diff options
author | Benno Schulenberg <[email protected]> | 2007-11-09 08:53:41 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-11-09 08:53:41 -0700 |
commit | 1c21564292cba75d3309d141222c29d1081c54ea (patch) | |
tree | 780bd8bf59c745e0ceae73a257563921d530a1cb | |
parent | 6cc96bf156519d6d4e2d17ea0ce9ca68661a3991 (diff) |
code clean-ups, reformatting
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_tris.c | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 73e66260711..b97dacde241 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -625,13 +625,12 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, } } + /**********************************************************************/ /* Choose render functions */ /**********************************************************************/ - - #define _VIA_NEW_VERTEX (_NEW_TEXTURE | \ _DD_NEW_SEPARATE_SPECULAR | \ _DD_NEW_TRI_UNFILLED | \ @@ -665,16 +664,17 @@ static void viaChooseRenderState(GLcontext *ctx) vmesa->drawTri = via_draw_triangle; } - if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { + if (flags & (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)) { if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) index |= VIA_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT; if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) index |= VIA_UNFILLED_BIT; - if (flags & ANY_FALLBACK_FLAGS) index |= VIA_FALLBACK_BIT; + if (flags & DD_TRI_OFFSET) + index |= VIA_OFFSET_BIT; + if (flags & ANY_FALLBACK_FLAGS) + index |= VIA_FALLBACK_BIT; - /* Hook in fallbacks for specific primitives. - */ + /* Hook in fallbacks for specific primitives. */ if (flags & POINT_FALLBACK) vmesa->drawPoint = via_fallback_point; @@ -685,11 +685,8 @@ static void viaChooseRenderState(GLcontext *ctx) vmesa->drawTri = via_fallback_tri; } - - if ((flags & DD_SEPARATE_SPECULAR) && - ctx->Light.ShadeModel == GL_FLAT) { + if ((flags & DD_SEPARATE_SPECULAR) && ctx->Light.ShadeModel == GL_FLAT) index = VIA_MAX_TRIFUNC; /* flat specular */ - } if (vmesa->renderIndex != index) { vmesa->renderIndex = index; |