diff options
author | Nicolai Hähnle <[email protected]> | 2016-07-01 16:18:34 +0200 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2016-07-06 10:43:52 +0200 |
commit | 660cd3de4acf5ae8ccef2bc5d367de98d9ac0e27 (patch) | |
tree | adb8e50959bcec4d5839ebb7183b53105eff8690 | |
parent | 7000dfd5c36dcfcc493e149e5aa5b4124d814d8a (diff) |
winsys/amdgpu: avoid flushed depth when possible
If a depth/stencil texture has no mipmaps, we can always get a layout that is
compatible with DB and TC.
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/gallium/winsys/amdgpu/drm/amdgpu_surface.c | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_surface.c b/src/gallium/winsys/amdgpu/drm/amdgpu_surface.c index cafa75da0b4..615d5a2da14 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_surface.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_surface.c @@ -373,10 +373,15 @@ static int amdgpu_surface_init(struct radeon_winsys *rws, AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0; AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth; - /* TODO: update addrlib to a newer version, remove this, and - * set flags.matchStencilTileCfg = 1 to fix stencil texturing. + /* noStencil = 0 can result in a depth part that is incompatible with + * mipmapped texturing. So set noStencil = 1 when mipmaps are requested (in + * this case, we may end up setting stencil_adjusted). + * + * TODO: update addrlib to a newer version, remove this, and + * use flags.matchStencilTileCfg = 1 as an alternative fix. */ - AddrSurfInfoIn.flags.noStencil = 1; + if (surf->last_level > 0) + AddrSurfInfoIn.flags.noStencil = 1; /* Set preferred macrotile parameters. This is usually required * for shared resources. This is for 2D tiling only. */ |