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authorPatrice Mandin <[email protected]>2007-07-06 23:55:51 +0200
committerPatrice Mandin <[email protected]>2007-07-06 23:55:51 +0200
commit2adcd5bdd2ac4931bbbfd16140800330d3fd14f8 (patch)
treec80b889f646c066a38194eb79bbed29cc377ee3b
parentf4b103dc993491355ec3e3640d9cb060138175c2 (diff)
NV1X don't support VIEWPORT_ORIGIN in hardware
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c
index 5f304ccab92..4db8296f04a 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state.c
@@ -739,11 +739,11 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color,
OUT_RING_CACHE(depth ? depth->offset : color[0]->offset);
/* Always set to bottom left of buffer */
- BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
+ /*BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
OUT_RING_CACHEf (0.0);
OUT_RING_CACHEf ((GLfloat) h);
OUT_RING_CACHEf (0.0);
- OUT_RING_CACHEf (0.0);
+ OUT_RING_CACHEf (0.0);*/
return GL_TRUE;
}