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authorKenneth Graunke <[email protected]>2016-04-29 14:04:17 -0700
committerKenneth Graunke <[email protected]>2016-05-15 23:59:10 -0700
commit3bf27a9a002fd5c23937e4e34aff35c94824008f (patch)
tree1c16414d5b916228b6b496d0c0400b5c71f5df82
parent8e59670bcf925714896fb275a364e97a5137f0f7 (diff)
glsl: Remove bonus tree walking in opt_constant_folding().
It looks like this was missed when converting opt_constant_folding() from a hierarchical visitor to an rvalue visitor in 6606fde3. ir_rvalue_visitor already processes values on the way back up the tree, so we will have already visited every child node. There's no point in doing it again. No change in shader-db. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/compiler/glsl/opt_constant_folding.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/compiler/glsl/opt_constant_folding.cpp b/src/compiler/glsl/opt_constant_folding.cpp
index 150a17b2af6..de13c9e068e 100644
--- a/src/compiler/glsl/opt_constant_folding.cpp
+++ b/src/compiler/glsl/opt_constant_folding.cpp
@@ -89,8 +89,6 @@ ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue)
if (constant) {
*rvalue = constant;
this->progress = true;
- } else {
- (*rvalue)->accept(this);
}
}