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authorBrian Paul <[email protected]>2017-08-02 11:06:28 -0600
committerBrian Paul <[email protected]>2017-08-03 14:13:57 -0600
commit426673e27149576aac6285da47582a90cf8fe213 (patch)
tree3c76ee9688dfa93f0b0abfb2baf5a72d73886140
parent9e94aa7758f46a518a8d1fd86d07de429044cb3c (diff)
gallium/docs: add more info about TXF and MSAA textures
If the texture is multisampled, the coord.w component indicates which sample to fetch. Reviewed-by: Roland Scheidegger <[email protected]>
-rw-r--r--src/gallium/docs/source/tgsi.rst4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index d7817cc9d0e..d1e7c88905e 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -951,7 +951,9 @@ XXX doesn't look like most of the opcodes really belong here.
image or PIPE_BUFFER resource. The source sampler may not be a CUBE or
SHADOW. src 0 is a
four-component signed integer vector used to identify the single texel
- accessed. 3 components + level. Just like texture instructions, an optional
+ accessed. 3 components + level. If the texture is multisampled, then
+ the fourth component indicates the sample, not the mipmap level.
+ Just like texture instructions, an optional
offset vector is provided, which is subject to various driver restrictions
(regarding range, source of offsets). This instruction ignores the sampler
state.