diff options
author | Brian Paul <[email protected]> | 2002-06-18 16:53:46 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-06-18 16:53:46 +0000 |
commit | 02c03ef6b4762adf33b73528c9fd672ef4697763 (patch) | |
tree | 1f498ae3e1a8e6f96d85326f29f6160a8d5ecb05 | |
parent | f92298623872d0e67749479886a445918347fde5 (diff) |
Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).
Finished all glGet* queries for GL_NV_vertex_program.
Improved error reporting in glEnable/Disable/Get, etc.
-rw-r--r-- | src/mesa/main/context.c | 7 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 90 | ||||
-rw-r--r-- | src/mesa/main/get.c | 872 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 4 |
4 files changed, 662 insertions, 311 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 0b3e23aafd6..b882f337fda 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.171 2002/06/17 23:38:14 brianp Exp $ */ +/* $Id: context.c,v 1.172 2002/06/18 16:53:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1446,11 +1446,12 @@ init_attrib_groups( GLcontext *ctx ) _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable); /* GL_NV_vertex_program */ - ctx->VertexProgram.Current = NULL; - ctx->VertexProgram.CurrentID = 0; ctx->VertexProgram.Enabled = GL_FALSE; ctx->VertexProgram.PointSizeEnabled = GL_FALSE; ctx->VertexProgram.TwoSideEnabled = GL_FALSE; + ctx->VertexProgram.CurrentID = 0; + ctx->VertexProgram.ErrorPos = -1; + ctx->VertexProgram.Current = NULL; for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) { ctx->VertexProgram.TrackMatrix[i] = GL_NONE; ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index eb031e8d669..aef516690ae 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.66 2002/06/15 03:03:07 brianp Exp $ */ +/* $Id: enable.c,v 1.67 2002/06/18 16:53:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -42,10 +42,11 @@ #endif -#define CHECK_EXTENSION(EXTNAME) \ +#define CHECK_EXTENSION(EXTNAME, CAP) \ if (!ctx->Extensions.EXTNAME) { \ - _mesa_error(ctx, GL_INVALID_ENUM, \ - state ? "glEnableClientState": "glDisableClientState"); \ + char s[100]; \ + sprintf(s, "gl%sClientState(0x%x)", state ? "Enable" : "Disable", CAP);\ + _mesa_error(ctx, GL_INVALID_ENUM, s); \ return; \ } @@ -108,7 +109,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_VERTEX_ATTRIB_ARRAY13_NV: case GL_VERTEX_ATTRIB_ARRAY14_NV: case GL_VERTEX_ATTRIB_ARRAY15_NV: - CHECK_EXTENSION(NV_vertex_program); + CHECK_EXTENSION(NV_vertex_program, cap); { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; var = &ctx->Array.VertexAttrib[n].Enabled; @@ -116,7 +117,11 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) } break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glEnable/DisableClientState" ); + { + char s[100]; + sprintf(s, "glEnable/DisableClientState(0x%x)", cap); + _mesa_error( ctx, GL_INVALID_ENUM, s); + } return; } @@ -159,11 +164,12 @@ _mesa_DisableClientState( GLenum cap ) #undef CHECK_EXTENSION -#define CHECK_EXTENSION(EXTNAME) \ - if (!ctx->Extensions.EXTNAME) { \ - _mesa_error(ctx, GL_INVALID_ENUM, \ - state ? "glEnable": "glDisable"); \ - return; \ +#define CHECK_EXTENSION(EXTNAME, CAP) \ + if (!ctx->Extensions.EXTNAME) { \ + char s[100]; \ + sprintf(s, "gl%s(0x%x)", state ? "Enable" : "Disable", CAP); \ + _mesa_error(ctx, GL_INVALID_ENUM, s); \ + return; \ } @@ -276,7 +282,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Fog.Enabled = state; break; case GL_HISTOGRAM: - CHECK_EXTENSION(EXT_histogram); + CHECK_EXTENSION(EXT_histogram, cap); if (ctx->Pixel.HistogramEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); @@ -640,7 +646,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - CHECK_EXTENSION(HP_occlusion_test); + CHECK_EXTENSION(HP_occlusion_test, cap); if (ctx->Depth.OcclusionTest == state) return; FLUSH_VERTICES(ctx, _NEW_DEPTH); @@ -653,7 +659,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_SGIS_pixel_texture */ case GL_PIXEL_TEXTURE_SGIS: - CHECK_EXTENSION(SGIS_pixel_texture); + CHECK_EXTENSION(SGIS_pixel_texture, cap); if (ctx->Pixel.PixelTextureEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); @@ -662,7 +668,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_SGIX_pixel_texture */ case GL_PIXEL_TEX_GEN_SGIX: - CHECK_EXTENSION(SGIX_pixel_texture); + CHECK_EXTENSION(SGIX_pixel_texture, cap); if (ctx->Pixel.PixelTextureEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); @@ -671,21 +677,21 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_SGI_color_table */ case GL_COLOR_TABLE_SGI: - CHECK_EXTENSION(SGI_color_table); + CHECK_EXTENSION(SGI_color_table, cap); if (ctx->Pixel.ColorTableEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.ColorTableEnabled = state; break; case GL_POST_CONVOLUTION_COLOR_TABLE_SGI: - CHECK_EXTENSION(SGI_color_table); + CHECK_EXTENSION(SGI_color_table, cap); if (ctx->Pixel.PostConvolutionColorTableEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionColorTableEnabled = state; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: - CHECK_EXTENSION(SGI_color_table); + CHECK_EXTENSION(SGI_color_table, cap); if (ctx->Pixel.PostColorMatrixColorTableEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); @@ -694,21 +700,21 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_EXT_convolution */ case GL_CONVOLUTION_1D: - CHECK_EXTENSION(EXT_convolution); + CHECK_EXTENSION(EXT_convolution, cap); if (ctx->Pixel.Convolution1DEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.Convolution1DEnabled = state; break; case GL_CONVOLUTION_2D: - CHECK_EXTENSION(EXT_convolution); + CHECK_EXTENSION(EXT_convolution, cap); if (ctx->Pixel.Convolution2DEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.Convolution2DEnabled = state; break; case GL_SEPARABLE_2D: - CHECK_EXTENSION(EXT_convolution); + CHECK_EXTENSION(EXT_convolution, cap); if (ctx->Pixel.Separable2DEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); @@ -721,7 +727,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; GLuint newenabled = texUnit->Enabled & ~TEXTURE_CUBE_BIT; - CHECK_EXTENSION(ARB_texture_cube_map); + CHECK_EXTENSION(ARB_texture_cube_map, cap); if (state) newenabled |= TEXTURE_CUBE_BIT; if (!ctx->Visual.rgbMode || texUnit->Enabled == newenabled) @@ -733,7 +739,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: - CHECK_EXTENSION(EXT_secondary_color); + CHECK_EXTENSION(EXT_secondary_color, cap); if (ctx->Fog.ColorSumEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_FOG); @@ -750,35 +756,35 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION(ARB_multisample); + CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.Enabled = state; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION(ARB_multisample); + CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleAlphaToCoverage == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleAlphaToCoverage = state; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION(ARB_multisample); + CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleAlphaToOne == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleAlphaToOne = state; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION(ARB_multisample); + CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleCoverage == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleCoverage = state; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION(ARB_multisample); + CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleCoverageInvert == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); @@ -787,7 +793,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION(IBM_rasterpos_clip); + CHECK_EXTENSION(IBM_rasterpos_clip, cap); if (ctx->Transform.RasterPositionUnclipped == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -796,7 +802,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: - CHECK_EXTENSION(NV_point_sprite); + CHECK_EXTENSION(NV_point_sprite, cap); if (ctx->Point.PointSprite == state) return; FLUSH_VERTICES(ctx, _NEW_POINT); @@ -805,21 +811,21 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_NV_vertex_program */ case GL_VERTEX_PROGRAM_NV: - CHECK_EXTENSION(NV_vertex_program); + CHECK_EXTENSION(NV_vertex_program, cap); if (ctx->VertexProgram.