diff options
author | Ian Romanick <[email protected]> | 2010-08-11 16:58:25 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-08-11 16:58:25 -0700 |
commit | 202604e8160157e4e80b3458175e0170d168e557 (patch) | |
tree | 06bf0ef997206a5fd9034d818329d7eb3b27f49d | |
parent | da6b10a7eb26c8a13056cbae9015d5b84f134142 (diff) |
glsl2: Don't declare a variable called sig that shadows the other one
Accidentally having a variable called 'sig' within an if-statement
cause the higher scope 'sig' to always be NULL. As a result a new
function signature was created for a function definition even when one
already existed from a prototype declaration.
Fixes piglit test case glsl-function-prototype (bugzilla #29520).
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index f14341c8f72..9d4448f89a8 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2128,7 +2128,7 @@ ast_function::hir(exec_list *instructions, */ f = state->symbols->get_function(name); if (f != NULL) { - ir_function_signature *sig = f->exact_matching_signature(&hir_parameters); + sig = f->exact_matching_signature(&hir_parameters); if (sig != NULL) { const char *badvar = sig->qualifiers_match(&hir_parameters); if (badvar != NULL) { |