diff options
author | Samuel Pitoiset <[email protected]> | 2019-09-10 10:56:24 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2019-09-16 12:08:22 +0200 |
commit | 7314f6ef97cd3dabb75774abc6283a8813e158ca (patch) | |
tree | 733a283fb9d819648bc7940e2a269eabc3ffd859 | |
parent | 2d89d8f33359eb517f9e1b4b81f2fddbe47ddfa3 (diff) |
radv/gfx10: make GDS idle when leaving the IB
NGG streamout uses GDS and we have to make sure that another
process isn't going to overwrite GDS while our shaders are busy.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_cmd_buffer.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index 5b736c67ae8..f0fdad68a94 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -3615,6 +3615,13 @@ VkResult radv_EndCommandBuffer( */ cmd_buffer->state.flush_bits |= cmd_buffer->active_query_flush_bits; + /* Since NGG streamout uses GDS, we need to make GDS idle when + * we leave the IB, otherwise another process might overwrite + * it while our shaders are busy. + */ + if (cmd_buffer->gds_needed) + cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH; + si_emit_cache_flush(cmd_buffer); } |