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM | _NEW_PROGRAM); /* XXX OK? */ ctx->VertexProgram.Enabled = state; break; case GL_VERTEX_PROGRAM_POINT_SIZE_NV: - CHECK_EXTENSION(NV_vertex_program); + CHECK_EXTENSION(NV_vertex_program, cap); if (ctx->VertexProgram.PointSizeEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_POINT | _NEW_PROGRAM); ctx->VertexProgram.PointSizeEnabled = state; break; case GL_VERTEX_PROGRAM_TWO_SIDE_NV: - CHECK_EXTENSION(NV_vertex_program); + CHECK_EXTENSION(NV_vertex_program, cap); if (ctx->VertexProgram.TwoSideEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PROGRAM); /* XXX OK? */ @@ -841,7 +847,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_MAP1_VERTEX_ATTRIB13_4_NV: case GL_MAP1_VERTEX_ATTRIB14_4_NV: case GL_MAP1_VERTEX_ATTRIB15_4_NV: - CHECK_EXTENSION(NV_vertex_program); + CHECK_EXTENSION(NV_vertex_program, cap); { const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV); FLUSH_VERTICES(ctx, _NEW_EVAL); @@ -864,7 +870,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_MAP2_VERTEX_ATTRIB13_4_NV: case GL_MAP2_VERTEX_ATTRIB14_4_NV: case GL_MAP2_VERTEX_ATTRIB15_4_NV: - CHECK_EXTENSION(NV_vertex_program); + CHECK_EXTENSION(NV_vertex_program, cap); { const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV); FLUSH_VERTICES(ctx, _NEW_EVAL); @@ -878,7 +884,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; GLuint newenabled = texUnit->Enabled & ~TEXTURE_RECT_BIT; - CHECK_EXTENSION(NV_texture_rectangle); + CHECK_EXTENSION(NV_texture_rectangle, cap); if (state) newenabled |= TEXTURE_RECT_BIT; if (!ctx->Visual.rgbMode || texUnit->Enabled == newenabled) @@ -889,7 +895,11 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) break; default: - _mesa_error(ctx, GL_INVALID_ENUM, state ? "glEnable" : "glDisable"); + { + char s[100]; + sprintf(s, "%s(0x%x)", state ? "glEnable" : "glDisable", cap); + _mesa_error(ctx, GL_INVALID_ENUM, s); + } return; } @@ -1262,7 +1272,11 @@ _mesa_IsEnabled( GLenum cap ) } default: - _mesa_error( ctx, GL_INVALID_ENUM, "glIsEnabled" ); + { + char s[100]; + sprintf(s, "glIsEnabled(0x%x)", (int) cap); + _mesa_error( ctx, GL_INVALID_ENUM, s ); + } return GL_FALSE; } } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index e723d18d5e1..73e924e6b39 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.82 2002/06/15 03:03:08 brianp Exp $ */ +/* $Id: get.c,v 1.83 2002/06/18 16:53:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -61,27 +61,35 @@ /* Check if named extension is enabled, if not generate error and return */ -#define CHECK_EXTENSION_B(EXTNAME) \ +#define CHECK_EXTENSION_B(EXTNAME, PNAME) \ if (!ctx->Extensions.EXTNAME) { \ - _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanv"); \ + char s[100]; \ + sprintf(s, "glGetBooleanv(0x%x)", (int) PNAME); \ + _mesa_error(ctx, GL_INVALID_VALUE, s); \ return; \ } -#define CHECK_EXTENSION_I(EXTNAME) \ +#define CHECK_EXTENSION_I(EXTNAME, PNAME) \ if (!ctx->Extensions.EXTNAME) { \ - _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerv"); \ + char s[100]; \ + sprintf(s, "glGetIntegerv(0x%x)", (int) PNAME); \ + _mesa_error(ctx, GL_INVALID_VALUE, s); \ return; \ } -#define CHECK_EXTENSION_F(EXTNAME) \ +#define CHECK_EXTENSION_F(EXTNAME, PNAME) \ if (!ctx->Extensions.EXTNAME) { \ - _mesa_error(ctx, GL_INVALID_VALUE, "glGetFloatv"); \ + char s[100]; \ + sprintf(s, "glGetFloatv(0x%x)", (int) PNAME); \ + _mesa_error(ctx, GL_INVALID_VALUE, s); \ return; \ } -#define CHECK_EXTENSION_D(EXTNAME) \ +#define CHECK_EXTENSION_D(EXTNAME, PNAME) \ if (!ctx->Extensions.EXTNAME) { \ - _mesa_error(ctx, GL_INVALID_VALUE, "glGetDoublev"); \ + char s[100]; \ + sprintf(s, "glGetDoublev(0x%x)", (int) PNAME); \ + _mesa_error(ctx, GL_INVALID_VALUE, s); \ return; \ } @@ -994,40 +1002,43 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: - *params = ctx->Const.MaxTextureUnits; + CHECK_EXTENSION_B(ARB_multitexture, pname); + *params = INT_TO_BOOL(ctx->Const.MaxTextureUnits); break; case GL_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_B(ARB_multitexture, pname); *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit); break; case GL_CLIENT_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_B(ARB_multitexture, pname); *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - CHECK_EXTENSION_B(ARB_texture_cube_map); + CHECK_EXTENSION_B(ARB_texture_cube_map, pname); *params = _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - CHECK_EXTENSION_B(ARB_texture_cube_map); + CHECK_EXTENSION_B(ARB_texture_cube_map, pname); *params = INT_TO_BOOL(textureUnit->CurrentCubeMap->Name); break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - CHECK_EXTENSION_B(ARB_texture_cube_map); + CHECK_EXTENSION_B(ARB_texture_cube_map, pname); *params = INT_TO_BOOL(1 << (ctx->Const.MaxCubeTextureLevels - 1)); break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXTENSION_B(ARB_texture_compression); + CHECK_EXTENSION_B(ARB_texture_compression, pname); *params = INT_TO_BOOL(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_B(ARB_texture_compression); + CHECK_EXTENSION_B(ARB_texture_compression, pname); *params = INT_TO_BOOL(ctx->Const.NumCompressedTextureFormats); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_B(ARB_texture_compression); + CHECK_EXTENSION_B(ARB_texture_compression, pname); { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) @@ -1087,11 +1098,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - CHECK_EXTENSION_B(HP_occlusion_test); + CHECK_EXTENSION_B(HP_occlusion_test, pname); *params = ctx->Depth.OcclusionTest; return; case GL_OCCLUSION_TEST_RESULT_HP: - CHECK_EXTENSION_B(HP_occlusion_test); + CHECK_EXTENSION_B(HP_occlusion_test, pname); if (ctx->Depth.OcclusionTest) *params = ctx->OcclusionResult; else @@ -1153,65 +1164,65 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_EXT_convolution (also in 1.2 imaging) */ case GL_CONVOLUTION_1D_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = ctx->Pixel.Convolution1DEnabled; break; case GL_CONVOLUTION_2D: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = ctx->Pixel.Convolution2DEnabled; break; case GL_SEPARABLE_2D: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = ctx->Pixel.Separable2DEnabled; break; case GL_MAX_CONVOLUTION_WIDTH: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = INT_TO_BOOL(ctx->Const.MaxConvolutionWidth); break; case GL_MAX_CONVOLUTION_HEIGHT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = INT_TO_BOOL(ctx->Const.MaxConvolutionHeight); break; case GL_POST_CONVOLUTION_RED_SCALE_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionScale[0]); break; case GL_POST_CONVOLUTION_GREEN_SCALE_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionScale[1]); break; case GL_POST_CONVOLUTION_BLUE_SCALE_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionScale[2]); break; case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionScale[3]); break; case GL_POST_CONVOLUTION_RED_BIAS_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionBias[0]); break; case GL_POST_CONVOLUTION_GREEN_BIAS_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionBias[1]); break; case GL_POST_CONVOLUTION_BLUE_BIAS_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionBias[2]); break; case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT: - CHECK_EXTENSION_B(EXT_convolution); + CHECK_EXTENSION_B(EXT_convolution, pname); *params = FLOAT_TO_BOOL(ctx->Pixel.PostConvolutionBias[2]); break; /* GL_EXT_histogram (also in 1.2 imaging) */ case GL_HISTOGRAM: - CHECK_EXTENSION_B(EXT_histogram); + CHECK_EXTENSION_B(EXT_histogram, pname); *params = ctx->Pixel.HistogramEnabled; break; case GL_MINMAX: - CHECK_EXTENSION_B(EXT_histogram); + CHECK_EXTENSION_B(EXT_histogram, pname); *params = ctx->Pixel.MinMaxEnabled; break; @@ -1228,49 +1239,49 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: - CHECK_EXTENSION_B(EXT_secondary_color); + CHECK_EXTENSION_B(EXT_secondary_color, pname); *params = ctx->Fog.ColorSumEnabled; break; case GL_CURRENT_SECONDARY_COLOR_EXT: - CHECK_EXTENSION_B(EXT_secondary_color); + CHECK_EXTENSION_B(EXT_secondary_color, pname); FLUSH_CURRENT(ctx, 0); params[0] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]); params[1] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]); params[2] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]); break; case GL_SECONDARY_COLOR_ARRAY_EXT: - CHECK_EXTENSION_B(EXT_secondary_color); + CHECK_EXTENSION_B(EXT_secondary_color, pname); *params = ctx->Array.SecondaryColor.Enabled; break; case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT: - CHECK_EXTENSION_B(EXT_secondary_color); + CHECK_EXTENSION_B(EXT_secondary_color, pname); *params = ENUM_TO_BOOL(ctx->Array.SecondaryColor.Type); break; case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_B(EXT_secondary_color); + CHECK_EXTENSION_B(EXT_secondary_color, pname); *params = INT_TO_BOOL(ctx->Array.SecondaryColor.Stride); break; case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: - CHECK_EXTENSION_B(EXT_secondary_color); + CHECK_EXTENSION_B(EXT_secondary_color, pname); *params = INT_TO_BOOL(ctx->Array.SecondaryColor.Stride); break; /* GL_EXT_fog_coord */ case GL_CURRENT_FOG_COORDINATE_EXT: - CHECK_EXTENSION_B(EXT_fog_coord); + CHECK_EXTENSION_B(EXT_fog_coord, pname); FLUSH_CURRENT(ctx, 0); *params = FLOAT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); break; case GL_FOG_COORDINATE_ARRAY_EXT: - CHECK_EXTENSION_B(EXT_fog_coord); + CHECK_EXTENSION_B(EXT_fog_coord, pname); *params = ctx->Array.FogCoord.Enabled; break; case GL_FOG_COORDINATE_ARRAY_TYPE_EXT: - CHECK_EXTENSION_B(EXT_fog_coord); + CHECK_EXTENSION_B(EXT_fog_coord, pname); *params = ENUM_TO_BOOL(ctx->Array.FogCoord.Type); break; case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_B(EXT_fog_coord); + CHECK_EXTENSION_B(EXT_fog_coord, pname); *params = INT_TO_BOOL(ctx->Array.FogCoord.Stride); break; @@ -1281,102 +1292,102 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_EXT_texture_filter_anisotropic */ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - CHECK_EXTENSION_B(EXT_texture_filter_anisotropic); + CHECK_EXTENSION_B(EXT_texture_filter_anisotropic, pname); *params = FLOAT_TO_BOOL(ctx->Const.MaxTextureMaxAnisotropy); break; /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = ctx->Multisample.Enabled; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = ctx->Multisample.SampleAlphaToCoverage; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = ctx->Multisample.SampleAlphaToOne; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = ctx->Multisample.SampleCoverage; break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = FLOAT_TO_BOOL(ctx->Multisample.SampleCoverageValue); break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = ctx->Multisample.SampleCoverageInvert; break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = 0; /* XXX fix someday */ break; case GL_SAMPLES_ARB: - CHECK_EXTENSION_B(ARB_multisample); + CHECK_EXTENSION_B(ARB_multisample, pname); *params = 0; /* XXX fix someday */ break; /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION_B(IBM_rasterpos_clip); + CHECK_EXTENSION_B(IBM_rasterpos_clip, pname); *params = ctx->Transform.RasterPositionUnclipped; break; /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = ctx->Point.PointSprite; break; case GL_POINT_SPRITE_R_MODE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = ENUM_TO_BOOL(ctx->Point.SpriteRMode); break; /* GL_SGIS_generate_mipmap */ case GL_GENERATE_MIPMAP_HINT_SGIS: - CHECK_EXTENSION_B(SGIS_generate_mipmap); + CHECK_EXTENSION_B(SGIS_generate_mipmap, pname); *params = ENUM_TO_BOOL(ctx->Hint.GenerateMipmap); break; /* GL_NV_vertex_program */ - case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV: - CHECK_EXTENSION_B(NV_vertex_program); - *params = MAX_PROGRAM_STACK_DEPTH; - break; - case GL_MAX_TRACK_MATRICES_NV: - CHECK_EXTENSION_B(NV_vertex_program); - *params = MAX_PROGRAM_MATRICES; - break; case GL_VERTEX_PROGRAM_NV: - CHECK_EXTENSION_B(NV_vertex_program); + CHECK_EXTENSION_B(NV_vertex_program, pname); *params = ctx->VertexProgram.Enabled; break; case GL_VERTEX_PROGRAM_POINT_SIZE_NV: - CHECK_EXTENSION_B(NV_vertex_program); + CHECK_EXTENSION_B(NV_vertex_program, pname); *params = ctx->VertexProgram.PointSizeEnabled; break; case GL_VERTEX_PROGRAM_TWO_SIDE_NV: - CHECK_EXTENSION_B(NV_vertex_program); + CHECK_EXTENSION_B(NV_vertex_program, pname); *params = ctx->VertexProgram.TwoSideEnabled; break; + case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + *params = (MAX_PROGRAM_STACK_DEPTH > 0) ? GL_TRUE : GL_FALSE; + break; + case GL_MAX_TRACK_MATRICES_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + *params = (MAX_PROGRAM_MATRICES > 0) ? GL_TRUE : GL_FALSE; + break; case GL_CURRENT_MATRIX_STACK_DEPTH_NV: - CHECK_EXTENSION_B(NV_vertex_program); - *params = 0; + CHECK_EXTENSION_B(NV_vertex_program, pname); + *params = (ctx->CurrentStack->Depth > 0) ? GL_TRUE : GL_FALSE; break; case GL_CURRENT_MATRIX_NV: - CHECK_EXTENSION_B(NV_vertex_program); - *params = 0; + CHECK_EXTENSION_B(NV_vertex_program, pname); + *params = (ctx->Transform.MatrixMode != 0) ? GL_TRUE : GL_FALSE; break; case GL_VERTEX_PROGRAM_BINDING_NV: - CHECK_EXTENSION_B(NV_vertex_program); - *params = 0; + CHECK_EXTENSION_B(NV_vertex_program, pname); + *params = (ctx->VertexProgram.CurrentID != 0) ? GL_TRUE : GL_FALSE; break; case GL_PROGRAM_ERROR_POSITION_NV: - CHECK_EXTENSION_B(NV_vertex_program); - *params = 0; + CHECK_EXTENSION_B(NV_vertex_program, pname); + *params = (ctx->VertexProgram.ErrorPos != 0) ? GL_TRUE : GL_FALSE; break; case GL_VERTEX_ATTRIB_ARRAY0_NV: case GL_VERTEX_ATTRIB_ARRAY1_NV: @@ -1394,9 +1405,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_VERTEX_ATTRIB_ARRAY13_NV: case GL_VERTEX_ATTRIB_ARRAY14_NV: case GL_VERTEX_ATTRIB_ARRAY15_NV: - CHECK_EXTENSION_B(NV_vertex_program); + CHECK_EXTENSION_B(NV_vertex_program, pname); { - GLuint n = (GLint) pname - GL_VERTEX_ATTRIB_ARRAY0_NV; + GLuint n = (GLuint) pname - GL_VERTEX_ATTRIB_ARRAY0_NV; *params = ctx->Array.VertexAttrib[n].Enabled; } break; @@ -1416,9 +1427,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_MAP1_VERTEX_ATTRIB13_4_NV: case GL_MAP1_VERTEX_ATTRIB14_4_NV: case GL_MAP1_VERTEX_ATTRIB15_4_NV: - CHECK_EXTENSION_B(NV_vertex_program); - _mesa_problem(ctx, "glGetBoolean NV token not implemented"); - *params = 0; + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP1_VERTEX_ATTRIB0_4_NV; + *params = ctx->Eval.Map1Attrib[n]; + } break; case GL_MAP2_VERTEX_ATTRIB0_4_NV: case GL_MAP2_VERTEX_ATTRIB1_4_NV: @@ -1436,27 +1449,33 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_MAP2_VERTEX_ATTRIB13_4_NV: case GL_MAP2_VERTEX_ATTRIB14_4_NV: case GL_MAP2_VERTEX_ATTRIB15_4_NV: - CHECK_EXTENSION_B(NV_vertex_program); - _mesa_problem(ctx, "glGetBoolean NV token not implemented"); - *params = 0; + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP2_VERTEX_ATTRIB0_4_NV; + *params = ctx->Eval.Map2Attrib[n]; + } break; /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: - CHECK_EXTENSION_B(NV_texture_rectangle); + CHECK_EXTENSION_B(NV_texture_rectangle, pname); *params = _mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV); break; case GL_TEXTURE_BINDING_RECTANGLE_NV: - CHECK_EXTENSION_B(NV_texture_rectangle); + CHECK_EXTENSION_B(NV_texture_rectangle, pname); *params = INT_TO_BOOL(textureUnit->CurrentRect->Name); break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: - CHECK_EXTENSION_B(NV_texture_rectangle); + CHECK_EXTENSION_B(NV_texture_rectangle, pname); *params = INT_TO_BOOL(ctx->Const.MaxTextureRectSize); break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" ); + { + char s[100]; + sprintf(s, "glGetBooleanv(pname=0x%x)", pname); + _mesa_error( ctx, GL_INVALID_ENUM, s ); + } } } @@ -2341,40 +2360,43 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: + CHECK_EXTENSION_D(ARB_multitexture, pname); *params = (GLdouble) ctx->Const.MaxTextureUnits; break; case GL_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_D(ARB_multitexture, pname); *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit); break; case GL_CLIENT_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_D(ARB_multitexture, pname); *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - CHECK_EXTENSION_D(ARB_texture_cube_map); + CHECK_EXTENSION_D(ARB_texture_cube_map, pname); *params = (GLdouble) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - CHECK_EXTENSION_D(ARB_texture_cube_map); + CHECK_EXTENSION_D(ARB_texture_cube_map, pname); *params = (GLdouble) textureUnit->CurrentCubeMap->Name; break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - CHECK_EXTENSION_D(ARB_texture_cube_map); + CHECK_EXTENSION_D(ARB_texture_cube_map, pname); *params = (GLdouble) (1 << (ctx->Const.MaxCubeTextureLevels - 1)); break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXTENSION_D(ARB_texture_compression); + CHECK_EXTENSION_D(ARB_texture_compression, pname); *params = (GLdouble) ctx->Hint.TextureCompression; break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_D(ARB_texture_compression); + CHECK_EXTENSION_D(ARB_texture_compression, pname); *params = (GLdouble) ctx->Const.NumCompressedTextureFormats; break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_D(ARB_texture_compression); + CHECK_EXTENSION_D(ARB_texture_compression, pname); { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) @@ -2434,11 +2456,11 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - CHECK_EXTENSION_D(HP_occlusion_test); + CHECK_EXTENSION_D(HP_occlusion_test, pname); *params = (GLdouble) ctx->Depth.OcclusionTest; break; case GL_OCCLUSION_TEST_RESULT_HP: - CHECK_EXTENSION_D(HP_occlusion_test); + CHECK_EXTENSION_D(HP_occlusion_test, pname); if (ctx->Depth.OcclusionTest) *params = (GLdouble) ctx->OcclusionResult; else @@ -2500,65 +2522,65 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_EXT_convolution (also in 1.2 imaging) */ case GL_CONVOLUTION_1D_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.Convolution1DEnabled; break; case GL_CONVOLUTION_2D: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.Convolution2DEnabled; break; case GL_SEPARABLE_2D: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.Separable2DEnabled; break; case GL_MAX_CONVOLUTION_WIDTH: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Const.MaxConvolutionWidth; break; case GL_MAX_CONVOLUTION_HEIGHT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Const.MaxConvolutionHeight; break; case GL_POST_CONVOLUTION_RED_SCALE_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionScale[0]; break; case GL_POST_CONVOLUTION_GREEN_SCALE_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionScale[1]; break; case GL_POST_CONVOLUTION_BLUE_SCALE_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionScale[2]; break; case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionScale[3]; break; case GL_POST_CONVOLUTION_RED_BIAS_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionBias[0]; break; case GL_POST_CONVOLUTION_GREEN_BIAS_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionBias[1]; break; case GL_POST_CONVOLUTION_BLUE_BIAS_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionBias[2]; break; case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT: - CHECK_EXTENSION_D(EXT_convolution); + CHECK_EXTENSION_D(EXT_convolution, pname); *params = (GLdouble) ctx->Pixel.PostConvolutionBias[2]; break; /* GL_EXT_histogram (also in 1.2 imaging) */ case GL_HISTOGRAM: - CHECK_EXTENSION_D(EXT_histogram); + CHECK_EXTENSION_D(EXT_histogram, pname); *params = (GLdouble) ctx->Pixel.HistogramEnabled; break; case GL_MINMAX: - CHECK_EXTENSION_D(EXT_histogram); + CHECK_EXTENSION_D(EXT_histogram, pname); *params = (GLdouble) ctx->Pixel.MinMaxEnabled; break; @@ -2575,49 +2597,49 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: - CHECK_EXTENSION_D(EXT_secondary_color); + CHECK_EXTENSION_D(EXT_secondary_color, pname); *params = (GLdouble) ctx->Fog.ColorSumEnabled; break; case GL_CURRENT_SECONDARY_COLOR_EXT: - CHECK_EXTENSION_D(EXT_secondary_color); + CHECK_EXTENSION_D(EXT_secondary_color, pname); FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]; params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]; params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - CHECK_EXTENSION_D(EXT_secondary_color); + CHECK_EXTENSION_D(EXT_secondary_color, pname); *params = (GLdouble) ctx->Array.SecondaryColor.Enabled; break; case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT: - CHECK_EXTENSION_D(EXT_secondary_color); + CHECK_EXTENSION_D(EXT_secondary_color, pname); *params = (GLdouble) ctx->Array.SecondaryColor.Type; break; case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_D(EXT_secondary_color); + CHECK_EXTENSION_D(EXT_secondary_color, pname); *params = (GLdouble) ctx->Array.SecondaryColor.Stride; break; case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: - CHECK_EXTENSION_D(EXT_secondary_color); + CHECK_EXTENSION_D(EXT_secondary_color, pname); *params = (GLdouble) ctx->Array.SecondaryColor.Stride; break; /* GL_EXT_fog_coord */ case GL_CURRENT_FOG_COORDINATE_EXT: - CHECK_EXTENSION_D(EXT_fog_coord); + CHECK_EXTENSION_D(EXT_fog_coord, pname); FLUSH_CURRENT(ctx, 0); *params = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; break; case GL_FOG_COORDINATE_ARRAY_EXT: - CHECK_EXTENSION_D(EXT_fog_coord); + CHECK_EXTENSION_D(EXT_fog_coord, pname); *params = (GLdouble) ctx->Array.FogCoord.Enabled; break; case GL_FOG_COORDINATE_ARRAY_TYPE_EXT: - CHECK_EXTENSION_D(EXT_fog_coord); + CHECK_EXTENSION_D(EXT_fog_coord, pname); *params = (GLdouble) ctx->Array.FogCoord.Type; break; case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_D(EXT_fog_coord); + CHECK_EXTENSION_D(EXT_fog_coord, pname); *params = (GLdouble) ctx->Array.FogCoord.Stride; break; @@ -2628,96 +2650,194 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_EXT_texture_filter_anisotropic */ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - CHECK_EXTENSION_D(EXT_texture_filter_anisotropic); + CHECK_EXTENSION_D(EXT_texture_filter_anisotropic, pname); *params = (GLdouble) ctx->Const.MaxTextureMaxAnisotropy; break; /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = (GLdouble) ctx->Multisample.Enabled; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = (GLdouble) ctx->Multisample.SampleAlphaToCoverage; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = (GLdouble) ctx->Multisample.SampleAlphaToOne; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = (GLdouble) ctx->Multisample.SampleCoverage; break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = ctx->Multisample.SampleCoverageValue; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = (GLdouble) ctx->Multisample.SampleCoverageInvert; break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = 