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authorChristian Gmeiner <[email protected]>2017-02-12 17:11:44 +0100
committerChristian Gmeiner <[email protected]>2017-04-05 19:57:52 +0200
commit59b459ac17aedb971175d02c10b059216dec6e95 (patch)
treeffcc0368982b6be625ef83f5cd5032d45324ec13
parent54e367bf0e195698f5be636bfc601ed5f53c97bd (diff)
etnaviv: s/etna_shader/etna_shader_variant
Prep work to add shader variant support. Signed-off-by: Christian Gmeiner <[email protected]>
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_compiler.c26
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_compiler.h10
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c2
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_context.h6
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_shader.c14
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_uniforms.c4
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_uniforms.h6
7 files changed, 34 insertions, 34 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.c b/src/gallium/drivers/etnaviv/etnaviv_compiler.c
index af7b64d0ad1..be3838d777d 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.c
@@ -2044,7 +2044,7 @@ permute_ps_inputs(struct etna_compile *c)
/* fill in ps inputs into shader object */
static void
-fill_in_ps_inputs(struct etna_shader *sobj, struct etna_compile *c)
+fill_in_ps_inputs(struct etna_shader_variant *sobj, struct etna_compile *c)
{
struct etna_shader_io_file *sf = &sobj->infile;
@@ -2074,7 +2074,7 @@ fill_in_ps_inputs(struct etna_shader *sobj, struct etna_compile *c)
/* fill in output mapping for ps into shader object */
static void
-fill_in_ps_outputs(struct etna_shader *sobj, struct etna_compile *c)
+fill_in_ps_outputs(struct etna_shader_variant *sobj, struct etna_compile *c)
{
sobj->outfile.num_reg = 0;
@@ -2096,7 +2096,7 @@ fill_in_ps_outputs(struct etna_shader *sobj, struct etna_compile *c)
/* fill in inputs for vs into shader object */
static void
-fill_in_vs_inputs(struct etna_shader *sobj, struct etna_compile *c)
+fill_in_vs_inputs(struct etna_shader_variant *sobj, struct etna_compile *c)
{
struct etna_shader_io_file *sf = &sobj->infile;
@@ -2116,7 +2116,7 @@ fill_in_vs_inputs(struct etna_shader *sobj, struct etna_compile *c)
/* build two-level output index [Semantic][Index] for fast linking */
static void
-build_output_index(struct etna_shader *sobj)
+build_output_index(struct etna_shader_variant *sobj)
{
int total = 0;
int offset = 0;
@@ -2140,7 +2140,7 @@ build_output_index(struct etna_shader *sobj)
/* fill in outputs for vs into shader object */
static void
-fill_in_vs_outputs(struct etna_shader *sobj, struct etna_compile *c)
+fill_in_vs_outputs(struct etna_shader_variant *sobj, struct etna_compile *c)
{
struct etna_shader_io_file *sf = &sobj->outfile;
@@ -2240,7 +2240,7 @@ etna_compile_check_limits(struct etna_compile *c)
}
static void
-copy_uniform_state_to_shader(struct etna_compile *c, struct etna_shader *sobj)
+copy_uniform_state_to_shader(struct etna_compile *c, struct etna_shader_variant *sobj)
{
uint32_t count = c->imm_size;
struct etna_shader_uniform_info *uinfo = &sobj->uniforms;
@@ -2253,7 +2253,7 @@ copy_uniform_state_to_shader(struct etna_compile *c, struct etna_shader *sobj)
etna_set_shader_uniforms_dirty_flags(sobj);
}
-struct etna_shader *
+struct etna_shader_variant *
etna_compile_shader(const struct etna_specs *specs,
const struct tgsi_token *tokens)
{
@@ -2261,7 +2261,7 @@ etna_compile_shader(const struct etna_specs *specs,
*/
bool ret;
struct etna_compile *c;
- struct etna_shader *shader;
+ struct etna_shader_variant *shader;
struct tgsi_lowering_config lconfig = {
.lower_SCS = specs->has_sin_cos_sqrt,
@@ -2280,7 +2280,7 @@ etna_compile_shader(const struct etna_specs *specs,
