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 3a6011c7842..1bcc16dd6dd 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -850,9 +850,15 @@ generate_variant(struct llvmpipe_context *lp, lp_debug_fs_variant(variant); } - generate_fragment(lp, shader, variant, RAST_WHOLE); generate_fragment(lp, shader, variant, RAST_EDGE_TEST); + if (variant->opaque) { + /* Specialized shader, which doesn't need to read the color buffer. */ + generate_fragment(lp, shader, variant, RAST_WHOLE); + } else { + variant->jit_function[RAST_WHOLE] = variant->jit_function[RAST_EDGE_TEST]; + } + return variant; } |