diff options
author | Aapo Tahkola <[email protected]> | 2005-01-16 13:28:49 +0000 |
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committer | Aapo Tahkola <[email protected]> | 2005-01-16 13:28:49 +0000 |
commit | 82d14217362faf9893fd47940981a2c5162cc623 (patch) | |
tree | 72098c5f1386532afad5509b10b693ddc2519f7b | |
parent | ad360a81bdc9076cc09f9241176116efdbba43e4 (diff) |
Looks like masking masking t->filter isnt needed anymore.
texwrap still shows some problems with clamp mode with nearest filtering.
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index f4dd8bece75..e939daac249 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1161,11 +1161,6 @@ void r300_setup_textures(GLcontext *ctx) max_texture_unit=i; r300->hw.txe.cmd[R300_TXE_ENABLE]|=(1<<i); - /* Turn off rest of the bits that are wrong. Im going to get rid of this soon, dont worry :) */ - t->filter &= R300_TX_MIN_FILTER_MASK | R300_TX_MAG_FILTER_MASK - |R300_TX_WRAP_S_MASK | R300_TX_WRAP_T_MASK | - R300_TX_WRAP_Q_MASK | R300_TX_MAX_ANISO_MASK; - r300->hw.tex.filter.cmd[R300_TEX_VALUE_0+i]=t->filter; /* No idea why linear filtered textures shake when puting random data */ |