diff options
author | Marek Olšák <[email protected]> | 2012-11-30 15:23:41 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-12-01 14:33:11 +0100 |
commit | 224d0e4a3ffee9df46b5340ed236f2d48eeb0778 (patch) | |
tree | 04b30a87d8b0d704ea11e771860e49a98a7f5b2a | |
parent | da7029dcb498f80d1837323038617b49cc28431f (diff) |
r300g: handle map flag DISCARD_WHOLE_RESOURCE
This should improve performance in apps which trigger this codepath.
(e.g. Wine does)
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_screen.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_screen_buffer.c | 36 |
3 files changed, 36 insertions, 4 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 7d3b12d45d8..a1ae86816fb 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -23,6 +23,8 @@ #ifndef R300_CONTEXT_H #define R300_CONTEXT_H +#define R300_BUFFER_ALIGNMENT 64 + #include "draw/draw_vertex.h" #include "util/u_blitter.h" diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 80f9afc6134..49d7354888e 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -108,7 +108,7 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param) return 1; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: - return 64; + return R300_BUFFER_ALIGNMENT; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 16; diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c index 41a979cbf3a..c92ec56507c 100644 --- a/src/gallium/drivers/r300/r300_screen_buffer.c +++ b/src/gallium/drivers/r300/r300_screen_buffer.c @@ -87,7 +87,38 @@ r300_buffer_transfer_map( struct pipe_context *context, if (rbuf->malloced_buffer) { *ptransfer = transfer; - return (uint8_t *) rbuf->malloced_buffer + box->x; + return rbuf->malloced_buffer + box->x; + } + + if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE && + !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { + assert(usage & PIPE_TRANSFER_WRITE); + + /* Check if mapping this buffer would cause waiting for the GPU. */ + if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->cs_buf, RADEON_USAGE_READWRITE) || + r300->rws->buffer_is_busy(rbuf->buf, RADEON_USAGE_READWRITE)) { + unsigned i; + struct pb_buffer *new_buf; + + /* Create a new one in the same pipe_resource. */ + new_buf = r300->rws->buffer_create(r300->rws, + rbuf->b.b.width0, R300_BUFFER_ALIGNMENT, + rbuf->b.b.bind, rbuf->domain); + if (new_buf) { + /* Discard the old buffer. */ + pb_reference(&rbuf->buf, NULL); + rbuf->buf = new_buf; + rbuf->cs_buf = r300->rws->buffer_get_cs_handle(rbuf->buf); + + /* We changed the buffer, now we need to bind it where the old one was bound. */ + for (i = 0; i < r300->nr_vertex_buffers; i++) { + if (r300->vertex_buffer[i].buffer == &rbuf->b.b) { + r300->vertex_arrays_dirty = TRUE; + break; + } + } + } + } } /* Buffers are never used for write, therefore mapping for read can be @@ -130,7 +161,6 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen, { struct r300_screen *r300screen = r300_screen(screen); struct r300_resource *rbuf; - unsigned alignment = 16; rbuf = MALLOC_STRUCT(r300_resource); @@ -152,7 +182,7 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen, rbuf->buf = r300screen->rws->buffer_create(r300screen->rws, - rbuf->b.b.width0, alignment, + rbuf->b.b.width0, R300_BUFFER_ALIGNMENT, rbuf->b.b.bind, rbuf->domain); if (!rbuf->buf) { FREE(rbuf); |