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authorEric Anholt <[email protected]>2012-10-09 16:38:56 -0700
committerEric Anholt <[email protected]>2012-10-15 11:53:24 -0700
commit37fc983d03e3abe253acb1e03dbb39c761ecdecc (patch)
tree81eeb12e8fb1341ce7577d1b2edb747ea6e55b38
parent8b2fe73897b1d50fd99de3f66bf78fe3fc44bfee (diff)
mesa: Add notes about remaining NV_vertex_program code.
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/nvprogram.c4
-rw-r--r--src/mesa/main/vtxfmt.c2
-rw-r--r--src/mesa/vbo/vbo_exec_api.c4
3 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 6ad846e377e..4b24dde39c6 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -205,6 +205,10 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
/**
* Get a vertex array attribute pointer.
+ *
+ * While the function first appeared in GL_NV_vertex_program, it's
+ * aliased for use by GL_ARB_vertex_program.
+ *
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index aa6cf286a09..462cc884935 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -135,7 +135,7 @@ install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
vfmt->DrawTransformFeedbackStreamInstanced);
}
- /* GL_NV_vertex_program */
+ /* Originally for GL_NV_vertex_program, this is also used by dlist.c */
if (ctx->API == API_OPENGL) {
SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 52b363da3e9..2ddb715889e 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -958,6 +958,10 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
vfmt->VertexAttrib4fvARB = vbo_VertexAttrib4fvARB;
}
+ /* Note that VertexAttrib4fNV is used from dlist.c and api_arrayelt.c so
+ * they can have a single entrypoint for updating any of the legacy
+ * attribs.
+ */
vfmt->VertexAttrib1fNV = vbo_VertexAttrib1fNV;
vfmt->VertexAttrib1fvNV = vbo_VertexAttrib1fvNV;
vfmt->VertexAttrib2fNV = vbo_VertexAttrib2fNV;