diff options
author | Marek Olšák <[email protected]> | 2015-07-05 15:53:10 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-22 23:56:00 +0200 |
commit | 3639d66a473591e21aa2ec7692c95c827b479632 (patch) | |
tree | 9194a39ecac9b60ef11c84eb1b39463ebcf5041f | |
parent | 2d8213bfa9023b47a5fd6599596e1b02fdcdd4f6 (diff) |
cso: only allow saving and restoring fragment sampler views
Not needed for other shader stages.
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.c | 103 | ||||
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.h | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/hud/hud_context.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/postprocess/pp_run.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 4 |
7 files changed, 63 insertions, 64 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 5aef2d5c487..1705175d660 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -66,12 +66,6 @@ struct sampler_info void *samplers_saved[PIPE_MAX_SAMPLERS]; unsigned nr_samplers_saved; - - struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS]; - unsigned nr_views; - - struct pipe_sampler_view *views_saved[PIPE_MAX_SHADER_SAMPLER_VIEWS]; - unsigned nr_views_saved; }; @@ -85,6 +79,12 @@ struct cso_context { boolean has_tessellation; boolean has_streamout; + struct pipe_sampler_view *fragment_views[PIPE_MAX_SHADER_SAMPLER_VIEWS]; + unsigned nr_fragment_views; + + struct pipe_sampler_view *fragment_views_saved[PIPE_MAX_SHADER_SAMPLER_VIEWS]; + unsigned nr_fragment_views_saved; + struct sampler_info samplers[PIPE_SHADER_TYPES]; struct pipe_vertex_buffer aux_vertex_buffer_current; @@ -297,7 +297,7 @@ out: */ void cso_destroy_context( struct cso_context *ctx ) { - unsigned i, shader; + unsigned i; if (ctx->pipe) { ctx->pipe->set_index_buffer(ctx->pipe, NULL); @@ -347,13 +347,9 @@ void cso_destroy_context( struct cso_context *ctx ) ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, NULL); } - /* free sampler views for each shader stage */ - for (shader = 0; shader < Elements(ctx->samplers); shader++) { - struct sampler_info *info = &ctx->samplers[shader]; - for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) { - pipe_sampler_view_reference(&info->views[i], NULL); - pipe_sampler_view_reference(&info->views_saved[i], NULL); - } + for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) { + pipe_sampler_view_reference(&ctx->fragment_views[i], NULL); + pipe_sampler_view_reference(&ctx->fragment_views_saved[i], NULL); } util_unreference_framebuffer_state(&ctx->fb); @@ -1281,71 +1277,74 @@ cso_set_sampler_views(struct cso_context *ctx, unsigned count, struct pipe_sampler_view **views) { - struct sampler_info *info = &ctx->samplers[shader_stage]; - unsigned i; - boolean any_change = FALSE; + if (shader_stage == PIPE_SHADER_FRAGMENT) { + unsigned i; + boolean any_change = FALSE; - /* reference new views */ - for (i = 0; i < count; i++) { - any_change |= info->views[i] != views[i]; - pipe_sampler_view_reference(&info->views[i], views[i]); - } - /* unref extra old views, if any */ - for (; i < info->nr_views; i++) { - any_change |= info->views[i] != NULL; - pipe_sampler_view_reference(&info->views[i], NULL); - } + /* reference new views */ + for (i = 0; i < count; i++) { + any_change |= ctx->fragment_views[i] != views[i]; + pipe_sampler_view_reference(&ctx->fragment_views[i], views[i]); + } + /* unref extra old views, if any */ + for (; i < ctx->nr_fragment_views; i++) { + any_change |= ctx->fragment_views[i] != NULL; + pipe_sampler_view_reference(&ctx->fragment_views[i], NULL); + } - /* bind the new sampler views */ - if (any_change) { - ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0, - MAX2(info->nr_views, count), - info->views); - } + /* bind the new sampler views */ + if (any_change) { + ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0, + MAX2(ctx->nr_fragment_views, count), + ctx->fragment_views); + } - info->nr_views = count; + ctx->nr_fragment_views = count; + } + else + ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0, count, views); } void -cso_save_sampler_views(struct cso_context *ctx, unsigned shader_stage) +cso_save_fragment_sampler_views(struct cso_context *ctx) { - struct sampler_info *info = &ctx->samplers[shader_stage]; unsigned i; - info->nr_views_saved = info->nr_views; + ctx->nr_fragment_views_saved = ctx->nr_fragment_views; - for (i = 0; i < info->nr_views; i++) { - assert(!info->views_saved[i]); - pipe_sampler_view_reference(&info->views_saved[i], info->views[i]); + for (i = 0; i < ctx->nr_fragment_views; i++) { + assert(!ctx->fragment_views_saved[i]); + pipe_sampler_view_reference(&ctx->fragment_views_saved[i], + ctx->fragment_views[i]); } } void -cso_restore_sampler_views(struct cso_context *ctx, unsigned shader_stage) +cso_restore_fragment_sampler_views(struct cso_context *ctx) { - struct sampler_info *info = &ctx->samplers[shader_stage]; - unsigned i, nr_saved = info->nr_views_saved; + unsigned i, nr_saved = ctx->nr_fragment_views_saved; unsigned num; for (i = 0; i < nr_saved; i++) { - pipe_sampler_view_reference(&info->views[i], NULL); + pipe_sampler_view_reference(&ctx->fragment_views[i], NULL); /* move the reference from one pointer to another */ - info->views[i] = info->views_saved[i]; - info->views_saved[i] = NULL; + ctx->fragment_views[i] = ctx->fragment_views_saved[i]; + ctx->fragment_views_saved[i] = NULL; } - for (; i < info->nr_views; i++) { - pipe_sampler_view_reference(&info->views[i], NULL); + for (; i < ctx->nr_fragment_views; i++) { + pipe_sampler_view_reference(&ctx->fragment_views[i], NULL); } - num = MAX2(info->nr_views, nr_saved); + num = MAX2(ctx->nr_fragment_views, nr_saved); /* bind the old/saved sampler views */ - ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0, num, info->views); + ctx->pipe->set_sampler_views(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, num, + ctx->fragment_views); - info->nr_views = nr_saved; - info->nr_views_saved = 0; + ctx->nr_fragment_views = nr_saved; + ctx->nr_fragment_views_saved = 0; } diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index cc50b60c6cd..9d12aaf45be 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -210,10 +210,10 @@ cso_set_sampler_views(struct cso_context *cso, struct pipe_sampler_view **views); void -cso_save_sampler_views(struct cso_context *cso, unsigned shader_stage); +cso_save_fragment_sampler_views(struct cso_context *ctx); void -cso_restore_sampler_views(struct cso_context *cso, unsigned shader_stage); +cso_restore_fragment_sampler_views(struct cso_context *ctx); /* constant buffers */ diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index bd571907f2f..4602b7c23c9 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -437,7 +437,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) cso_save_blend(cso); cso_save_depth_stencil_alpha(cso); cso_save_fragment_shader(cso); - cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_save_fragment_sampler_views(cso); cso_save_samplers(cso, PIPE_SHADER_FRAGMENT); cso_save_rasterizer(cso); cso_save_viewport(cso); @@ -567,7 +567,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) cso_restore_blend(cso); cso_restore_depth_stencil_alpha(cso); cso_restore_fragment_shader(cso); - cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_restore_fragment_sampler_views(cso); cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT); cso_restore_rasterizer(cso); cso_restore_viewport(cso); diff --git a/src/gallium/auxiliary/postprocess/pp_run.c b/src/gallium/auxiliary/postprocess/pp_run.c index e76ce854442..04f92c99236 100644 --- a/src/gallium/auxiliary/postprocess/pp_run.c +++ b/src/gallium/auxiliary/postprocess/pp_run.c @@ -126,7 +126,7 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in, cso_save_sample_mask(cso); cso_save_min_samples(cso); cso_save_samplers(cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_save_fragment_sampler_views(cso); cso_save_stencil_ref(cso); cso_save_stream_outputs(cso); cso_save_vertex_elements(cso); @@ -197,7 +197,7 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in, cso_restore_sample_mask(cso); cso_restore_min_samples(cso); cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_restore_fragment_sampler_views(cso); cso_restore_stencil_ref(cso); cso_restore_stream_outputs(cso); cso_restore_vertex_elements(cso); diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 0ba00a3997a..049ab35955a 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -547,7 +547,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_sample_mask(ctx->cso); cso_save_min_samples(ctx->cso); cso_save_samplers(ctx->cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT); + cso_save_fragment_sampler_views(ctx->cso); cso_save_stream_outputs(ctx->cso); cso_save_viewport(ctx->cso); cso_save_framebuffer(ctx->cso); @@ -629,7 +629,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_sample_mask(ctx->cso); cso_restore_min_samples(ctx->cso); cso_restore_samplers(ctx->cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_viewport(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index c881e194f70..e1445585b53 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -447,7 +447,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, cso_save_rasterizer(cso); cso_save_samplers(cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_save_fragment_sampler_views(cso); cso_save_viewport(cso); cso_save_fragment_shader(cso); cso_save_stream_outputs(cso); @@ -536,7 +536,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, /* restore state */ cso_restore_rasterizer(cso); cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_restore_fragment_sampler_views(cso); cso_restore_viewport(cso); cso_restore_fragment_shader(cso); cso_restore_vertex_shader(cso); diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index e736d4b5083..9f1a37ff82c 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -690,7 +690,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, cso_save_rasterizer(cso); cso_save_viewport(cso); cso_save_samplers(cso, PIPE_SHADER_FRAGMENT); - cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_save_fragment_sampler_views(cso); cso_save_fragment_shader(cso); cso_save_stream_outputs(cso); cso_save_vertex_shader(cso); @@ -818,7 +818,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, cso_restore_rasterizer(cso); cso_restore_viewport(cso); cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT); - cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT); + cso_restore_fragment_sampler_views(cso); cso_restore_fragment_shader(cso); cso_restore_vertex_shader(cso); cso_restore_tessctrl_shader(cso); |