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authorJordan Justen <[email protected]>2018-03-05 21:18:27 -0800
committerJordan Justen <[email protected]>2018-07-09 23:02:33 -0700
commit05bb4b48495c316bbe3dd4a52456850782029e78 (patch)
treee73fdd059a5ca5abcd9f0ed5b68e2d10edc4884c
parent170d76de9fd29cfcfb75c4b5570f9d8271a8928e (diff)
i965: Use brw_prog_key_set_id in disk cache load/store code
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_disk_cache.c24
1 files changed, 8 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c
index 82a9c121c63..c478753d4ad 100644
--- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c
@@ -94,36 +94,32 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
switch (stage) {
case MESA_SHADER_VERTEX:
brw_vs_populate_key(brw, &prog_key.vs);
- /* We don't care what instance of the program it is for the disk cache
- * hash lookup, so set the id to 0 for the sha1 hashing.
- * program_string_id will be set below.
- */
- prog_key.vs.program_string_id = 0;
break;
case MESA_SHADER_TESS_CTRL:
brw_tcs_populate_key(brw, &prog_key.tcs);
- prog_key.tcs.program_string_id = 0;
break;
case MESA_SHADER_TESS_EVAL:
brw_tes_populate_key(brw, &prog_key.tes);
- prog_key.tes.program_string_id = 0;
break;
case MESA_SHADER_GEOMETRY:
brw_gs_populate_key(brw, &prog_key.gs);
- prog_key.gs.program_string_id = 0;
break;
case MESA_SHADER_FRAGMENT:
brw_wm_populate_key(brw, &prog_key.wm);
- prog_key.wm.program_string_id = 0;
break;
case MESA_SHADER_COMPUTE:
brw_cs_populate_key(brw, &prog_key.cs);
- prog_key.cs.program_string_id = 0;
break;
default:
unreachable("Unsupported stage!");
}
+ /* We don't care what instance of the program it is for the disk cache hash
+ * lookup, so set the id to 0 for the sha1 hashing. program_string_id will
+ * be set below.
+ */
+ brw_prog_key_set_id(&prog_key, stage, 0);
+
gen_shader_sha1(brw, prog, stage, &prog_key, binary_sha1);
size_t buffer_size;
@@ -171,32 +167,26 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
switch (stage) {
case MESA_SHADER_VERTEX:
- prog_key.vs.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_VS_PROG;
stage_state = &brw->vs.base;
break;
case MESA_SHADER_TESS_CTRL:
- prog_key.tcs.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_TCS_PROG;
stage_state = &brw->tcs.base;
break;
case MESA_SHADER_TESS_EVAL:
- prog_key.tes.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_TES_PROG;
stage_state = &brw->tes.base;
break;
case MESA_SHADER_GEOMETRY:
- prog_key.gs.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_GS_PROG;
stage_state = &brw->gs.base;
break;
case MESA_SHADER_FRAGMENT:
- prog_key.wm.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_FS_PROG;
stage_state = &brw->wm.base;
break;
case MESA_SHADER_COMPUTE:
- prog_key.cs.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_CS_PROG;
stage_state = &brw->cs.base;
break;
@@ -204,6 +194,8 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
unreachable("Unsupported stage!");
}
+ brw_prog_key_set_id(&prog_key, stage, brw_program(prog)->id);
+
brw_alloc_stage_scratch(brw, stage_state, prog_data->total_scratch);
if (unlikely(debug_enabled_for_stage(stage))) {