0.0; /* XXX fix someday */ break; case GL_SAMPLES_ARB: - CHECK_EXTENSION_D(ARB_multisample); + CHECK_EXTENSION_D(ARB_multisample, pname); *params = 0.0; /* XXX fix someday */ break; /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION_D(IBM_rasterpos_clip); + CHECK_EXTENSION_D(IBM_rasterpos_clip, pname); *params = (GLdouble) ctx->Transform.RasterPositionUnclipped; break; /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = (GLdouble) ctx->Point.PointSprite; break; case GL_POINT_SPRITE_R_MODE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = (GLdouble) ctx->Point.SpriteRMode; break; /* GL_SGIS_generate_mipmap */ case GL_GENERATE_MIPMAP_HINT_SGIS: - CHECK_EXTENSION_D(SGIS_generate_mipmap); + CHECK_EXTENSION_D(SGIS_generate_mipmap, pname); *params = (GLdouble) ctx->Hint.GenerateMipmap; break; /* GL_NV_vertex_program */ - /* XXX to do */ + case GL_VERTEX_PROGRAM_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->VertexProgram.Enabled; + break; + case GL_VERTEX_PROGRAM_POINT_SIZE_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->VertexProgram.PointSizeEnabled; + break; + case GL_VERTEX_PROGRAM_TWO_SIDE_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->VertexProgram.TwoSideEnabled; + break; + case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) MAX_PROGRAM_STACK_DEPTH; + break; + case GL_MAX_TRACK_MATRICES_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) MAX_PROGRAM_MATRICES; + break; + case GL_CURRENT_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->CurrentStack->Depth; + break; + case GL_CURRENT_MATRIX_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->Transform.MatrixMode; + break; + case GL_VERTEX_PROGRAM_BINDING_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->VertexProgram.CurrentID; + break; + case GL_PROGRAM_ERROR_POSITION_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + *params = (GLdouble) ctx->VertexProgram.ErrorPos; + break; + case GL_VERTEX_ATTRIB_ARRAY0_NV: + case GL_VERTEX_ATTRIB_ARRAY1_NV: + case GL_VERTEX_ATTRIB_ARRAY2_NV: + case GL_VERTEX_ATTRIB_ARRAY3_NV: + case GL_VERTEX_ATTRIB_ARRAY4_NV: + case GL_VERTEX_ATTRIB_ARRAY5_NV: + case GL_VERTEX_ATTRIB_ARRAY6_NV: + case GL_VERTEX_ATTRIB_ARRAY7_NV: + case GL_VERTEX_ATTRIB_ARRAY8_NV: + case GL_VERTEX_ATTRIB_ARRAY9_NV: + case GL_VERTEX_ATTRIB_ARRAY10_NV: + case GL_VERTEX_ATTRIB_ARRAY11_NV: + case GL_VERTEX_ATTRIB_ARRAY12_NV: + case GL_VERTEX_ATTRIB_ARRAY13_NV: + case GL_VERTEX_ATTRIB_ARRAY14_NV: + case GL_VERTEX_ATTRIB_ARRAY15_NV: + CHECK_EXTENSION_D(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_VERTEX_ATTRIB_ARRAY0_NV; + *params = (GLdouble) ctx->Array.VertexAttrib[n].Enabled; + } + break; + case GL_MAP1_VERTEX_ATTRIB0_4_NV: + case GL_MAP1_VERTEX_ATTRIB1_4_NV: + case GL_MAP1_VERTEX_ATTRIB2_4_NV: + case GL_MAP1_VERTEX_ATTRIB3_4_NV: + case GL_MAP1_VERTEX_ATTRIB4_4_NV: + case GL_MAP1_VERTEX_ATTRIB5_4_NV: + case GL_MAP1_VERTEX_ATTRIB6_4_NV: + case GL_MAP1_VERTEX_ATTRIB7_4_NV: + case GL_MAP1_VERTEX_ATTRIB8_4_NV: + case GL_MAP1_VERTEX_ATTRIB9_4_NV: + case GL_MAP1_VERTEX_ATTRIB10_4_NV: + case GL_MAP1_VERTEX_ATTRIB11_4_NV: + case GL_MAP1_VERTEX_ATTRIB12_4_NV: + case GL_MAP1_VERTEX_ATTRIB13_4_NV: + case GL_MAP1_VERTEX_ATTRIB14_4_NV: + case GL_MAP1_VERTEX_ATTRIB15_4_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP1_VERTEX_ATTRIB0_4_NV; + *params = (GLdouble) ctx->Eval.Map1Attrib[n]; + } + break; + case GL_MAP2_VERTEX_ATTRIB0_4_NV: + case GL_MAP2_VERTEX_ATTRIB1_4_NV: + case GL_MAP2_VERTEX_ATTRIB2_4_NV: + case GL_MAP2_VERTEX_ATTRIB3_4_NV: + case GL_MAP2_VERTEX_ATTRIB4_4_NV: + case GL_MAP2_VERTEX_ATTRIB5_4_NV: + case GL_MAP2_VERTEX_ATTRIB6_4_NV: + case GL_MAP2_VERTEX_ATTRIB7_4_NV: + case GL_MAP2_VERTEX_ATTRIB8_4_NV: + case GL_MAP2_VERTEX_ATTRIB9_4_NV: + case GL_MAP2_VERTEX_ATTRIB10_4_NV: + case GL_MAP2_VERTEX_ATTRIB11_4_NV: + case GL_MAP2_VERTEX_ATTRIB12_4_NV: + case GL_MAP2_VERTEX_ATTRIB13_4_NV: + case GL_MAP2_VERTEX_ATTRIB14_4_NV: + case GL_MAP2_VERTEX_ATTRIB15_4_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP2_VERTEX_ATTRIB0_4_NV; + *params = (GLdouble) ctx->Eval.Map2Attrib[n]; + } + break; /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: - CHECK_EXTENSION_D(NV_texture_rectangle); + CHECK_EXTENSION_D(NV_texture_rectangle, pname); *params = (GLdouble) _mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV); break; case GL_TEXTURE_BINDING_RECTANGLE_NV: - CHECK_EXTENSION_D(NV_texture_rectangle); + CHECK_EXTENSION_D(NV_texture_rectangle, pname); *params = (GLdouble) textureUnit->CurrentRect->Name; break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: - CHECK_EXTENSION_D(NV_texture_rectangle); + CHECK_EXTENSION_D(NV_texture_rectangle, pname); *params = (GLdouble) ctx->Const.MaxTextureRectSize; break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetDoublev" ); + { + char s[100]; + sprintf(s, "glGetDoublev(pname=0x%x)", pname); + _mesa_error( ctx, GL_INVALID_ENUM, s ); + } } } -#define GET_FLOAT_ERROR \ -{ \ - char s[100]; \ - sprintf(s, "glGetFloatv(0x%x)", pname); \ - _mesa_error(ctx, GL_INVALID_ENUM, s); \ -} - void _mesa_GetFloatv( GLenum pname, GLfloat *params ) { @@ -3600,40 +3720,43 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: + CHECK_EXTENSION_F(ARB_multitexture, pname); *params = (GLfloat) ctx->Const.MaxTextureUnits; break; case GL_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_F(ARB_multitexture, pname); *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit); break; case GL_CLIENT_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_F(ARB_multitexture, pname); *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - CHECK_EXTENSION_F(ARB_texture_cube_map); + CHECK_EXTENSION_F(ARB_texture_cube_map, pname); *params = (GLfloat) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - CHECK_EXTENSION_F(ARB_texture_cube_map); + CHECK_EXTENSION_F(ARB_texture_cube_map, pname); *params = (GLfloat) textureUnit->CurrentCubeMap->Name; break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - CHECK_EXTENSION_F(ARB_texture_cube_map); + CHECK_EXTENSION_F(ARB_texture_cube_map, pname); *params = (GLfloat) (1 << (ctx->Const.MaxCubeTextureLevels - 1)); break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXTENSION_F(ARB_texture_compression); + CHECK_EXTENSION_F(ARB_texture_compression, pname); *params = (GLfloat) ctx->Hint.TextureCompression; break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_F(ARB_texture_compression); + CHECK_EXTENSION_F(ARB_texture_compression, pname); *params = (GLfloat) ctx->Const.NumCompressedTextureFormats; break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_F(ARB_texture_compression); + CHECK_EXTENSION_F(ARB_texture_compression, pname); { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) @@ -3643,11 +3766,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_EXT_compiled_vertex_array */ case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT: - CHECK_EXTENSION_F(EXT_compiled_vertex_array); + CHECK_EXTENSION_F(EXT_compiled_vertex_array, pname); *params = (GLfloat) ctx->Array.LockFirst; break; case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT: - CHECK_EXTENSION_F(EXT_compiled_vertex_array); + CHECK_EXTENSION_F(EXT_compiled_vertex_array, pname); *params = (GLfloat) ctx->Array.LockCount; break; @@ -3667,11 +3790,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - CHECK_EXTENSION_F(HP_occlusion_test); + CHECK_EXTENSION_F(HP_occlusion_test, pname); *params = (GLfloat) ctx->Depth.OcclusionTest; break; case GL_OCCLUSION_TEST_RESULT_HP: - CHECK_EXTENSION_F(HP_occlusion_test); + CHECK_EXTENSION_F(HP_occlusion_test, pname); if (ctx->Depth.OcclusionTest) *params = (GLfloat) ctx->OcclusionResult; else @@ -3733,65 +3856,65 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_EXT_convolution (also in 1.2 imaging) */ case GL_CONVOLUTION_1D_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = (GLfloat) ctx->Pixel.Convolution1DEnabled; break; case GL_CONVOLUTION_2D: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = (GLfloat) ctx->Pixel.Convolution2DEnabled; break; case GL_SEPARABLE_2D: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = (GLfloat) ctx->Pixel.Separable2DEnabled; break; case GL_MAX_CONVOLUTION_WIDTH: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = (GLfloat) ctx->Const.MaxConvolutionWidth; break; case GL_MAX_CONVOLUTION_HEIGHT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = (GLfloat) ctx->Const.MaxConvolutionHeight; break; case GL_POST_CONVOLUTION_RED_SCALE_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionScale[0]; break; case GL_POST_CONVOLUTION_GREEN_SCALE_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionScale[1]; break; case GL_POST_CONVOLUTION_BLUE_SCALE_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionScale[2]; break; case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionScale[3]; break; case GL_POST_CONVOLUTION_RED_BIAS_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionBias[0]; break; case GL_POST_CONVOLUTION_GREEN_BIAS_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionBias[1]; break; case GL_POST_CONVOLUTION_BLUE_BIAS_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionBias[2]; break; case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT: - CHECK_EXTENSION_F(EXT_convolution); + CHECK_EXTENSION_F(EXT_convolution, pname); *params = ctx->Pixel.PostConvolutionBias[2]; break; /* GL_EXT_histogram (also in 1.2 imaging) */ case GL_HISTOGRAM: - CHECK_EXTENSION_F(EXT_histogram); + CHECK_EXTENSION_F(EXT_histogram, pname); *params = (GLfloat) ctx->Pixel.HistogramEnabled; break; case GL_MINMAX: - CHECK_EXTENSION_F(EXT_histogram); + CHECK_EXTENSION_F(EXT_histogram, pname); *params = (GLfloat) ctx->Pixel.MinMaxEnabled; break; @@ -3808,49 +3931,49 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: - CHECK_EXTENSION_F(EXT_secondary_color); + CHECK_EXTENSION_F(EXT_secondary_color, pname); *params = (GLfloat) ctx->Fog.ColorSumEnabled; break; case GL_CURRENT_SECONDARY_COLOR_EXT: - CHECK_EXTENSION_F(EXT_secondary_color); + CHECK_EXTENSION_F(EXT_secondary_color, pname); FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]; params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]; params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - CHECK_EXTENSION_F(EXT_secondary_color); + CHECK_EXTENSION_F(EXT_secondary_color, pname); *params = (GLfloat) ctx->Array.SecondaryColor.Enabled; break; case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT: - CHECK_EXTENSION_F(EXT_secondary_color); + CHECK_EXTENSION_F(EXT_secondary_color, pname); *params = (GLfloat) ctx->Array.SecondaryColor.Type; break; case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_F(EXT_secondary_color); + CHECK_EXTENSION_F(EXT_secondary_color, pname); *params = (GLfloat) ctx->Array.SecondaryColor.Stride; break; case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: - CHECK_EXTENSION_F(EXT_secondary_color); + CHECK_EXTENSION_F(EXT_secondary_color, pname); *params = (GLfloat) ctx->Array.SecondaryColor.Stride; break; /* GL_EXT_fog_coord */ case GL_CURRENT_FOG_COORDINATE_EXT: - CHECK_EXTENSION_F(EXT_fog_coord); + CHECK_EXTENSION_F(EXT_fog_coord, pname); FLUSH_CURRENT(ctx, 0); *params = (GLfloat) ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; break; case GL_FOG_COORDINATE_ARRAY_EXT: - CHECK_EXTENSION_F(EXT_fog_coord); + CHECK_EXTENSION_F(EXT_fog_coord, pname); *params = (GLfloat) ctx->Array.FogCoord.Enabled; break; case GL_FOG_COORDINATE_ARRAY_TYPE_EXT: - CHECK_EXTENSION_F(EXT_fog_coord); + CHECK_EXTENSION_F(EXT_fog_coord, pname); *params = (GLfloat) ctx->Array.FogCoord.Type; break; case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_F(EXT_fog_coord); + CHECK_EXTENSION_F(EXT_fog_coord, pname); *params = (GLfloat) ctx->Array.FogCoord.Stride; break; @@ -3861,85 +3984,190 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_EXT_texture_filter_anisotropic */ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - CHECK_EXTENSION_F(EXT_texture_filter_anisotropic); + CHECK_EXTENSION_F(EXT_texture_filter_anisotropic, pname); *params = ctx->Const.MaxTextureMaxAnisotropy; break; /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = (GLfloat) ctx->Multisample.Enabled; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = (GLfloat) ctx->Multisample.SampleAlphaToCoverage; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = (GLfloat) ctx->Multisample.SampleAlphaToOne; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = (GLfloat) ctx->Multisample.SampleCoverage; break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = ctx->Multisample.SampleCoverageValue; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = (GLfloat) ctx->Multisample.SampleCoverageInvert; break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = 0.0; /* XXX fix someday */ break; case GL_SAMPLES_ARB: - CHECK_EXTENSION_F(ARB_multisample); + CHECK_EXTENSION_F(ARB_multisample, pname); *params = 0.0; /* XXX fix someday */ break; /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION_F(IBM_rasterpos_clip); + CHECK_EXTENSION_F(IBM_rasterpos_clip, pname); *params = (GLfloat) ctx->Transform.RasterPositionUnclipped; break; /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = (GLfloat) ctx->Point.PointSprite; break; case GL_POINT_SPRITE_R_MODE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = (GLfloat) ctx->Point.SpriteRMode; break; /* GL_SGIS_generate_mipmap */ case GL_GENERATE_MIPMAP_HINT_SGIS: - CHECK_EXTENSION_F(SGIS_generate_mipmap); + CHECK_EXTENSION_F(SGIS_generate_mipmap, pname); *params = (GLfloat) ctx->Hint.GenerateMipmap; break; /* GL_NV_vertex_program */ - /* XXX to do */ + case GL_VERTEX_PROGRAM_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->VertexProgram.Enabled; + break; + case GL_VERTEX_PROGRAM_POINT_SIZE_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->VertexProgram.PointSizeEnabled; + break; + case GL_VERTEX_PROGRAM_TWO_SIDE_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->VertexProgram.TwoSideEnabled; + break; + case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) MAX_PROGRAM_STACK_DEPTH; + break; + case GL_MAX_TRACK_MATRICES_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) MAX_PROGRAM_MATRICES; + break; + case GL_CURRENT_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->CurrentStack->Depth; + break; + case GL_CURRENT_MATRIX_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->Transform.MatrixMode; + break; + case GL_VERTEX_PROGRAM_BINDING_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->VertexProgram.CurrentID; + break; + case GL_PROGRAM_ERROR_POSITION_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + *params = (GLfloat) ctx->VertexProgram.ErrorPos; + break; + case GL_VERTEX_ATTRIB_ARRAY0_NV: + case GL_VERTEX_ATTRIB_ARRAY1_NV: + case GL_VERTEX_ATTRIB_ARRAY2_NV: + case GL_VERTEX_ATTRIB_ARRAY3_NV: + case GL_VERTEX_ATTRIB_ARRAY4_NV: + case GL_VERTEX_ATTRIB_ARRAY5_NV: + case GL_VERTEX_ATTRIB_ARRAY6_NV: + case GL_VERTEX_ATTRIB_ARRAY7_NV: + case GL_VERTEX_ATTRIB_ARRAY8_NV: + case GL_VERTEX_ATTRIB_ARRAY9_NV: + case GL_VERTEX_ATTRIB_ARRAY10_NV: + case GL_VERTEX_ATTRIB_ARRAY11_NV: + case GL_VERTEX_ATTRIB_ARRAY12_NV: + case GL_VERTEX_ATTRIB_ARRAY13_NV: + case GL_VERTEX_ATTRIB_ARRAY14_NV: + case GL_VERTEX_ATTRIB_ARRAY15_NV: + CHECK_EXTENSION_F(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_VERTEX_ATTRIB_ARRAY0_NV; + *params = (GLfloat) ctx->Array.VertexAttrib[n].Enabled; + } + break; + case GL_MAP1_VERTEX_ATTRIB0_4_NV: + case GL_MAP1_VERTEX_ATTRIB1_4_NV: + case GL_MAP1_VERTEX_ATTRIB2_4_NV: + case GL_MAP1_VERTEX_ATTRIB3_4_NV: + case GL_MAP1_VERTEX_ATTRIB4_4_NV: + case GL_MAP1_VERTEX_ATTRIB5_4_NV: + case GL_MAP1_VERTEX_ATTRIB6_4_NV: + case GL_MAP1_VERTEX_ATTRIB7_4_NV: + case GL_MAP1_VERTEX_ATTRIB8_4_NV: + case GL_MAP1_VERTEX_ATTRIB9_4_NV: + case GL_MAP1_VERTEX_ATTRIB10_4_NV: + case GL_MAP1_VERTEX_ATTRIB11_4_NV: + case GL_MAP1_VERTEX_ATTRIB12_4_NV: + case GL_MAP1_VERTEX_ATTRIB13_4_NV: + case GL_MAP1_VERTEX_ATTRIB14_4_NV: + case GL_MAP1_VERTEX_ATTRIB15_4_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP1_VERTEX_ATTRIB0_4_NV; + *params = (GLfloat) ctx->Eval.Map1Attrib[n]; + } + break; + case GL_MAP2_VERTEX_ATTRIB0_4_NV: + case GL_MAP2_VERTEX_ATTRIB1_4_NV: + case GL_MAP2_VERTEX_ATTRIB2_4_NV: + case GL_MAP2_VERTEX_ATTRIB3_4_NV: + case GL_MAP2_VERTEX_ATTRIB4_4_NV: + case GL_MAP2_VERTEX_ATTRIB5_4_NV: + case GL_MAP2_VERTEX_ATTRIB6_4_NV: + case GL_MAP2_VERTEX_ATTRIB7_4_NV: + case GL_MAP2_VERTEX_ATTRIB8_4_NV: + case GL_MAP2_VERTEX_ATTRIB9_4_NV: + case GL_MAP2_VERTEX_ATTRIB10_4_NV: + case GL_MAP2_VERTEX_ATTRIB11_4_NV: + case GL_MAP2_VERTEX_ATTRIB12_4_NV: + case GL_MAP2_VERTEX_ATTRIB13_4_NV: + case GL_MAP2_VERTEX_ATTRIB14_4_NV: + case GL_MAP2_VERTEX_ATTRIB15_4_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP2_VERTEX_ATTRIB0_4_NV; + *params = (GLfloat) ctx->Eval.Map2Attrib[n]; + } + break; /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: - CHECK_EXTENSION_F(NV_texture_rectangle); + CHECK_EXTENSION_F(NV_texture_rectangle, pname); *params = (GLfloat) _mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV); break; case GL_TEXTURE_BINDING_RECTANGLE_NV: - CHECK_EXTENSION_F(NV_texture_rectangle); + CHECK_EXTENSION_F(NV_texture_rectangle, pname); *params = (GLfloat) textureUnit->CurrentRect->Name; break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: - CHECK_EXTENSION_F(NV_texture_rectangle); + CHECK_EXTENSION_F(NV_texture_rectangle, pname); *params = (GLfloat) ctx->Const.MaxTextureRectSize; break; default: - GET_FLOAT_ERROR; + { + char s[100]; + sprintf(s, "glGetFloatv(0x%x)", pname); + _mesa_error(ctx, GL_INVALID_ENUM, s); + } } } @@ -4825,40 +5053,43 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: + CHECK_EXTENSION_I(ARB_multitexture, pname); *params = ctx->Const.MaxTextureUnits; break; case GL_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_I(ARB_multitexture, pname); *params = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; break; case GL_CLIENT_ACTIVE_TEXTURE_ARB: + CHECK_EXTENSION_I(ARB_multitexture, pname); *params = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; break; /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: - CHECK_EXTENSION_I(ARB_texture_cube_map); + CHECK_EXTENSION_I(ARB_texture_cube_map, pname); *params = (GLint) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - CHECK_EXTENSION_I(ARB_texture_cube_map); + CHECK_EXTENSION_I(ARB_texture_cube_map, pname); *params = textureUnit->CurrentCubeMap->Name; break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - CHECK_EXTENSION_I(ARB_texture_cube_map); + CHECK_EXTENSION_I(ARB_texture_cube_map, pname); *params = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXTENSION_I(ARB_texture_compression); + CHECK_EXTENSION_I(ARB_texture_compression, pname); *params = (GLint) ctx->Hint.TextureCompression; break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_I(ARB_texture_compression); + CHECK_EXTENSION_I(ARB_texture_compression, pname); *params = (GLint) ctx->Const.NumCompressedTextureFormats; break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXTENSION_I(ARB_texture_compression); + CHECK_EXTENSION_I(ARB_texture_compression, pname); { GLuint i; for (i = 0; i < ctx->Const.NumCompressedTextureFormats; i++) @@ -4868,11 +5099,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_EXT_compiled_vertex_array */ case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT: - CHECK_EXTENSION_I(EXT_compiled_vertex_array); + CHECK_EXTENSION_I(EXT_compiled_vertex_array, pname); *params = ctx->Array.LockFirst; break; case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT: - CHECK_EXTENSION_I(EXT_compiled_vertex_array); + CHECK_EXTENSION_I(EXT_compiled_vertex_array, pname); *params = ctx->Array.LockCount; break; @@ -4920,11 +5151,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_HP_occlusion_test */ case GL_OCCLUSION_TEST_HP: - CHECK_EXTENSION_I(HP_occlusion_test); + CHECK_EXTENSION_I(HP_occlusion_test, pname); *params = (GLint) ctx->Depth.OcclusionTest; break; case GL_OCCLUSION_TEST_RESULT_HP: - CHECK_EXTENSION_I(HP_occlusion_test); + CHECK_EXTENSION_I(HP_occlusion_test, pname); if (ctx->Depth.OcclusionTest) *params = (GLint) ctx->OcclusionResult; else @@ -4936,192 +5167,192 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_SGIS_pixel_texture */ case GL_PIXEL_TEXTURE_SGIS: - CHECK_EXTENSION_I(SGIS_pixel_texture); + CHECK_EXTENSION_I(SGIS_pixel_texture, pname); *params = (GLint) ctx->Pixel.PixelTextureEnabled; break; /* GL_SGIX_pixel_texture */ case GL_PIXEL_TEX_GEN_SGIX: - CHECK_EXTENSION_I(SGIX_pixel_texture); + CHECK_EXTENSION_I(SGIX_pixel_texture, pname); *params = (GLint) ctx->Pixel.PixelTextureEnabled; break; case GL_PIXEL_TEX_GEN_MODE_SGIX: - CHECK_EXTENSION_I(SGIX_pixel_texture); + CHECK_EXTENSION_I(SGIX_pixel_texture, pname); *params = (GLint) pixel_texgen_mode(ctx); break; /* GL_SGI_color_matrix (also in 1.2 imaging) */ case GL_COLOR_MATRIX_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); for (i=0;i<16;i++) { params[i] = (GLint) ctx->ColorMatrixStack.Top->m[i]; } break; case GL_COLOR_MATRIX_STACK_DEPTH_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = ctx->ColorMatrixStack.Depth + 1; break; case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = MAX_COLOR_STACK_DEPTH; break; case GL_POST_COLOR_MATRIX_RED_SCALE_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixScale[0]; break; case GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixScale[1]; break; case GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixScale[2]; break; case GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixScale[3]; break; case GL_POST_COLOR_MATRIX_RED_BIAS_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixBias[0]; break; case GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixBias[1]; break; case GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixBias[2]; break; case GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI: - CHECK_EXTENSION_I(SGI_color_matrix); + CHECK_EXTENSION_I(SGI_color_matrix, pname); *params = (GLint) ctx->Pixel.PostColorMatrixBias[3]; break; /* GL_EXT_convolution (also in 1.2 imaging) */ case GL_CONVOLUTION_1D_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.Convolution1DEnabled; break; case GL_CONVOLUTION_2D: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.Convolution2DEnabled; break; case GL_SEPARABLE_2D: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.Separable2DEnabled; break; case GL_MAX_CONVOLUTION_WIDTH: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = ctx->Const.MaxConvolutionWidth; break; case GL_MAX_CONVOLUTION_HEIGHT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = ctx->Const.MaxConvolutionHeight; break; case GL_POST_CONVOLUTION_RED_SCALE_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionScale[0]; break; case GL_POST_CONVOLUTION_GREEN_SCALE_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionScale[1]; break; case