diff options
author | Stéphane Marchesin <[email protected]> | 2011-06-24 16:18:58 -0700 |
---|---|---|
committer | Stéphane Marchesin <[email protected]> | 2011-06-24 16:30:19 -0700 |
commit | 1a69b50b3b441ce8f7a00af3a7f02c37df50f6c3 (patch) | |
tree | 95c1b1291ab9f34ff58f4a37dc65774b2455b9dc | |
parent | 6b28b44d458177209705637f759d03a27fa100f1 (diff) |
i915g: Fix point sprites.
-rw-r--r-- | src/gallium/drivers/i915/i915_context.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_resource.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_resource.h | 12 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_resource_texture.c | 201 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_screen.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_screen.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_state.c | 3 |
8 files changed, 204 insertions, 31 deletions
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 0217db93e7a..ab4ea9a412e 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -106,7 +106,7 @@ static void i915_destroy(struct pipe_context *pipe) if (i915->blitter) util_blitter_destroy(i915->blitter); - + if(i915->batch) i915->iws->batchbuffer_destroy(i915->batch); @@ -150,6 +150,8 @@ i915_create_context(struct pipe_screen *screen, void *priv) /* init this before draw */ util_slab_create(&i915->transfer_pool, sizeof(struct pipe_transfer), 16, UTIL_SLAB_SINGLETHREADED); + util_slab_create(&i915->texture_transfer_pool, sizeof(struct i915_transfer), + 16, UTIL_SLAB_SINGLETHREADED); /* Batch stream debugging is a bit hacked up at the moment: */ diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 964948edc0e..c964208fedd 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -102,6 +102,8 @@ struct i915_fragment_shader struct tgsi_shader_info info; + struct draw_fragment_shader *draw_data; + uint *program; uint program_len; @@ -260,6 +262,7 @@ struct i915_context { int num_validation_buffers; struct util_slab_mempool transfer_pool; + struct util_slab_mempool texture_transfer_pool; /** blitter/hw-clear */ struct blitter_context* blitter; diff --git a/src/gallium/drivers/i915/i915_resource.c b/src/gallium/drivers/i915/i915_resource.c index 7f52ba11d61..b4719af1fb6 100644 --- a/src/gallium/drivers/i915/i915_resource.c +++ b/src/gallium/drivers/i915/i915_resource.c @@ -7,12 +7,12 @@ static struct pipe_resource * i915_resource_create(struct pipe_screen *screen, - const struct pipe_resource *template) + const struct pipe_resource *template) { if (template->target == PIPE_BUFFER) return i915_buffer_create(screen, template); else - return i915_texture_create(screen, template); + return i915_texture_create(screen, template, FALSE); } diff --git a/src/gallium/drivers/i915/i915_resource.h b/src/gallium/drivers/i915/i915_resource.h index c15ecdfc22a..14eed2c4a79 100644 --- a/src/gallium/drivers/i915/i915_resource.h +++ b/src/gallium/drivers/i915/i915_resource.h @@ -45,6 +45,15 @@ struct i915_buffer { boolean free_on_destroy; }; + +/* Texture transfer. */ +struct i915_transfer { + /* Base class. */ + struct pipe_transfer b; + struct pipe_resource *staging_texture; +}; + + #define I915_MAX_TEXTURE_2D_LEVELS 12 /* max 2048x2048 */ #define I915_MAX_TEXTURE_3D_LEVELS 9 /* max 256x256x256 */ @@ -101,7 +110,8 @@ static INLINE struct i915_buffer *i915_buffer(struct pipe_resource *resource) struct pipe_resource * i915_texture_create(struct pipe_screen *screen, - const struct pipe_resource *template); + const struct pipe_resource *template, + boolean force_untiled); struct pipe_resource * i915_texture_from_handle(struct pipe_screen * screen, diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c index b74b19d0fe4..3a00d08ad57 100644 --- a/src/gallium/drivers/i915/i915_resource_texture.c +++ b/src/gallium/drivers/i915/i915_resource_texture.c @@ -37,6 +37,7 @@ #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_rect.h" #include "i915_context.h" #include "i915_resource.h" @@ -710,7 +711,7 @@ i915_texture_destroy(struct pipe_screen *screen, FREE(tex); } -static struct pipe_transfer * +static struct pipe_transfer * i915_texture_get_transfer(struct pipe_context *pipe, struct pipe_resource *resource, unsigned level, @@ -719,19 +720,44 @@ i915_texture_get_transfer(struct pipe_context *pipe, { struct i915_context *i915 = i915_context(pipe); struct i915_texture *tex = i915_texture(resource); - struct pipe_transfer *transfer = util_slab_alloc(&i915->transfer_pool); + struct i915_transfer *transfer = util_slab_alloc(&i915->texture_transfer_pool); + boolean use_staging_texture = FALSE; if (transfer == NULL) return NULL; - transfer->resource = resource; - transfer->level = level; - transfer->usage = usage; - transfer->box = *box; - transfer->stride = tex->stride; - /* FIXME: layer_stride */ + transfer->b.resource = resource; + transfer->b.level = level; + transfer->b.usage = usage; + transfer->b.box = *box; + transfer->b.stride = tex->stride; + transfer->staging_texture = NULL; + /* XXX: handle depth textures everyhwere*/ + transfer->b.layer_stride = 0; + transfer->b.data = NULL; + + /* only support textures we can render to, because we need that for u_blitter */ + if (i915->blitter && + i915_is_format_supported(NULL, /* screen */ + transfer->b.resource->format, + 0, /* target */ + 1, /* sample count */ + PIPE_BIND_RENDER_TARGET) && + (usage & PIPE_TRANSFER_WRITE) && + !(usage & (PIPE_TRANSFER_READ | PIPE_TRANSFER_DONTBLOCK | PIPE_TRANSFER_UNSYNCHRONIZED))) + use_staging_texture = TRUE; + + use_staging_texture = FALSE; + + if (use_staging_texture) { + /* + * Allocate the untiled staging texture. + * If the alloc fails, transfer->staging_texture is NULL and we fallback to a map() + */ + transfer->staging_texture = i915_texture_create(pipe->screen, resource, TRUE); + } - return transfer; + return (struct pipe_transfer*)transfer; } static void @@ -739,17 +765,33 @@ i915_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *transfer) { struct i915_context *i915 = i915_context(pipe); - util_slab_free(&i915->transfer_pool, transfer); + struct i915_transfer *itransfer = (struct i915_transfer*)transfer; + + if ((itransfer->staging_texture) && + (transfer->usage & PIPE_TRANSFER_WRITE)) { + struct pipe_box sbox; + + u_box_origin_2d(itransfer->b.box.width, itransfer->b.box.height, &sbox); + pipe->resource_copy_region(pipe, itransfer->b.resource, itransfer->b.level, + itransfer->b.box.x, itransfer->b.box.y, itransfer->b.box.z, + itransfer->staging_texture, + 0, &sbox); + pipe->flush(pipe, NULL); + pipe_resource_reference(&itransfer->staging_texture, NULL); + } + + util_slab_free(&i915->texture_transfer_pool, itransfer); } static void * i915_texture_transfer_map(struct pipe_context *pipe, struct pipe_transfer *transfer) { - struct pipe_resource *resource = transfer->resource; - struct i915_texture *tex = i915_texture(resource); + struct i915_transfer *itransfer = (struct i915_transfer*)transfer; + struct pipe_resource *resource = itransfer->b.resource; + struct i915_texture *tex = NULL; struct i915_winsys *iws = i915_screen(pipe->screen)->iws; - struct pipe_box *box = &transfer->box; + struct pipe_box *box = &itransfer->b.box; enum pipe_format format = resource->format; unsigned offset; char *map; @@ -757,18 +799,25 @@ i915_texture_transfer_map(struct pipe_context *pipe, if (resource->target != PIPE_TEXTURE_3D && resource->target != PIPE_TEXTURE_CUBE) assert(box->z == 0); - offset = i915_texture_offset(tex, transfer->level, box->z); - /* TODO this is a sledgehammer */ - pipe->flush(pipe, NULL); + if (itransfer->staging_texture) { + tex = i915_texture(itransfer->staging_texture); + } else { + /* TODO this is a sledgehammer */ + tex = i915_texture(resource); + pipe->flush(pipe, NULL); + } + + offset = i915_texture_offset(tex, itransfer->b.level, box->z); map = iws->buffer_map(iws, tex->buffer, - (transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE); - if (map == NULL) + (itransfer->b.usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE); + if (map == NULL) { return NULL; + } return map + offset + - box->y / util_format_get_blockheight(format) * transfer->stride + + box->y / util_format_get_blockheight(format) * itransfer->b.stride + box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } @@ -776,14 +825,106 @@ static void i915_texture_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) { - struct i915_texture *tex = i915_texture(transfer->resource); + struct i915_transfer *itransfer = (struct i915_transfer*)transfer; + struct i915_texture *tex = i915_texture(itransfer->b.resource); struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws; + + if (itransfer->staging_texture) + tex = i915_texture(itransfer->staging_texture); + iws->buffer_unmap(iws, tex->buffer); } +static void i915_transfer_inline_write( struct pipe_context *pipe, + struct pipe_resource *resource, + unsigned level, + unsigned usage, + const struct pipe_box *box, + const void *data, + unsigned stride, + unsigned layer_stride) +{ + struct pipe_transfer *transfer = NULL; + struct i915_transfer *itransfer = NULL; + const uint8_t *src_data = data; + unsigned i; + + transfer = pipe->get_transfer(pipe, + resource, + level, + usage, + box ); + if (transfer == NULL) + goto out; + + itransfer = (struct