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authorEric Anholt <[email protected]>2009-06-19 15:49:24 -0700
committerEric Anholt <[email protected]>2009-06-19 16:43:45 -0700
commit64edde1004f7a69e77877bba24d315a92bcd47c8 (patch)
tree80977a0c4bf7421e526450a3435038b44e9f117b
parent396b4043f085ec09a074447bbbb835c53aa82b7b (diff)
intel: Fix glClear behavior versus display lists.
The CALL_DrawArrays was leaking the clear's primitives into the display list with GL_COMPILE_AND_EXECUTE. Use _mesa_DrawArrays instead, which doesn't appear to leak. Fixes piglit dlist-clear test.
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 21f534d090b..273856fd2f0 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -264,7 +264,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
_mesa_Disable(GL_STENCIL_TEST);
}
- CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
mask &= ~this_mask;
}