if (!c)
return NULL;
- shader = CALLOC_STRUCT(etna_shader);
+ shader = CALLOC_STRUCT(etna_shader_variant);
if (!shader)
goto out;
@@ -2450,7 +2450,7 @@ out:
extern const char *tgsi_swizzle_names[];
void
-etna_dump_shader(const struct etna_shader *shader)
+etna_dump_shader(const struct etna_shader_variant *shader)
{
if (shader->processor == PIPE_SHADER_VERTEX)
printf("VERT\n");
@@ -2498,7 +2498,7 @@ etna_dump_shader(const struct etna_shader *shader)
}
void
-etna_destroy_shader(struct etna_shader *shader)
+etna_destroy_shader(struct etna_shader_variant *shader)
{
assert(shader);
@@ -2510,7 +2510,7 @@ etna_destroy_shader(struct etna_shader *shader)
}
static const struct etna_shader_inout *
-etna_shader_vs_lookup(const struct etna_shader *sobj,
+etna_shader_vs_lookup(const struct etna_shader_variant *sobj,
const struct etna_shader_inout *in)
{
if (in->semantic.Index < sobj->output_count_per_semantic[in->semantic.Name])
@@ -2521,7 +2521,7 @@ etna_shader_vs_lookup(const struct etna_shader *sobj,
bool
etna_link_shader(struct etna_shader_link_info *info,
- const struct etna_shader *vs, const struct etna_shader *fs)
+ const struct etna_shader_variant *vs, const struct etna_shader_variant *fs)
{
/* For each fragment input we need to find the associated vertex shader
* output, which can be found by matching on semantic name and index. A
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.h b/src/gallium/drivers/etnaviv/etnaviv_compiler.h
index de3e20dc38a..2a3b4f4f4ee 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.h
@@ -55,7 +55,7 @@ struct etna_shader_io_file {
};
/* shader object, for linking */
-struct etna_shader {
+struct etna_shader_variant {
uint32_t id; /* for debug */
uint processor; /* TGSI_PROCESSOR_... */
@@ -107,17 +107,17 @@ struct etna_shader_link_info {
struct etna_varying varyings[ETNA_NUM_INPUTS];
};
-struct etna_shader *
+struct etna_shader_variant *
etna_compile_shader(const struct etna_specs *specs, const struct tgsi_token *tokens);
void
-etna_dump_shader(const struct etna_shader *shader);
+etna_dump_shader(const struct etna_shader_variant *shader);
bool
etna_link_shader(struct etna_shader_link_info *info,
- const struct etna_shader *vs, const struct etna_shader *fs);
+ const struct etna_shader_variant *vs, const struct etna_shader_variant *fs);
void
-etna_destroy_shader(struct etna_shader *shader);
+etna_destroy_shader(struct etna_shader_variant *shader);
#endif
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c
index 6f241d19e51..48f74b84b98 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_cmdline.c
@@ -98,7 +98,7 @@ main(int argc, char **argv)
const char *filename;
struct tgsi_token toks[65536];
struct tgsi_parse_context parse;
- struct etna_shader *shader_obj;
+ struct etna_shader_variant *shader_obj;
void *ptr;
size_t size;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_context.h b/src/gallium/drivers/etnaviv/etnaviv_context.h
index a9214034af0..81acc92eb01 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_context.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_context.h
@@ -41,7 +41,7 @@
#include "util/slab.h"
struct pipe_screen;
-struct etna_shader;
+struct etna_shader_variant;
struct etna_index_buffer {
struct pipe_index_buffer ib;
@@ -157,8 +157,8 @@ struct etna_context {
struct etna_index_buffer index_buffer;
/* pointers to the bound state. these are mainly kept around for the blitter */
- struct etna_shader *vs;
- struct etna_shader *fs;
+ struct etna_shader_variant *vs;
+ struct etna_shader_variant *fs;
/* saved parameter-like state. these are mainly kept around for the blitter */
struct pipe_framebuffer_state framebuffer_s;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index 87edf5b5cae..35084e54848 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -44,7 +44,7 @@
