diff options
author | Jason Ekstrand <[email protected]> | 2016-08-11 03:24:32 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-08-19 03:11:29 -0700 |
commit | 04f3594cd5c1ba756f89d868ba4e4b7c50e1572e (patch) | |
tree | f31f5660a909e4a20f08d7fbb493edb97ef0b49f | |
parent | bfdff28d682f3070cc3adaf1a5aebc9673bfe51d (diff) |
genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an array
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/intel/genxml/gen9.xml | 35 | ||||
-rw-r--r-- | src/intel/vulkan/genX_pipeline_util.h | 38 |
2 files changed, 6 insertions, 67 deletions
diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml index 51a2420937d..547d47ff8cd 100644 --- a/src/intel/genxml/gen9.xml +++ b/src/intel/genxml/gen9.xml @@ -2097,38 +2097,9 @@ <field name="Primitive ID Override Attribute Select" start="32" end="36" type="uint"/> <field name="Point Sprite Texture Coordinate Enable" start="64" end="95" type="uint"/> <field name="Constant Interpolation Enable" start="96" end="127" type="uint"/> - <field name="Attribute 15 Active Component Format" start="158" end="159" type="uint"/> - <field name="Attribute 14 Active Component Format" start="156" end="157" type="uint"/> - <field name="Attribute 13 Active Component Format" start="154" end="155" type="uint"/> - <field name="Attribute 12 Active Component Format" start="152" end="153" type="uint"/> - <field name="Attribute 11 Active Component Format" start="150" end="151" type="uint"/> - <field name="Attribute 10 Active Component Format" start="148" end="149" type="uint"/> - <field name="Attribute 9 Active Component Format" start="146" end="147" type="uint"/> - <field name="Attribute 8 Active Component Format" start="144" end="145" type="uint"/> - <field name="Attribute 7 Active Component Format" start="142" end="143" type="uint"/> - <field name="Attribute 6 Active Component Format" start="140" end="141" type="uint"/> - <field name="Attribute 5 Active Component Format" start="138" end="139" type="uint"/> - <field name="Attribute 4 Active Component Format" start="136" end="137" type="uint"/> - <field name="Attribute 3 Active Component Format" start="134" end="135" type="uint"/> - <field name="Attribute 2 Active Component Format" start="132" end="133" type="uint"/> - <field name="Attribute 1 Active Component Format" start="130" end="131" type="uint"/> - <field name="Attribute 0 Active Component Format" start="128" end="129" type="uint"/> - <field name="Attribute 31 Active Component Format" start="190" end="191" type="uint"/> - <field name="Attribute 30 Active Component Format" start="188" end="189" type="uint"/> - <field name="Attribute 29 Active Component Format" start="186" end="187" type="uint"/> - <field name="Attribute 28 Active Component Format" start="184" end="185" type="uint"/> - <field name="Attribute 27 Active Component Format" start="182" end="183" type="uint"/> - <field name="Attribute 26 Active Component Format" start="180" end="181" type="uint"/> - <field name="Attribute 25 Active Component Format" start="178" end="179" type="uint"/> - <field name="Attribute 24 Active Component Format" start="176" end="177" type="uint"/> - <field name="Attribute 23 Active Component Format" start="174" end="175" type="uint"/> - <field name="Attribute 22 Active Component Format" start="172" end="173" type="uint"/> - <field name="Attribute 21 Active Component Format" start="170" end="171" type="uint"/> - <field name="Attribute 20 Active Component Format" start="168" end="169" type="uint"/> - <field name="Attribute 19 Active Component Format" start="166" end="167" type="uint"/> - <field name="Attribute 18 Active Component Format" start="164" end="165" type="uint"/> - <field name="Attribute 17 Active Component Format" start="162" end="163" type="uint"/> - <field name="Attribute 16 Active Component Format" start="160" end="161" type="uint"/> + <group count="32" start="128" size="2"> + <field name="Attribute Active Component Format" start="0" end="1" type="uint"/> + </group> </instruction> <instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11"> diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h index 679fb576835..c1ff6dff179 100644 --- a/src/intel/vulkan/genX_pipeline_util.h +++ b/src/intel/vulkan/genX_pipeline_util.h @@ -237,44 +237,12 @@ emit_3dstate_sbe(struct anv_pipeline *pipeline) .PointSpriteTextureCoordinateOrigin = UPPERLEFT, .NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs, .ConstantInterpolationEnable = wm_prog_data->flat_inputs, + }; #if GEN_GEN >= 9 - .Attribute0ActiveComponentFormat = ACF_XYZW, - .Attribute1ActiveComponentFormat = ACF_XYZW, - .Attribute2ActiveComponentFormat = ACF_XYZW, - .Attribute3ActiveComponentFormat = ACF_XYZW, - .Attribute4ActiveComponentFormat = ACF_XYZW, - .Attribute5ActiveComponentFormat = ACF_XYZW, - .Attribute6ActiveComponentFormat = ACF_XYZW, - .Attribute7ActiveComponentFormat = ACF_XYZW, - .Attribute8ActiveComponentFormat = ACF_XYZW, - .Attribute9ActiveComponentFormat = ACF_XYZW, - .Attribute10ActiveComponentFormat = ACF_XYZW, - .Attribute11ActiveComponentFormat = ACF_XYZW, - .Attribute12ActiveComponentFormat = ACF_XYZW, - .Attribute13ActiveComponentFormat = ACF_XYZW, - .Attribute14ActiveComponentFormat = ACF_XYZW, - .Attribute15ActiveComponentFormat = ACF_XYZW, - /* wow, much field, very attribute */ - .Attribute16ActiveComponentFormat = ACF_XYZW, - .Attribute17ActiveComponentFormat = ACF_XYZW, - .Attribute18ActiveComponentFormat = ACF_XYZW, - .Attribute19ActiveComponentFormat = ACF_XYZW, - .Attribute20ActiveComponentFormat = ACF_XYZW, - .Attribute21ActiveComponentFormat = ACF_XYZW, - .Attribute22ActiveComponentFormat = ACF_XYZW, - .Attribute23ActiveComponentFormat = ACF_XYZW, - .Attribute24ActiveComponentFormat = ACF_XYZW, - .Attribute25ActiveComponentFormat = ACF_XYZW, - .Attribute26ActiveComponentFormat = ACF_XYZW, - .Attribute27ActiveComponentFormat = ACF_XYZW, - .Attribute28ActiveComponentFormat = ACF_XYZW, - .Attribute29ActiveComponentFormat = ACF_XYZW, - .Attribute28ActiveComponentFormat = ACF_XYZW, - .Attribute29ActiveComponentFormat = ACF_XYZW, - .Attribute30ActiveComponentFormat = ACF_XYZW, + for (unsigned i = 0; i < 32; i++) + sbe.AttributeActiveComponentFormat[i] = ACF_XYZW; #endif - }; #if GEN_GEN >= 8 /* On Broadwell, they broke 3DSTATE_SBE into two packets */ |