diff options
author | Connor Abbott <[email protected]> | 2019-08-22 17:09:21 +0200 |
---|---|---|
committer | Connor Abbott <[email protected]> | 2019-08-26 11:00:44 +0200 |
commit | 4849276ea8774329b3330fce22b2bfb03b80c97a (patch) | |
tree | bc8ec6db215561f573cccd57946dc986665d0b0b | |
parent | 89671ef205fa93d391e01884da48a876847a5682 (diff) |
ac/nir: add a workaround for viewing a slice of 3D as a 2D image
GL and Vulkan allow you to bind a single layer of a 3D texture to a 2D
image, and we weren't implementing a workaround for that on gfx9 that
TGSI was. Copy it over.
Fixes KHR-GL45.shader_image_load_store.non-layered_binding with radeonsi
NIR.
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 35 |
1 files changed, 32 insertions, 3 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 0878017f60d..e71c8f1fee9 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -114,9 +114,19 @@ get_ac_image_dim(const struct ac_llvm_context *ctx, enum glsl_sampler_dim sdim, { enum ac_image_dim dim = get_ac_sampler_dim(ctx, sdim, is_array); + /* Match the resource type set in the descriptor. */ if (dim == ac_image_cube || (ctx->chip_class <= GFX8 && dim == ac_image_3d)) dim = ac_image_2darray; + else if (sdim == GLSL_SAMPLER_DIM_2D && !is_array && ctx->chip_class == GFX9) { + /* When a single layer of a 3D texture is bound, the shader + * will refer to a 2D target, but the descriptor has a 3D type. + * Since the HW ignores BASE_ARRAY in this case, we need to + * send 3 coordinates. This doesn't hurt when the underlying + * texture is non-3D. + */ + dim = ac_image_3d; + } return dim; } @@ -2461,6 +2471,25 @@ static void get_image_coords(struct ac_nir_context *ctx, args->coords[1] = ctx->ac.i32_0; count++; } + if (ctx->ac.chip_class == GFX9 && + dim == GLSL_SAMPLER_DIM_2D && + !is_array) { + /* The hw can't bind a slice of a 3D image as a 2D + * image, because it ignores BASE_ARRAY if the target + * is 3D. The workaround is to read BASE_ARRAY and set + * it as the 3rd address operand for all 2D images. + */ + LLVMValueRef first_layer, const5, mask; + + const5 = LLVMConstInt(ctx->ac.i32, 5, 0); + mask = LLVMConstInt(ctx->ac.i32, S_008F24_BASE_ARRAY(~0), 0); + first_layer = LLVMBuildExtractElement(ctx->ac.builder, args->resource, const5, ""); + first_layer = LLVMBuildAnd(ctx->ac.builder, first_layer, mask, ""); + + args->coords[count] = first_layer; + count++; + } + if (is_ms) { args->coords[count] = sample_index; @@ -2535,8 +2564,8 @@ static LLVMValueRef visit_image_load(struct ac_nir_context *ctx, res = ac_to_integer(&ctx->ac, res); } else { args.opcode = ac_image_load; - get_image_coords(ctx, instr, &args, dim, is_array); args.resource = get_image_descriptor(ctx, instr, AC_DESC_IMAGE, false); + get_image_coords(ctx, instr, &args, dim, is_array); args.dim = get_ac_image_dim(&ctx->ac, dim, is_array); args.dmask = 15; args.attributes = AC_FUNC_ATTR_READONLY; @@ -2592,8 +2621,8 @@ static void visit_image_store(struct ac_nir_context *ctx, } else { args.opcode = ac_image_store; args.data[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[3])); - get_image_coords(ctx, instr, &args, dim, is_array); args.resource = get_image_descriptor(ctx, instr, AC_DESC_IMAGE, true); + get_image_coords(ctx, instr, &args, dim, is_array); args.dim = get_ac_image_dim(&ctx->ac, dim, is_array); args.dmask = 15; @@ -2745,8 +2774,8 @@ static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx, args.data[0] = params[0]; if (cmpswap) args.data[1] = params[1]; - get_image_coords(ctx, instr, &args, dim, is_array); args.resource = get_image_descriptor(ctx, instr, AC_DESC_IMAGE, true); + get_image_coords(ctx, instr, &args, dim, is_array); args.dim = get_ac_image_dim(&ctx->ac, dim, is_array); return ac_build_image_opcode(&ctx->ac, &args); |