diff options
author | Brian Paul <[email protected]> | 2008-12-17 18:05:03 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-12-18 14:17:06 -0700 |
commit | 60410fc8587ce2bf09a5dc5d744268aa83701522 (patch) | |
tree | 0fd8425bd528ef98f10f6e16541328324e1e7249 | |
parent | 867705b8c5bd78af12df177ff8eca8a5a295fa61 (diff) |
mesa: remove unneeded _mesa_reference_fragprog() call
The subsequent if/else cases always call _mesa_reference_fragprog() anyway.
-rw-r--r-- | src/mesa/main/state.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 0d452fd8791..3c111759d27 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -190,8 +190,8 @@ update_program(GLcontext *ctx) /* * Set the ctx->VertexProgram._Current and ctx->FragmentProgram._Current - * pointers to the programs that should be enabled/used. These will only - * be NULL if we need to use the fixed-function code. + * pointers to the programs that should be used for rendering. If either + * is NULL, use fixed-function code paths. * * These programs may come from several sources. The priority is as * follows: @@ -204,8 +204,6 @@ update_program(GLcontext *ctx) * come up, or matter. */ - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); - if (shProg && shProg->LinkStatus && shProg->FragmentProgram) { /* Use shader programs */ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, |