diff options
author | Dave Airlie <[email protected]> | 2012-09-14 10:13:01 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2012-09-15 08:27:51 +1000 |
commit | 7cfd42cefe1949af51ecced9891f415eca2c0e66 (patch) | |
tree | 2714b76151ebf917cda7b64350e21f982d7cedaa | |
parent | 8f7990c5f2ca25e42c7fefff6312bee2ff77e134 (diff) |
mesa/glsl: rename preprocess to glcpp_preprocess
This symbol with dricore escapes into the namespace, its too generic,
we should prefix it with something just to be nice.
Should be applied to stable + 9.0
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
(cherry picked from commit 88b0790b1ae8864d4ec6196b3939498bbffdbb5f)
-rw-r--r-- | src/glsl/glcpp/glcpp.c | 2 | ||||
-rw-r--r-- | src/glsl/glcpp/glcpp.h | 2 | ||||
-rw-r--r-- | src/glsl/glcpp/pp.c | 2 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 2 | ||||
-rw-r--r-- | src/glsl/main.cpp | 2 | ||||
-rw-r--r-- | src/glsl/test_optpass.cpp | 2 | ||||
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c index e461a650265..35db4708781 100644 --- a/src/glsl/glcpp/glcpp.c +++ b/src/glsl/glcpp/glcpp.c @@ -111,7 +111,7 @@ main (int argc, char *argv[]) if (shader == NULL) return 1; - ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); + ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); printf("%s", shader); fprintf(stderr, "%s", info_log); diff --git a/src/glsl/glcpp/glcpp.h b/src/glsl/glcpp/glcpp.h index a13ade69ee4..a459289b2e4 100644 --- a/src/glsl/glcpp/glcpp.h +++ b/src/glsl/glcpp/glcpp.h @@ -196,7 +196,7 @@ void glcpp_parser_destroy (glcpp_parser_t *parser); int -preprocess(void *ralloc_ctx, const char **shader, char **info_log, +glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, const struct gl_extensions *extensions, int api); /* Functions for writing to the info log */ diff --git a/src/glsl/glcpp/pp.c b/src/glsl/glcpp/pp.c index 9170d14a304..11b29417be2 100644 --- a/src/glsl/glcpp/pp.c +++ b/src/glsl/glcpp/pp.c @@ -150,7 +150,7 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader) } int -preprocess(void *ralloc_ctx, const char **shader, char **info_log, +glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, const struct gl_extensions *extensions, int api) { int errors; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index fc08ee273aa..c8c40ab5a71 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -296,7 +296,7 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); extern "C" { #endif -extern int preprocess(void *ctx, const char **shader, char **info_log, +extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log, const struct gl_extensions *extensions, int api); extern void _mesa_destroy_shader_compiler(void); diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 64c2496eba8..04143ad4373 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -144,7 +144,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader) new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); const char *source = shader->Source; - state->error = preprocess(state, &source, &state->info_log, + state->error = glcpp_preprocess(state, &source, &state->info_log, state->extensions, ctx->API) != 0; if (!state->error) { diff --git a/src/glsl/test_optpass.cpp b/src/glsl/test_optpass.cpp index 31f65c3d20a..5ed11702c87 100644 --- a/src/glsl/test_optpass.cpp +++ b/src/glsl/test_optpass.cpp @@ -216,7 +216,7 @@ int test_optpass(int argc, char **argv) } else { shader->Source = input.c_str(); const char *source = shader->Source; - state->error = preprocess(state, &source, &state->info_log, + state->error = glcpp_preprocess(state, &source, &state->info_log, state->extensions, ctx->API) != 0; if (!state->error) { diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index d675da269a4..c9c6db1c73a 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -3060,7 +3060,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) return; } - state->error = preprocess(state, &source, &state->info_log, + state->error = glcpp_preprocess(state, &source, &state->info_log, &ctx->Extensions, ctx->API); if (ctx->Shader.Flags & GLSL_DUMP) { |