diff options
author | Eric Anholt <[email protected]> | 2010-11-13 14:30:01 -0800 |
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committer | Eric Anholt <[email protected]> | 2010-11-18 09:18:47 +0800 |
commit | 03ff02d08b92ca3b7da0c22aef3042677c7fb2da (patch) | |
tree | 4c616e2cd44995f781bc561ce8d90fb59f17080b | |
parent | d512cbf58f9039575dbbb5ab65dbbf7b742a0854 (diff) |
mesa: Don't spam the console in a debug build unless some spam is requested.
It's annoying to use test suites under a Mesa debug build because
pretty output is cluttered with stderr's continuous reports that
you're still using the debug driver.
-rw-r--r-- | src/mesa/main/context.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4cb6486e0be..b132030b9b1 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -412,8 +412,10 @@ one_time_init( struct gl_context *ctx ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", - MESA_VERSION_STRING, __DATE__, __TIME__); + if (MESA_VERBOSE != 0) { + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", + MESA_VERSION_STRING, __DATE__, __TIME__); + } #endif } |