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authorKenneth Graunke <[email protected]>2011-12-13 22:53:53 -0800
committerPaul Berry <[email protected]>2011-12-20 15:17:23 -0800
commit21504b462acda4977c5fdfffc192e73273b8fb26 (patch)
treefa6a1d2e2f12ef6bbc37db5a4b69f8020f2bf1dd
parent63cf7fad13fc9cfdd2ae7b031426f79107000300 (diff)
i965: Implement bounds checking for transform feedback output.
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_emit.c10
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sol.c38
4 files changed, 52 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 2096be9f86c..f5c9d7aa398 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -117,6 +117,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
brw_init_queryobj_functions(functions);
functions->PrepareExecBegin = brwPrepareExecBegin;
+ functions->BeginTransformFeedback = brw_begin_transform_feedback;
functions->EndTransformFeedback = brw_end_transform_feedback;
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 6fa71a3c14e..e8ebea80d17 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1078,6 +1078,9 @@ brw_fprog_uses_noperspective(const struct gl_fragment_program *fprog);
/* gen6_sol.c */
void
+brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
+ struct gl_transform_feedback_object *obj);
+void
brw_end_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj);
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index 3062c3312b2..269a49559a5 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -337,6 +337,15 @@ gen6_sol_program(struct brw_gs_compile *c, struct brw_gs_prog_key *key,
*/
brw_MOV(p, get_element_ud(c->reg.header, 5),
get_element_ud(c->reg.SVBI, 0));
+
+ /* Make sure that the buffers have enough room for all the vertices. */
+ brw_ADD(p, get_element_ud(c->reg.temp, 0),
+ get_element_ud(c->reg.SVBI, 0), brw_imm_ud(num_verts));
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE,
+ get_element_ud(c->reg.temp, 0),
+ get_element_ud(c->reg.SVBI, 4));
+ brw_IF(p, BRW_EXECUTE_1);
+
/* For each vertex, generate code to output each varying using the
* appropriate binding table entry.
*/
@@ -377,6 +386,7 @@ gen6_sol_program(struct brw_gs_compile *c, struct brw_gs_prog_key *key,
get_element_ud(c->reg.header, 5), brw_imm_ud(1));
}
}
+ brw_ENDIF(p);
/* Now, reinitialize the header register from R0 to restore the parts of
* the register that we overwrote while streaming out transform feedback
diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c b/src/mesa/drivers/dri/i965/gen6_sol.c
index 38aedcc4297..2f2051bc613 100644
--- a/src/mesa/drivers/dri/i965/gen6_sol.c
+++ b/src/mesa/drivers/dri/i965/gen6_sol.c
@@ -26,6 +26,7 @@
* Code to initialize the binding table entries used by transform feedback.
*/
+#include "main/macros.h"
#include "brw_context.h"
#include "intel_batchbuffer.h"
#include "brw_defines.h"
@@ -72,6 +73,43 @@ const struct brw_tracked_state gen6_sol_surface = {
};
void
+brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
+ struct gl_transform_feedback_object *obj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ const struct gl_shader_program *vs_prog =
+ ctx->Shader.CurrentVertexProgram;
+ const struct gl_transform_feedback_info *linked_xfb_info =
+ &vs_prog->LinkedTransformFeedback;
+ struct gl_transform_feedback_object *xfb_obj =
+ ctx->TransformFeedback.CurrentObject;
+
+ unsigned max_index = 0xffffffff;
+
+ /* Compute the maximum number of vertices that we can write without
+ * overflowing any of the buffers currently being used for feedback.
+ */
+ for (int i = 0; i < BRW_MAX_SOL_BUFFERS; ++i) {
+ unsigned stride = linked_xfb_info->BufferStride[i];
+
+ /* Skip any inactive buffers, which have a stride of 0. */
+ if (stride == 0)
+ continue;
+
+ unsigned max_for_this_buffer = xfb_obj->Size[i] / (4 * stride);
+ max_index = MIN2(max_index, max_for_this_buffer);
+ }
+
+ /* Initialize the SVBI 0 register to zero and set the maximum index. */
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
+ OUT_BATCH(0); /* SVBI 0 */
+ OUT_BATCH(0);
+ OUT_BATCH(max_index);
+ ADVANCE_BATCH();
+}
+
+void
brw_end_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj)
{