*/
static bool
etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
- const struct etna_shader *vs, const struct etna_shader *fs)
+ const struct etna_shader_variant *vs, const struct etna_shader_variant *fs)
{
struct etna_shader_link_info link = { };
@@ -182,7 +182,7 @@ etna_shader_link(struct etna_context *ctx)
static bool
etna_shader_update_vs_inputs(struct etna_context *ctx,
struct compiled_shader_state *cs,
- const struct etna_shader *vs,
+ const struct etna_shader_variant *vs,
const struct compiled_vertex_elements_state *ves)
{
unsigned num_temps, cur_temp, num_vs_inputs;
@@ -224,7 +224,7 @@ etna_shader_update_vs_inputs(struct etna_context *ctx,
}
static inline const char *
-etna_shader_stage(struct etna_shader *shader)
+etna_shader_stage(struct etna_shader_variant *shader)
{
switch (shader->processor) {
case PIPE_SHADER_VERTEX: return "VERT";
@@ -237,7 +237,7 @@ etna_shader_stage(struct etna_shader *shader)
}
static void
-dump_shader_info(struct etna_shader *shader, struct pipe_debug_callback *debug)
+dump_shader_info(struct etna_shader_variant *shader, struct pipe_debug_callback *debug)
{
if (!unlikely(etna_mesa_debug & ETNA_DBG_SHADERDB))
return;
@@ -271,7 +271,7 @@ etna_create_shader_state(struct pipe_context *pctx,
const struct pipe_shader_state *pss)
{
struct etna_context *ctx = etna_context(pctx);
- struct etna_shader *shader = etna_compile_shader(&ctx->specs, pss->tokens);
+ struct etna_shader_variant *shader = etna_compile_shader(&ctx->specs, pss->tokens);
static uint32_t id;
shader->id = id++;
@@ -291,7 +291,7 @@ static void
etna_bind_fs_state(struct pipe_context *pctx, void *fss_)
{
struct etna_context *ctx = etna_context(pctx);
- struct etna_shader *fss = fss_;
+ struct etna_shader_variant *fss = fss_;
if (ctx->fs == fss) /* skip if already bound */
return;
@@ -305,7 +305,7 @@ static void
etna_bind_vs_state(struct pipe_context *pctx, void *vss_)
{
struct etna_context *ctx = etna_context(pctx);
- struct etna_shader *vss = vss_;
+ struct etna_shader_variant *vss = vss_;
if (ctx->vs == vss) /* skip if already bound */
return;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_uniforms.c b/src/gallium/drivers/etnaviv/etnaviv_uniforms.c
index 70e5d58ecb3..74874261b0e 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_uniforms.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_uniforms.c
@@ -59,7 +59,7 @@ get_texrect_scale(const struct etna_context *ctx, bool frag,
void
etna_uniforms_write(const struct etna_context *ctx,
- const struct etna_shader *sobj,
+ const struct etna_shader_variant *sobj,
struct pipe_constant_buffer *cb, uint32_t *uniforms,
unsigned *size)
{
@@ -97,7 +97,7 @@ etna_uniforms_write(const struct etna_context *ctx,
}
void
-etna_set_shader_uniforms_dirty_flags(struct etna_shader *sobj)
+etna_set_shader_uniforms_dirty_flags(struct etna_shader_variant *sobj)
{
uint32_t dirty = 0;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_uniforms.h b/src/gallium/drivers/etnaviv/etnaviv_uniforms.h
index 83a3a4983f1..1dacd2a85d8 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_uniforms.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_uniforms.h
@@ -30,16 +30,16 @@
#include <stdint.h>
struct etna_context;
-struct etna_shader;
+struct etna_shader_variant;
struct pipe_constant_buffer;
void
etna_uniforms_write(const struct etna_context *ctx,
- const struct etna_shader *sobj,
+ const struct etna_shader_variant *sobj,
struct pipe_constant_buffer *cb, uint32_t *uniforms,
unsigned *size);
void
-etna_set_shader_uniforms_dirty_flags(struct etna_shader *sobj);
+etna_set_shader_uniforms_dirty_flags(struct etna_shader_variant *sobj);
#endif /* ETNAVIV_UNIFORMS_H_ */