diff options
author | Marek Olšák <[email protected]> | 2013-02-14 12:08:33 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-02-18 17:57:41 +0100 |
commit | 40ee93c4e885f868af68381b0a8542b6439ae774 (patch) | |
tree | dc32fd4b7b8677db7698baa9287231c73c318598 | |
parent | 6520a86c6755f52a1364fcd21dc36a5cb8381a0e (diff) |
st/mesa: simplify and improve CopyTexSubImage
It has become a bit messy.
Changes:
- finally correct checking for transfer ops depending on the base format
- making sure the base internal format and the texture format match
(we were ignoring it, but it's important for correctness)
- the way-too-strict rule that both src and dst base formats must be the same
was dropped; ensuring the simpler and more permissive rule mentioned above
is enough
- stop using util_blit_pixels; pipe->blit is flexible enough, and now that we
have RGBX and red-alpha formats, pipe->blit can be used for more cases
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/texstore.c | 37 | ||||
-rw-r--r-- | src/mesa/main/texstore.h | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 318 |
3 files changed, 99 insertions, 260 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 77222d6dfb6..0e13d8903f9 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3792,26 +3792,21 @@ _mesa_get_texstore_func(gl_format format) GLboolean -_mesa_texstore_can_use_memcpy(struct gl_context *ctx, - GLenum baseInternalFormat, gl_format dstFormat, - GLenum srcFormat, GLenum srcType, - const struct gl_pixelstore_attrib *srcPacking) +_mesa_texstore_needs_transfer_ops(struct gl_context *ctx, + GLenum baseInternalFormat, + gl_format dstFormat) { GLenum dstType; - /* There are different restrictions depending on the base format... */ + /* There are different rules depending on the base format. */ switch (baseInternalFormat) { case GL_DEPTH_COMPONENT: case GL_DEPTH_STENCIL: - /* Depth scale and bias are not allowed. */ - if (ctx->Pixel.DepthScale != 1.0f || - ctx->Pixel.DepthBias != 0.0f) { - return GL_FALSE; - } - break; + return ctx->Pixel.DepthScale != 1.0f || + ctx->Pixel.DepthBias != 0.0f; case GL_STENCIL_INDEX: - break; + return GL_FALSE; default: /* Color formats. @@ -3820,10 +3815,20 @@ _mesa_texstore_can_use_memcpy(struct gl_context *ctx, */ dstType = _mesa_get_format_datatype(dstFormat); - if (dstType != GL_INT && dstType != GL_UNSIGNED_INT && - ctx->_ImageTransferState) { - return GL_FALSE; - } + return dstType != GL_INT && dstType != GL_UNSIGNED_INT && + ctx->_ImageTransferState; + } +} + + +GLboolean +_mesa_texstore_can_use_memcpy(struct gl_context *ctx, + GLenum baseInternalFormat, gl_format dstFormat, + GLenum srcFormat, GLenum srcType, + const struct gl_pixelstore_attrib *srcPacking) +{ + if (_mesa_texstore_needs_transfer_ops(ctx, baseInternalFormat, dstFormat)) { + return GL_FALSE; } /* The base internal format and the base Mesa format must match. */ diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 107f2130015..75f24bd45ac 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -69,6 +69,10 @@ extern GLboolean _mesa_texstore(TEXSTORE_PARAMS); +extern GLboolean +_mesa_texstore_needs_transfer_ops(struct gl_context *ctx, + GLenum baseInternalFormat, + gl_format dstFormat); extern GLboolean _mesa_texstore_can_use_memcpy(struct gl_context *ctx, diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index d2dccb41186..606bae010d3 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1272,110 +1272,6 @@ fallback_copy_texsubimage(struct gl_context *ctx, } - -/** - * If the format of the src renderbuffer and the format of the dest - * texture are compatible (in terms of blitting), return a TGSI writemask - * to