i915_transfer*)transfer; + + if (itransfer->staging_texture) { + struct i915_texture *tex = i915_texture(itransfer->staging_texture); + enum pipe_format format = tex->b.b.format; + struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws; + size_t offset; + size_t size; + + offset = i915_texture_offset(tex, transfer->level, transfer->box.z); + + for (i = 0; i < box->depth; i++) { + if (!tex->b.b.last_level && + tex->b.b.width0 == transfer->box.width) { + unsigned nby = util_format_get_nblocksy(format, transfer->box.y); + assert(!offset); + assert(!transfer->box.x); + assert(tex->stride == transfer->stride); + + offset += tex->stride * nby; + size = util_format_get_2d_size(format, transfer->stride, + transfer->box.height); + iws->buffer_write(iws, tex->buffer, offset, size, transfer->data); + + } else { + unsigned nby = util_format_get_nblocksy(format, transfer->box.y); + int i; + offset += util_format_get_stride(format, transfer->box.x); + size = transfer->stride; + + for (i = 0; i < nby; i++) { + iws->buffer_write(iws, tex->buffer, offset, size, transfer->data); + offset += tex->stride; + } + } + offset += layer_stride; + } + } else { + uint8_t *map = pipe_transfer_map(pipe, &itransfer->b); + if (map == NULL) + goto nomap; + + for (i = 0; i < box->depth; i++) { + util_copy_rect(map, + resource->format, + itransfer->b.stride, /* bytes */ + 0, 0, + box->width, + box->height, + src_data, + stride, /* bytes */ + 0, 0); + map += itransfer->b.layer_stride; + src_data += layer_stride; + } +nomap: + if (map) + pipe_transfer_unmap(pipe, &itransfer->b); + } + +out: + if (itransfer) + pipe_transfer_destroy(pipe, &itransfer->b); +} + -struct u_resource_vtbl i915_texture_vtbl = +struct u_resource_vtbl i915_texture_vtbl = { i915_texture_get_handle, /* get_handle */ i915_texture_destroy, /* resource_destroy */ @@ -792,7 +933,7 @@ struct u_resource_vtbl i915_texture_vtbl = i915_texture_transfer_map, /* transfer_map */ u_default_transfer_flush_region, /* transfer_flush_region */ i915_texture_transfer_unmap, /* transfer_unmap */ - u_default_transfer_inline_write /* transfer_inline_write */ + i915_transfer_inline_write /* transfer_inline_write */ }; @@ -800,7 +941,8 @@ struct u_resource_vtbl i915_texture_vtbl = struct pipe_resource * i915_texture_create(struct pipe_screen *screen, - const struct pipe_resource *template) + const struct pipe_resource *template, + boolean force_untiled) { struct i915_screen *is = i915_screen(screen); struct i915_winsys *iws = is->iws; @@ -815,7 +957,10 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->b.b.reference, 1); tex->b.b.screen = screen; - tex->tiling = i915_texture_tiling(is, tex); + if (force_untiled) + tex->tiling = I915_TILE_NONE; + else + tex->tiling = i915_texture_tiling(is, tex); if (is->is_i945) { if (!i945_texture_layout(tex)) @@ -835,8 +980,12 @@ i915_texture_create(struct pipe_screen *screen, else buf_usage = I915_NEW_TEXTURE; - tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy, - &tex->tiling, buf_usage); + if (tex->tiling == I915_TILE_NONE) + tex->buffer = iws->buffer_create(iws, tex->total_nblocksy * tex->stride, + buf_usage); + else + tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy, + &tex->tiling, buf_usage); if (!tex->buffer) goto fail; diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index 874579d9b7a..543d75faebe 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -253,7 +253,7 @@ i915_get_paramf(struct pipe_screen *screen, enum pipe_cap cap) } } -static boolean +boolean i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, diff --git a/src/gallium/drivers/i915/i915_screen.h b/src/gallium/drivers/i915/i915_screen.h index cfc585b5350..9f2004eb942 100644 --- a/src/gallium/drivers/i915/i915_screen.h +++ b/src/gallium/drivers/i915/i915_screen.h @@ -65,5 +65,11 @@ i915_screen(struct pipe_screen *pscreen) return (struct i915_screen *) pscreen; } +boolean +i915_is_format_supported(struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned tex_usage); #endif /* I915_SCREEN_H */ diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 1b57c5776f2..2f1b0f9f093 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -466,6 +466,7 @@ i915_create_fs_state(struct pipe_context *pipe, if (!ifs) return NULL; + ifs->draw_data = draw_create_fragment_shader(i915->draw, templ); ifs->state.tokens = tgsi_dup_tokens(templ->tokens); tgsi_scan_shader(templ->tokens, &ifs->info); @@ -495,6 +496,8 @@ i915_bind_fs_state(struct pipe_context *pipe, void *shader) i915->fs = (struct i915_fragment_shader*) shader; + draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL)); + i915->dirty |= I915_NEW_FS; } |