diff options
author | Marek Olšák <[email protected]> | 2017-03-24 00:17:23 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-03-24 18:25:05 +0100 |
commit | 518d8341627ac80f8757fd09cc3cd5c2884f58e0 (patch) | |
tree | 3edce439bb873f5b16a7b64f6fa48ba8065874b1 | |
parent | eebd0cd56041f380aa0dc3ba88131ddf7cc54e2c (diff) |
radeonsi: don't hang on shader compile failure
Cc: 17.0 <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 30856b08ac5..e1286b89333 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1246,7 +1246,7 @@ again: memcmp(¤t->key, key, sizeof(*key)) == 0 && (!current->is_optimized || util_queue_fence_is_signalled(¤t->optimized_ready)))) - return 0; + return current->compilation_failed ? -1 : 0; /* This must be done before the mutex is locked, because async GS * compilation calls this function too, and therefore must enter |