be used during the blit. - * If the src/dest are incompatible, return 0. - */ -static unsigned -compatible_src_dst_formats(struct gl_context *ctx, - const struct gl_renderbuffer *src, - const struct gl_texture_image *dst) -{ - /* Get logical base formats for the src and dest. - * That is, use the user-requested formats and not the actual, device- - * chosen formats. - * For example, the user may have requested an A8 texture but the - * driver may actually be using an RGBA texture format. When we - * copy/blit to that texture, we only want to copy the Alpha channel - * and not the RGB channels. - * - * Similarly, when the src FBO was created an RGB format may have been - * requested but the driver actually chose an RGBA format. In that case, - * we don't want to copy the undefined Alpha channel to the dest texture - * (it should be 1.0). - */ - const GLenum srcFormat = _mesa_base_fbo_format(ctx, src->InternalFormat); - const GLenum dstFormat = _mesa_base_tex_format(ctx, dst->InternalFormat); - - /** - * XXX when we have red-only and red/green renderbuffers we'll need - * to add more cases here (or implement a general-purpose routine that - * queries the existance of the R,G,B,A channels in the src and dest). - */ - if (srcFormat == dstFormat) { - /* This is the same as matching_base_formats, which should - * always pass, as it did previously. - */ - return TGSI_WRITEMASK_XYZW; - } - else if (srcFormat == GL_RGB && dstFormat == GL_RGBA) { - /* Make sure that A in the dest is 1. The actual src format - * may be RGBA and have undefined A values. - */ - return TGSI_WRITEMASK_XYZ; - } - else if (srcFormat == GL_RGBA && dstFormat == GL_RGB) { - /* Make sure that A in the dest is 1. The actual dst format - * may be RGBA and will need A=1 to provide proper alpha values - * when sampled later. - */ - return TGSI_WRITEMASK_XYZ; - } - else { - if (ST_DEBUG & DEBUG_FALLBACK) - debug_printf("%s failed for src %s, dst %s\n", - __FUNCTION__, - _mesa_lookup_enum_by_nr(srcFormat), - _mesa_lookup_enum_by_nr(dstFormat)); - - /* Otherwise fail. - */ - return 0; - } -} - - -/** - * Do pipe->blit. Return FALSE if the blitting is unsupported - * for the given formats. - */ -static GLboolean -st_pipe_blit(struct pipe_context *pipe, struct pipe_blit_info *blit) -{ - struct pipe_screen *screen = pipe->screen; - unsigned dst_usage; - - if (util_format_is_depth_or_stencil(blit->dst.format)) { - dst_usage = PIPE_BIND_DEPTH_STENCIL; - } - else { - dst_usage = PIPE_BIND_RENDER_TARGET; - } - - /* try resource_copy_region in case the format is not supported - * for rendering */ - if (util_try_blit_via_copy_region(pipe, blit)) { - return GL_TRUE; /* done */ - } - - /* check the format support */ - if (!screen->is_format_supported(screen, blit->src.format, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) || - !screen->is_format_supported(screen, blit->dst.format, - PIPE_TEXTURE_2D, 0, - dst_usage)) { - return GL_FALSE; - } - - pipe->blit(pipe, blit); - return GL_TRUE; -} - - /** * Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible. * Note that the region to copy has already been clipped so we know we @@ -1391,184 +1287,118 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, GLint srcX, GLint srcY, GLsizei width, GLsizei height) { struct st_texture_image *stImage = st_texture_image(texImage); - const GLenum texBaseFormat = texImage->_BaseFormat; + struct st_texture_object *stObj = st_texture_object(texImage->TexObject); struct st_renderbuffer *strb = st_renderbuffer(rb); struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - enum pipe_format dest_format, src_format; - GLuint color_writemask; - struct