diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-07-09 11:16:57 -0700 |
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committer | Alyssa Rosenzweig <[email protected]> | 2019-07-10 06:45:20 -0700 |
commit | 2d739f6b59f5ee515c27a64a6a12d00dbb4bc715 (patch) | |
tree | 6b596f7d44e3d8dd5951d21f673ee4eae63a2db0 | |
parent | 7ad6516f3b70e46683bedbe2dc22623d87e13525 (diff) |
panfrost/midgard: Include shader size for shader-db
It's easy to forget about, but shader size does matter for things like
i-cache, so let's include it in the analysis.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r-- | src/gallium/drivers/panfrost/midgard/midgard_compile.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard/midgard_compile.c index 1e09e46218c..a06318a5d93 100644 --- a/src/gallium/drivers/panfrost/midgard/midgard_compile.c +++ b/src/gallium/drivers/panfrost/midgard/midgard_compile.c @@ -2859,7 +2859,7 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl disassemble_midgard(program->compiled.data, program->compiled.size); if (midgard_debug & MIDGARD_DBG_SHADERDB) { - unsigned nr_bundles = 0, nr_ins = 0; + unsigned nr_bundles = 0, nr_ins = 0, nr_quadwords = 0; /* Count instructions and bundles */ @@ -2870,6 +2870,8 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl mir_foreach_block(ctx, block) { nr_bundles += util_dynarray_num_elements( &block->bundles, midgard_bundle); + + nr_quadwords += block->quadword_count; } /* Calculate thread count. There are certain cutoffs by @@ -2885,11 +2887,11 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl /* Dump stats */ fprintf(stderr, "shader%d - %s shader: " - "%u inst, %u bundles, " + "%u inst, %u bundles, %u quadwords, " "%u registers, %u threads, %u loops\n", SHADER_DB_COUNT++, gl_shader_stage_name(ctx->stage), - nr_ins, nr_bundles, + nr_ins, nr_bundles, nr_quadwords, nr_registers, nr_threads, ctx->loop_count); } |