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authorKenneth Graunke <[email protected]>2019-04-16 23:54:37 -0700
committerKenneth Graunke <[email protected]>2019-04-23 00:24:08 -0700
commit72277044e22dc43064340630911123ba3331dd85 (patch)
tree4b4ab117d490d04520c6c285f0960a23565e4608
parentb45dff1da80c72521235fbf6d1862c13b0fa54d6 (diff)
iris: Make a gl_shader_stage -> pipe_shader_stage helper function
This is probably not the best place for it, but I don't feel like moving the one out of the TGSI translator today, and we already have the other direction here, so...*shrug*
-rw-r--r--src/gallium/drivers/iris/iris_pipe.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/gallium/drivers/iris/iris_pipe.h b/src/gallium/drivers/iris/iris_pipe.h
index dac81009168..b859e650ffb 100644
--- a/src/gallium/drivers/iris/iris_pipe.h
+++ b/src/gallium/drivers/iris/iris_pipe.h
@@ -40,6 +40,20 @@ stage_from_pipe(enum pipe_shader_type pstage)
return stages[pstage];
}
+static inline enum pipe_shader_type
+stage_to_pipe(gl_shader_stage stage)
+{
+ static const enum pipe_shader_type pstages[MESA_SHADER_STAGES] = {
+ [MESA_SHADER_VERTEX] = PIPE_SHADER_VERTEX,
+ [MESA_SHADER_TESS_CTRL] = PIPE_SHADER_TESS_CTRL,
+ [MESA_SHADER_TESS_EVAL] = PIPE_SHADER_TESS_EVAL,
+ [MESA_SHADER_GEOMETRY] = PIPE_SHADER_GEOMETRY,
+ [MESA_SHADER_FRAGMENT] = PIPE_SHADER_FRAGMENT,
+ [MESA_SHADER_COMPUTE] = PIPE_SHADER_COMPUTE,
+ };
+ return pstages[stage];
+}
+
/**
* Convert an swizzle enumeration (i.e. PIPE_SWIZZLE_X) to one of the HW's
* "Shader Channel Select" enumerations (i.e. SCS_RED). The mappings are