pipe_surface *dest_surface = NULL; + struct pipe_blit_info blit; + enum pipe_format dst_format; GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); - struct pipe_surface surf_tmpl; - unsigned dst_usage; - unsigned blit_mask; + unsigned bind; GLint srcY0, srcY1, yStep; - /* make sure finalize_textures has been called? - */ - if (0) st_validate_state(st); - if (!strb || !strb->surface || !stImage->pt) { debug_printf("%s: null strb or stImage\n", __FUNCTION__); return; } - assert(strb); - assert(strb->surface); - assert(stImage->pt); - - src_format = util_format_linear(strb->surface->format); - dest_format = util_format_linear(stImage->pt->format); - - if (do_flip) { - srcY1 = strb->Base.Height - srcY - height; - srcY0 = srcY1 + height; - yStep = -1; - } - else { - srcY0 = srcY; - srcY1 = srcY0 + height; - yStep = 1; - } - - if (ctx->_ImageTransferState) { + if (_mesa_texstore_needs_transfer_ops(ctx, texImage->_BaseFormat, + texImage->TexFormat)) { goto fallback; } - /* Compressed and subsampled textures aren't supported for blitting. */ - if (!util_format_is_plain(dest_format)) { + /* The base internal format must match the mesa format, so make sure + * e.g. an RGB internal format is really allocated as RGB and not as RGBA. + */ + if (texImage->_BaseFormat != + _mesa_get_format_base_format(texImage->TexFormat) || + rb->_BaseFormat != _mesa_get_format_base_format(rb->Format)) { goto fallback; } - if (texBaseFormat == GL_DEPTH_STENCIL || - texBaseFormat == GL_DEPTH_COMPONENT) { - dst_usage = PIPE_BIND_DEPTH_STENCIL; + /* Choose the destination format to match the TexImage behavior. */ + dst_format = util_format_linear(stImage->pt->format); + dst_format = util_format_luminance_to_red(dst_format); + dst_format = util_format_intensity_to_red(dst_format); + + /* See if the destination format is supported. */ + if (texImage->_BaseFormat == GL_DEPTH_STENCIL || + texImage->_BaseFormat == GL_DEPTH_COMPONENT) { + bind = PIPE_BIND_DEPTH_STENCIL; } else { - dst_usage = PIPE_BIND_RENDER_TARGET; + bind = PIPE_BIND_RENDER_TARGET; } - blit_mask = get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat); + if (!dst_format || + !screen->is_format_supported(screen, dst_format, stImage->pt->target, + stImage->pt->nr_samples, bind)) { + goto fallback; + } - /* Determine if the src framebuffer and dest texture have the same - * base format. We need this to detect a case such as the framebuffer - * being GL_RGBA but the texture being GL_RGB. If the actual hardware - * texture format stores RGBA we need to set A=1 (overriding the - * framebuffer's alpha values). - * - * XXX util_blit_pixels doesn't support MSAA resolve, so always use - * pipe->blit for MSAA textures - */ - if ((blit_mask & PIPE_MASK_RGBA) && - texBaseFormat != strb->Base._BaseFormat && - strb->texture->nr_samples <= 1) { - blit_mask = 0; + /* Y flipping for the main framebuffer. */ + if (do_flip) { + srcY1 = strb->Base.Height - srcY - height; + srcY0 = srcY1 + height; + yStep = -1; + } + else { + srcY0 = srcY; + srcY1 = srcY0 + height; + yStep = 1; } /* Blit the texture. * This supports flipping, format conversions, and downsampling. */ - if (blit_mask) { - /* If stImage->pt is an independent image (not a pointer into a full - * mipmap) stImage->pt.last_level will be zero and we need to use that - * as the dest level. - */ - unsigned dstLevel = MIN2(stImage->base.Level, stImage->pt->last_level); - struct pipe_blit_info blit; - - memset(&blit, 0, sizeof(blit)); - blit.src.resource = strb->texture; - blit.src.format = src_format; - blit.src.level = strb->surface->u.tex.level; - blit.src.box.x = srcX; - blit.src.box.y = srcY0; - blit.src.box.z = strb->surface->u.tex.first_layer; - blit.src.box.width = width; - blit.src.box.height = srcY1 - srcY0; - blit.src.box.depth = 1; - blit.dst.resource = stImage->pt; - blit.dst.format = dest_format; - blit.dst.level = dstLevel; - blit.dst.box.x = destX; - blit.dst.box.y = destY; - blit.dst.box.z = stImage->base.Face + destZ; - blit.dst.box.width = width; - blit.dst.box.height = height; - blit.dst.box.depth = 1; - blit.mask = blit_mask; - blit.filter = PIPE_TEX_FILTER_NEAREST; - - /* 1D array textures need special treatment. - * Blit rows from the source to layers in the destination. */ - if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { - int y, layer; - - for (y = srcY0, layer = 0; layer < height; y += yStep, layer++) { - blit.src.box.y = y; - blit.src.box.height = 1; - blit.dst.box.y = 0; - blit.dst.box.height = 1; - blit.dst.box.z = destY + layer; - - if (!st_pipe_blit(pipe, &blit)) { - goto fallback; - } - } - } - else { - /* All the other texture targets. */ - if (!st_pipe_blit(pipe, &blit)) { - goto fallback; - } - } - return; - } + memset(&blit, 0, sizeof(blit)); + blit.src.resource = strb->texture; + blit.src.format = util_format_linear(strb->surface->format); + blit.src.level = strb->surface->u.tex.level; + blit.src.box.x = srcX; + blit.src.box.y = srcY0; + blit.src.box.z = strb->surface->u.tex.first_layer; + blit.src.box.width = width; + blit.src.box.height = srcY1 - srcY0; + blit.src.box.depth = 1; + blit.dst.resource = stImage->pt; + blit.dst.format = dst_format; + blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level; + blit.dst.box.x = destX; + blit.dst.box.y = destY; + blit.dst.box.z = stImage->base.Face + destZ; + blit.dst.box.width = width; + blit.dst.box.height = height; + blit.dst.box.depth = 1; + blit.mask = get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat); + blit.filter = PIPE_TEX_FILTER_NEAREST; - /* try u_blit */ + /* 1D array textures need special treatment. + * Blit rows from the source to layers in the destination. */ if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { - /* u_blit cannot copy 1D array textures as required by CopyTexSubImage */ - goto fallback; - } + int y, layer; - color_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage); + for (y = srcY0, layer = 0; layer < height; y += yStep, layer++) { + blit.src.box.y = y; + blit.src.box.height = 1; + blit.dst.box.y = 0; + blit.dst.box.height = 1; + blit.dst.box.z = destY + layer; - if (!color_writemask || - !screen->is_format_supported(screen, src_format, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) || - !screen->is_format_supported(screen, dest_format, - PIPE_TEXTURE_2D, 0, - dst_usage)) { - goto fallback; + pipe->blit(pipe, &blit); + } + } + else { + /* All the other texture targets. */ + pipe->blit(pipe, &blit); } - - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = util_format_linear(stImage->pt->format); - surf_tmpl.u.tex.level = stImage->base.Level; - surf_tmpl.u.tex.first_layer = stImage->base.Face + destZ; - surf_tmpl.u.tex.last_layer = stImage->base.Face + destZ; - - dest_surface = pipe->create_surface(pipe, stImage->pt, - &surf_tmpl); - util_blit_pixels(st->blit, - strb->texture, - strb->surface->u.tex.level, - srcX, srcY0, - srcX + width, srcY1, - strb->surface->u.tex.first_layer, - dest_surface, - destX, destY, - destX + width, destY + height, - 0.0, PIPE_TEX_MIPFILTER_NEAREST, - color_writemask, 0); - pipe_surface_reference(&dest_surface, NULL); return; fallback: /* software fallback */ fallback_copy_texsubimage(ctx, - strb, stImage, texBaseFormat, + strb, stImage, texImage->_BaseFormat, destX, destY, destZ, srcX, srcY, width, height); } |