diff options
author | Brian <[email protected]> | 2007-04-18 14:19:17 -0600 |
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committer | Brian <[email protected]> | 2007-04-18 14:19:17 -0600 |
commit | 6d3d9c1c6de33646b63d47892863939ee1b1e624 (patch) | |
tree | 72a4057938f1aaa7b2d2e0659d3ef14e018a16be | |
parent | e57e752eeef1611cbc8bf9e0aca8c2467267f027 (diff) |
Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().
The later takes a type parameter so we can match uniforms or attributes/inputs.
Used by the GL_ACTIVE_ATTRIBUTE_MAX_LENGTH and GL_ACTIVE_UNIFORM_MAX_LENGTH
queries. Fixes problem reported by Brad King in VTK.
-rw-r--r-- | src/mesa/shader/prog_parameter.c | 13 | ||||
-rw-r--r-- | src/mesa/shader/prog_parameter.h | 4 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 4 |
3 files changed, 13 insertions, 8 deletions
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 2c8a3407634..fe90ca6d7bb 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -586,18 +586,21 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list) /** - * Find longest name of any parameter in list. + * Find longest name of all uniform parameters in list. */ GLuint -_mesa_parameter_longest_name(const struct gl_program_parameter_list *list) +_mesa_longest_parameter_name(const struct gl_program_parameter_list *list, + enum register_file type) { GLuint i, maxLen = 0; if (!list) return 0; for (i = 0; i < list->NumParameters; i++) { - GLuint len = _mesa_strlen(list->Parameters[i].Name); - if (len > maxLen) - maxLen = len; + if (list->Parameters[i].Type == type) { + GLuint len = _mesa_strlen(list->Parameters[i].Name); + if (len > maxLen) + maxLen = len; + } } return maxLen; } diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h index 3d32a64f383..879623b127a 100644 --- a/src/mesa/shader/prog_parameter.h +++ b/src/mesa/shader/prog_parameter.h @@ -131,6 +131,8 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, GLint *posOut, GLuint *swizzleOut); extern GLuint -_mesa_parameter_longest_name(const struct gl_program_parameter_list *list); +_mesa_longest_parameter_name(const struct gl_program_parameter_list *list, + enum register_file type); + #endif /* PROG_PARAMETER_H */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index fc1ae287f4f..41646e7664d 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -763,13 +763,13 @@ _mesa_get_programiv(GLcontext *ctx, GLuint program, *params = shProg->Attributes ? shProg->Attributes->NumParameters : 0; break; case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: - *params = _mesa_parameter_longest_name(shProg->Attributes); + *params = _mesa_longest_parameter_name(shProg->Attributes, PROGRAM_INPUT); break; case GL_ACTIVE_UNIFORMS: *params = shProg->Uniforms ? shProg->Uniforms->NumParameters : 0; break; case GL_ACTIVE_UNIFORM_MAX_LENGTH: - *params = _mesa_parameter_longest_name(shProg->Uniforms); + *params = _mesa_longest_parameter_name(shProg->Uniforms, PROGRAM_UNIFORM); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); |