diff options
author | Daniel Scharrer <[email protected]> | 2016-08-20 04:23:29 +0200 |
---|---|---|
committer | Matt Turner <[email protected]> | 2016-08-19 20:46:53 -0700 |
commit | 16ef7ab5c13d2c5638f5a4e1fe7f0303d26b4e96 (patch) | |
tree | 28a80bcd3d86b023e009eaa52bc7b7f37fbee30c | |
parent | a9033d1dc1fd7c4701fb5c4402280a530e93a189 (diff) |
mesa: Fix fixed function spot lighting on newer hardware (again)
This was first fixed in commit b3f9c5c and then broken again in commit
fe2d2c7, which removed the abs modifier from input registers.
v2: Don't change the size of struct ureg.
Cc: "12.0" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91342
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Daniel Scharrer <[email protected]>
-rw-r--r-- | src/mesa/main/ffvertex_prog.c | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index f4ae69090ae..9bf0f6892de 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -297,10 +297,9 @@ struct ureg { GLuint file:4; GLint idx:9; /* relative addressing may be negative */ /* sizeof(idx) should == sizeof(prog_src_reg::Index) */ - GLuint abs:1; GLuint negate:1; GLuint swz:12; - GLuint pad:5; + GLuint pad:6; }; @@ -329,7 +328,6 @@ static const struct ureg undef = { 0, 0, 0, - 0, 0 }; @@ -348,7 +346,6 @@ static struct ureg make_ureg(GLuint file, GLint idx) struct ureg reg; reg.file = file; reg.idx = idx; - reg.abs = 0; reg.negate = 0; reg.swz = SWIZZLE_NOOP; reg.pad = 0; @@ -356,15 +353,6 @@ static struct ureg make_ureg(GLuint file, GLint idx) } - -static struct ureg absolute( struct ureg reg ) -{ - reg.abs = 1; - reg.negate = 0; - return reg; -} - - static struct ureg negate( struct ureg reg ) { reg.negate ^= 1; @@ -965,7 +953,8 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p, emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm); emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot); - emit_op2(p, OPCODE_POW, spot, 0, absolute(spot), swizzle1(attenuation, W)); + emit_op1(p, OPCODE_ABS, spot, 0, spot); + emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); emit_op2(p, OPCODE_MUL, att, 0, slt, spot); release_temp(p, spot); |