diff options
author | Jason Ekstrand <[email protected]> | 2016-08-30 13:13:43 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-09-12 19:42:57 -0700 |
commit | 5ae8043fed264997e75b480dd30aa6ef44aae4e6 (patch) | |
tree | c6b9b1f81e564dd6a32a7e0e8d2d17bc0b2ed8c9 | |
parent | 941b4d063a7b12af773cc4837e6c0fa3b29abdc0 (diff) |
intel/blorp: Add an entrypoint for doing bit-for-bit copies
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
-rw-r--r-- | src/intel/blorp/blorp.h | 10 | ||||
-rw-r--r-- | src/intel/blorp/blorp_blit.c | 133 |
2 files changed, 143 insertions, 0 deletions
diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h index d562b17c268..0848d45c80a 100644 --- a/src/intel/blorp/blorp.h +++ b/src/intel/blorp/blorp.h @@ -109,6 +109,16 @@ blorp_blit(struct blorp_batch *batch, uint32_t filter, bool mirror_x, bool mirror_y); void +blorp_copy(struct blorp_batch *batch, + const struct blorp_surf *src_surf, + unsigned src_level, unsigned src_layer, + const struct blorp_surf *dst_surf, + unsigned dst_level, unsigned dst_layer, + uint32_t src_x, uint32_t src_y, + uint32_t dst_x, uint32_t dst_y, + uint32_t src_width, uint32_t src_height); + +void blorp_fast_clear(struct blorp_batch *batch, const struct blorp_surf *surf, enum isl_format format, uint32_t level, uint32_t start_layer, uint32_t num_layers, diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c index 60b6578f214..49c8648aee7 100644 --- a/src/intel/blorp/blorp_blit.c +++ b/src/intel/blorp/blorp_blit.c @@ -1690,3 +1690,136 @@ blorp_blit(struct blorp_batch *batch, dst_x0, dst_y0, dst_x1, dst_y1, mirror_x, mirror_y); } + +static enum isl_format +get_copy_format_for_bpb(unsigned bpb) +{ + /* The choice of UNORM and UINT formats is very intentional here. Most of + * the time, we want to use a UINT format to avoid any rounding error in + * the blit. For stencil blits, R8_UINT is required by the hardware. + * (It's the only format allowed in conjunction with W-tiling.) Also we + * intentionally use the 4-channel formats whenever we can. This is so + * that, when we do a RGB <-> RGBX copy, the two formats will line up even + * though one of them is 3/4 the size of the other. The choice of UNORM + * vs. UINT is also very intentional because Haswell doesn't handle 8 or + * 16-bit RGB UINT formats at all so we have to use UNORM there. + * Fortunately, the only time we should ever use two different formats in + * the table below is for RGB -> RGBA blits and so we will never have any + * UNORM/UINT mismatch. + */ + switch (bpb) { + case 8: return ISL_FORMAT_R8_UINT; + case 16: return ISL_FORMAT_R8G8_UINT; + case 24: return ISL_FORMAT_R8G8B8_UNORM; + case 32: return ISL_FORMAT_R8G8B8A8_UNORM; + case 48: return ISL_FORMAT_R16G16B16_UNORM; + case 64: return ISL_FORMAT_R16G16B16A16_UNORM; + case 96: return ISL_FORMAT_R32G32B32_UINT; + case 128:return ISL_FORMAT_R32G32B32A32_UINT; + default: + unreachable("Unknown format bpb"); + } +} + +static void +surf_convert_to_uncompressed(const struct isl_device *isl_dev, + struct brw_blorp_surface_info *info, + uint32_t *x, uint32_t *y, + uint32_t *width, uint32_t *height) +{ + const struct isl_format_layout *fmtl = + isl_format_get_layout(info->surf.format); + + assert(fmtl->bw > 1 || fmtl->bh > 1); + + /* This is a compressed surface. We need to convert it to a single + * slice (because compressed layouts don't perfectly match uncompressed + * ones with the same bpb) and divide x, y, width, and height by the + * block size. + */ + surf_convert_to_single_slice(isl_dev, info); + + if (width || height) { + assert(*width % fmtl->bw == 0 || + *x + *width == info->surf.logical_level0_px.width); + assert(*height % fmtl->bh == 0 || + *y + *height == info->surf.logical_level0_px.height); + *width = DIV_ROUND_UP(*width, fmtl->bw); + *height = DIV_ROUND_UP(*height, fmtl->bh); + } + + assert(*x % fmtl->bw == 0); + assert(*y % fmtl->bh == 0); + *x /= fmtl->bw; + *y /= fmtl->bh; + + info->surf.logical_level0_px.width = + DIV_ROUND_UP(info->surf.logical_level0_px.width, fmtl->bw); + info->surf.logical_level0_px.height = + DIV_ROUND_UP(info->surf.logical_level0_px.height, fmtl->bh); + + assert(info->surf.phys_level0_sa.width % fmtl->bw == 0); + assert(info->surf.phys_level0_sa.height % fmtl->bh == 0); + info->surf.phys_level0_sa.width /= fmtl->bw; + info->surf.phys_level0_sa.height /= fmtl->bh; + + assert(info->tile_x_sa % fmtl->bw == 0); + assert(info->tile_y_sa % fmtl->bh == 0); + info->tile_x_sa /= fmtl->bw; + info->tile_y_sa /= fmtl->bh; + + /* It's now an uncompressed surface so we need an uncompressed format */ + info->surf.format = get_copy_format_for_bpb(fmtl->bpb); +} + +void +blorp_copy(struct blorp_batch *batch, + const struct blorp_surf *src_surf, + unsigned src_level, unsigned src_layer, + const struct blorp_surf *dst_surf, + unsigned dst_level, unsigned dst_layer, + uint32_t src_x, uint32_t src_y, + uint32_t dst_x, uint32_t dst_y, + uint32_t src_width, uint32_t src_height) +{ + struct blorp_params params; + blorp_params_init(¶ms); + + brw_blorp_surface_info_init(batch->blorp, ¶ms.src, src_surf, src_level, + src_layer, ISL_FORMAT_UNSUPPORTED, false); + brw_blorp_surface_info_init(batch->blorp, ¶ms.dst, dst_surf, dst_level, + dst_layer, ISL_FORMAT_UNSUPPORTED, true); + + struct brw_blorp_blit_prog_key wm_prog_key; + memset(&wm_prog_key, 0, sizeof(wm_prog_key)); + + const struct isl_format_layout *src_fmtl = + isl_format_get_layout(params.src.surf.format); + const struct isl_format_layout *dst_fmtl = + isl_format_get_layout(params.dst.surf.format); + + params.src.view.format = get_copy_format_for_bpb(src_fmtl->bpb); + if (src_fmtl->bw > 1 || src_fmtl->bh > 1) { + surf_convert_to_uncompressed(batch->blorp->isl_dev, ¶ms.src, + &src_x, &src_y, &src_width, &src_height); + wm_prog_key.need_src_offset = true; + } + + params.dst.view.format = get_copy_format_for_bpb(dst_fmtl->bpb); + if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) { + surf_convert_to_uncompressed(batch->blorp->isl_dev, ¶ms.dst, + &dst_x, &dst_y, NULL, NULL); + wm_prog_key.need_dst_offset = true; + } + + /* Once both surfaces are stompped to uncompressed as needed, the + * destination size is the same as the source size. + */ + uint32_t dst_width = src_width; + uint32_t dst_height = src_height; + + do_blorp_blit(batch, ¶ms, &wm_prog_key, + src_x, src_y, src_x + src_width, src_y + src_height, + dst_x, dst_y, dst_x + dst_width, dst_y + dst_height, + false, false); +} |