diff options
author | Eric Anholt <[email protected]> | 2020-01-23 10:49:02 -0800 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-02-24 18:25:02 +0000 |
commit | 7342b859afb5a7e7f9fb1813e7ab3a55a1c8a704 (patch) | |
tree | 4f1cd79b8e6b862ca31fe83fdcc3d12328c20ad1 | |
parent | cad2d6583c9475bde584e5062a8de73fe7cbf353 (diff) |
nir: Make image lowering optionally handle the !bindless case as well.
iris was doing this internally, but let's rename the function and move the
iris code there.
Reviewed-by: Kenneth Graunke <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3728>
-rw-r--r-- | src/compiler/glsl/gl_nir.h | 2 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_images.c | 41 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 | ||||
-rw-r--r-- | src/panfrost/bifrost/cmdline.c | 2 |
4 files changed, 33 insertions, 14 deletions
diff --git a/src/compiler/glsl/gl_nir.h b/src/compiler/glsl/gl_nir.h index 5a5e5d28747..4fe3d1df0bb 100644 --- a/src/compiler/glsl/gl_nir.h +++ b/src/compiler/glsl/gl_nir.h @@ -35,7 +35,7 @@ bool gl_nir_lower_atomics(nir_shader *shader, const struct gl_shader_program *shader_program, bool use_binding_as_idx); -bool gl_nir_lower_bindless_images(nir_shader *shader); +bool gl_nir_lower_images(nir_shader *shader, bool bindless_only); bool gl_nir_lower_samplers(nir_shader *shader, const struct gl_shader_program *shader_program); bool gl_nir_lower_samplers_as_deref(nir_shader *shader, diff --git a/src/compiler/glsl/gl_nir_lower_images.c b/src/compiler/glsl/gl_nir_lower_images.c index 345d8f60670..a02e2509368 100644 --- a/src/compiler/glsl/gl_nir_lower_images.c +++ b/src/compiler/glsl/gl_nir_lower_images.c @@ -24,10 +24,10 @@ /** * \file * - * Lower bindless image operations by turning the image_deref_* into a - * bindless_image_* intrinsic and adding a load_deref on the previous deref - * source. All applicable indicies are also set so that fetching the variable - * in the backend wouldn't be needed anymore. + * Lower image operations by turning the image_deref_* into a image_* on an + * index number or bindless_image_* intrinsic on a load_deref of the previous + * deref source. All applicable indicies are also set so that fetching the + * variable in the backend wouldn't be needed anymore. */ #include "compiler/nir/nir.h" @@ -36,8 +36,16 @@ #include "compiler/glsl/gl_nir.h" +static void +type_size_align_1(const struct glsl_type *type, unsigned *size, unsigned *align) +{ + *size = 1; + *align = 1; +} + static bool -lower_impl(nir_builder *b, nir_instr *instr) { +lower_impl(nir_builder *b, nir_instr *instr, bool bindless_only) +{ if (instr->type != nir_instr_type_intrinsic) return false; @@ -70,17 +78,28 @@ lower_impl(nir_builder *b, nir_instr *instr) { return false; } - if (deref->mode == nir_var_uniform && !var->data.bindless) - return false; + if (bindless_only) { + if (deref->mode == nir_var_uniform && !var->data.bindless) + return false; + } b->cursor = nir_before_instr(instr); - nir_ssa_def *handle = nir_load_deref(b, deref); - nir_rewrite_image_intrinsic(intrinsic, handle, true); + + nir_ssa_def *src; + if (var->data.bindless) { + src = nir_load_deref(b, deref); + } else { + src = nir_iadd_imm(b, + nir_build_deref_offset(b, deref, type_size_align_1), + var->data.driver_location); + } + nir_rewrite_image_intrinsic(intrinsic, src, var->data.bindless); + return true; } bool -gl_nir_lower_bindless_images(nir_shader *shader) +gl_nir_lower_images(nir_shader *shader, bool bindless_only) { bool progress = false; @@ -91,7 +110,7 @@ gl_nir_lower_bindless_images(nir_shader *shader) nir_foreach_block(block, function->impl) nir_foreach_instr(instr, block) - progress |= lower_impl(&b, instr); + progress |= lower_impl(&b, instr, bindless_only); } } diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index 796bfb0317e..ad104686310 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -401,7 +401,7 @@ st_nir_preprocess(struct st_context *st, struct gl_program *prog, } /* before buffers and vars_to_ssa */ - NIR_PASS_V(nir, gl_nir_lower_bindless_images); + NIR_PASS_V(nir, gl_nir_lower_images, true); /* TODO: Change GLSL to not lower shared memory. */ if (prog->nir->info.stage == MESA_SHADER_COMPUTE && diff --git a/src/panfrost/bifrost/cmdline.c b/src/panfrost/bifrost/cmdline.c index 243f432275b..2c0d1a23553 100644 --- a/src/panfrost/bifrost/cmdline.c +++ b/src/panfrost/bifrost/cmdline.c @@ -62,7 +62,7 @@ compile_shader(char **argv) NIR_PASS_V(nir[i], nir_lower_alu_to_scalar, NULL, NULL); /* before buffers and vars_to_ssa */ - NIR_PASS_V(nir[i], gl_nir_lower_bindless_images); + NIR_PASS_V(nir[i], gl_nir_lower_images, true); NIR_PASS_V(nir[i], gl_nir_lower_buffers, prog); NIR_PASS_V(nir[i], nir_opt_constant_folding); |