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author | Timothy Arceri <[email protected]> | 2016-07-05 18:40:30 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-07-05 18:42:06 +1000 |
commit | 30812e90d178de91e0aa3226d4472304746c710d (patch) | |
tree | 3e9d072449b4d930c24c3600603cf36f22eb8547 | |
parent | 6a524c76f502fe15bb3612065a23ece693aed237 (diff) |
mesa: fix build error
Fix build error cased by 6a524c76f5.
-rw-r--r-- | src/mesa/main/uniform_query.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index ebe52253d58..58ee4089764 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -1071,7 +1071,7 @@ _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *pipeline) GLbitfield mask; GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; - struct gl_shader *shader; + struct gl_linked_shader *shader; unsigned active_samplers = 0; const struct gl_shader_program **shProg = (const struct gl_shader_program **) pipeline->CurrentProgram; |