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author | Emil Velikov <[email protected]> | 2015-08-11 16:39:10 +0100 |
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committer | Emil Velikov <[email protected]> | 2015-08-11 16:39:10 +0100 |
commit | 6b2fcee64edadbd4db2293f5f4fc1a70e80c7251 (patch) | |
tree | 3ad04277b546988e8d702779889e071ea3a63123 | |
parent | 95ecedf6d9af87b98aa07112048f495c964bd4cf (diff) |
docs: add release notes for 10.6.4mesa-10.6.4
Signed-off-by: Emil Velikov <[email protected]>
-rw-r--r-- | docs/relnotes/10.6.4.html | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/docs/relnotes/10.6.4.html b/docs/relnotes/10.6.4.html new file mode 100644 index 00000000000..b330b870bbf --- /dev/null +++ b/docs/relnotes/10.6.4.html @@ -0,0 +1,136 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.6.4 Release Notes / August 11, 2015</h1> + +<p> +Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 release. +</p> +<p> +Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li> + +</ul> + + +<h2>Changes</h2> + +<p>Anuj Phogat (6):</p> +<ul> + <li>mesa: Turn get_readpixels_transfer_ops() in to a global function</li> + <li>meta: Fix transfer operations check in meta pbo path for readpixels</li> + <li>meta: Abort meta pbo path if readpixels need signed-unsigned conversion</li> + <li>meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImage</li> + <li>mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()</li> + <li>meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()</li> +</ul> + +<p>Ben Widawsky (1):</p> +<ul> + <li>i965/skl: Add production thread counts and URB size</li> +</ul> + +<p>Eduardo Lima Mitev (3):</p> +<ul> + <li>mesa: Fix errors values returned by glShaderBinary()</li> + <li>mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD</li> + <li>mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format</li> +</ul> + +<p>Emil Velikov (6):</p> +<ul> + <li>docs: Add checksums for mesa 10.6.3 tarballs</li> + <li>configure.ac: do not set HAVE_DRI(23) when libdrm is missing</li> + <li>egl/wayland: libdrm is a hard requirement, treat it as such</li> + <li>winsys/radeon: don't leak the fd when it is 0</li> + <li>bugzilla_mesa.sh: sort the bugs list by number</li> + <li>Update version to 10.6.4</li> +</ul> + +<p>Francisco Jerez (1):</p> +<ul> + <li>i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.</li> +</ul> + +<p>Frank Binns (2):</p> +<ul> + <li>egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension</li> + <li>egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER attrib</li> +</ul> + +<p>Igor Gnatenko (1):</p> +<ul> + <li>opencl: use versioned .so in mesa.icd</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>nvc0: fix geometry program revalidation of clipping params</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>glsl: Fix a bug where LHS swizzles of swizzles were too small.</li> +</ul> + +<p>Marek Olšák (6):</p> +<ul> + <li>st/mesa: don't call st_validate_state in BlitFramebuffer</li> + <li>radeonsi: upload shader rodata after updating scratch relocations</li> + <li>st/mesa: don't ignore texture buffer state changes</li> + <li>radeonsi: rework how shader pointers to descriptors are set</li> + <li>radeonsi: completely rework updating descriptors without CP DMA</li> + <li>r600g: fix the CB_SHADER_MASK setup</li> +</ul> + +<p>Samuel Iglesias Gonsalvez (1):</p> +<ul> + <li>glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>nv50: avoid segfault with enabled but unbound vertex attrib</li> +</ul> + + +</div> +</body> +</html> |