diff options
author | Brian Paul <[email protected]> | 2009-06-29 15:24:42 -0600 |
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committer | Brian Paul <[email protected]> | 2009-06-29 15:27:28 -0600 |
commit | 423f45d18a665423e319dcea08c11ff9f5646a80 (patch) | |
tree | 1702a9f8a6d2b71d6b0c6e4da584afb6b0b3d897 | |
parent | 5c06c52116890342c3988325760a73fd84e2be30 (diff) |
gallium/draw: sketch out some missing pointcoord code
The gl_PointCoord attribute is currently expected to be in the fog coord
register's z/w components. This was never totally fleshed out though.
This is just some placeholder code.
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index d84bab9eaae..014d8c7346d 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -181,6 +181,16 @@ static void widepoint_point( struct draw_stage *stage, } +static int +find_fog_input_attrib(struct draw_context *draw) +{ + /* Scan the fragment program's input decls to find the fogcoord + * attribute. The z/w components will store the point coord. + */ + return 0; /* XXX fix this */ +} + + static void widepoint_first_point( struct draw_stage *stage, struct prim_header *header ) { @@ -220,7 +230,7 @@ static void widepoint_first_point( struct draw_stage *stage, wide->num_texcoords = j; /* find fragment shader PointCoord/Fog input */ - wide->point_coord_fs_input = 0; /* XXX fix this! */ + wide->point_coord_fs_input = find_fog_input_attrib(draw); /* setup extra vp output (point coord implemented as a texcoord) */ draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; |