diff options
author | Dave Airlie <[email protected]> | 2018-03-19 20:02:58 +0000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2018-03-19 21:36:48 +0000 |
commit | 32791a05024d54736eab21379e849480fea78559 (patch) | |
tree | cad531d5f8a9b9c99163939601df6b8942d230e0 | |
parent | f674b50d0ead3fc3f67e2579f2854dae991e9b78 (diff) |
radv: don't export NULL layer.
We have some cases where in subpass we want the layer but having
it be 0 and loaded in the frag shader without the vertex shader
exporting it is fine.
So don't export the layer if we don't have a value to put in it.
Fixes: d4c74aed7a8 (radv/multiview: mark layer_input if we have input attachments.)
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 7379f348d84..ad046adfdb9 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2363,7 +2363,7 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, outinfo->export_prim_id = true; } - if (export_layer_id) { + if (export_layer_id && layer_value) { LLVMValueRef values[4]; values[0] = layer_value; |