GL_POST_CONVOLUTION_BLUE_SCALE_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionScale[2]; break; case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionScale[3]; break; case GL_POST_CONVOLUTION_RED_BIAS_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionBias[0]; break; case GL_POST_CONVOLUTION_GREEN_BIAS_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionBias[1]; break; case GL_POST_CONVOLUTION_BLUE_BIAS_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionBias[2]; break; case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT: - CHECK_EXTENSION_I(EXT_convolution); + CHECK_EXTENSION_I(EXT_convolution, pname); *params = (GLint) ctx->Pixel.PostConvolutionBias[2]; break; /* GL_EXT_histogram (also in 1.2 imaging) */ case GL_HISTOGRAM: - CHECK_EXTENSION_I(EXT_histogram); + CHECK_EXTENSION_I(EXT_histogram, pname); *params = (GLint) ctx->Pixel.HistogramEnabled; break; case GL_MINMAX: - CHECK_EXTENSION_I(EXT_histogram); + CHECK_EXTENSION_I(EXT_histogram, pname); *params = (GLint) ctx->Pixel.MinMaxEnabled; break; /* GL_SGI_color_table (also in 1.2 imaging */ case GL_COLOR_TABLE_SGI: - CHECK_EXTENSION_I(SGI_color_table); + CHECK_EXTENSION_I(SGI_color_table, pname); *params = (GLint) ctx->Pixel.ColorTableEnabled; break; case GL_POST_CONVOLUTION_COLOR_TABLE_SGI: - CHECK_EXTENSION_I(SGI_color_table); + CHECK_EXTENSION_I(SGI_color_table, pname); *params = (GLint) ctx->Pixel.PostConvolutionColorTableEnabled; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: - CHECK_EXTENSION_I(SGI_color_table); + CHECK_EXTENSION_I(SGI_color_table, pname); *params = (GLint) ctx->Pixel.PostColorMatrixColorTableEnabled; break; /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: - CHECK_EXTENSION_I(EXT_secondary_color); + CHECK_EXTENSION_I(EXT_secondary_color, pname); *params = (GLint) ctx->Fog.ColorSumEnabled; break; case GL_CURRENT_SECONDARY_COLOR_EXT: - CHECK_EXTENSION_I(EXT_secondary_color); + CHECK_EXTENSION_I(EXT_secondary_color, pname); FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT( (ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]) ); params[1] = FLOAT_TO_INT( (ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]) ); params[2] = FLOAT_TO_INT( (ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]) ); break; case GL_SECONDARY_COLOR_ARRAY_EXT: - CHECK_EXTENSION_I(EXT_secondary_color); + CHECK_EXTENSION_I(EXT_secondary_color, pname); *params = (GLint) ctx->Array.SecondaryColor.Enabled; break; case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT: - CHECK_EXTENSION_I(EXT_secondary_color); + CHECK_EXTENSION_I(EXT_secondary_color, pname); *params = (GLint) ctx->Array.SecondaryColor.Type; break; case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_I(EXT_secondary_color); + CHECK_EXTENSION_I(EXT_secondary_color, pname); *params = (GLint) ctx->Array.SecondaryColor.Stride; break; case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: - CHECK_EXTENSION_I(EXT_secondary_color); + CHECK_EXTENSION_I(EXT_secondary_color, pname); *params = (GLint) ctx->Array.SecondaryColor.Stride; break; /* GL_EXT_fog_coord */ case GL_CURRENT_FOG_COORDINATE_EXT: - CHECK_EXTENSION_I(EXT_fog_coord); + CHECK_EXTENSION_I(EXT_fog_coord, pname); FLUSH_CURRENT(ctx, 0); *params = (GLint) ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; break; case GL_FOG_COORDINATE_ARRAY_EXT: - CHECK_EXTENSION_I(EXT_fog_coord); + CHECK_EXTENSION_I(EXT_fog_coord, pname); *params = (GLint) ctx->Array.FogCoord.Enabled; break; case GL_FOG_COORDINATE_ARRAY_TYPE_EXT: - CHECK_EXTENSION_I(EXT_fog_coord); + CHECK_EXTENSION_I(EXT_fog_coord, pname); *params = (GLint) ctx->Array.FogCoord.Type; break; case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: - CHECK_EXTENSION_I(EXT_fog_coord); + CHECK_EXTENSION_I(EXT_fog_coord, pname); *params = (GLint) ctx->Array.FogCoord.Stride; break; @@ -5132,85 +5363,190 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_EXT_texture_filter_anisotropic */ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - CHECK_EXTENSION_I(EXT_texture_filter_anisotropic); + CHECK_EXTENSION_I(EXT_texture_filter_anisotropic, pname); *params = (GLint) ctx->Const.MaxTextureMaxAnisotropy; break; /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = (GLint) ctx->Multisample.Enabled; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = (GLint) ctx->Multisample.SampleAlphaToCoverage; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = (GLint) ctx->Multisample.SampleAlphaToOne; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = (GLint) ctx->Multisample.SampleCoverage; break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = (GLint) ctx->Multisample.SampleCoverageValue; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = (GLint) ctx->Multisample.SampleCoverageInvert; break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = 0; /* XXX fix someday */ break; case GL_SAMPLES_ARB: - CHECK_EXTENSION_I(ARB_multisample); + CHECK_EXTENSION_I(ARB_multisample, pname); *params = 0; /* XXX fix someday */ break; /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION_I(IBM_rasterpos_clip); + CHECK_EXTENSION_I(IBM_rasterpos_clip, pname); *params = (GLint) ctx->Transform.RasterPositionUnclipped; break; /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = (GLint) ctx->Point.PointSprite; break; case GL_POINT_SPRITE_R_MODE_NV: - CHECK_EXTENSION_B(NV_point_sprite); + CHECK_EXTENSION_B(NV_point_sprite, pname); *params = (GLint) ctx->Point.SpriteRMode; break; /* GL_SGIS_generate_mipmap */ case GL_GENERATE_MIPMAP_HINT_SGIS: - CHECK_EXTENSION_I(SGIS_generate_mipmap); + CHECK_EXTENSION_I(SGIS_generate_mipmap, pname); *params = (GLint) ctx->Hint.GenerateMipmap; break; /* GL_NV_vertex_program */ - /* XXX to do */ + case GL_VERTEX_PROGRAM_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = (GLint) ctx->VertexProgram.Enabled; + break; + case GL_VERTEX_PROGRAM_POINT_SIZE_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = (GLint) ctx->VertexProgram.PointSizeEnabled; + break; + case GL_VERTEX_PROGRAM_TWO_SIDE_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = (GLint) ctx->VertexProgram.TwoSideEnabled; + break; + case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = MAX_PROGRAM_STACK_DEPTH; + break; + case GL_MAX_TRACK_MATRICES_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = MAX_PROGRAM_MATRICES; + break; + case GL_CURRENT_MATRIX_STACK_DEPTH_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = ctx->CurrentStack->Depth; + break; + case GL_CURRENT_MATRIX_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = (GLint) ctx->Transform.MatrixMode; + break; + case GL_VERTEX_PROGRAM_BINDING_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = (GLint) ctx->VertexProgram.CurrentID; + break; + case GL_PROGRAM_ERROR_POSITION_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + *params = (GLint) ctx->VertexProgram.ErrorPos; + break; + case GL_VERTEX_ATTRIB_ARRAY0_NV: + case GL_VERTEX_ATTRIB_ARRAY1_NV: + case GL_VERTEX_ATTRIB_ARRAY2_NV: + case GL_VERTEX_ATTRIB_ARRAY3_NV: + case GL_VERTEX_ATTRIB_ARRAY4_NV: + case GL_VERTEX_ATTRIB_ARRAY5_NV: + case GL_VERTEX_ATTRIB_ARRAY6_NV: + case GL_VERTEX_ATTRIB_ARRAY7_NV: + case GL_VERTEX_ATTRIB_ARRAY8_NV: + case GL_VERTEX_ATTRIB_ARRAY9_NV: + case GL_VERTEX_ATTRIB_ARRAY10_NV: + case GL_VERTEX_ATTRIB_ARRAY11_NV: + case GL_VERTEX_ATTRIB_ARRAY12_NV: + case GL_VERTEX_ATTRIB_ARRAY13_NV: + case GL_VERTEX_ATTRIB_ARRAY14_NV: + case GL_VERTEX_ATTRIB_ARRAY15_NV: + CHECK_EXTENSION_I(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_VERTEX_ATTRIB_ARRAY0_NV; + *params = (GLint) ctx->Array.VertexAttrib[n].Enabled; + } + break; + case GL_MAP1_VERTEX_ATTRIB0_4_NV: + case GL_MAP1_VERTEX_ATTRIB1_4_NV: + case GL_MAP1_VERTEX_ATTRIB2_4_NV: + case GL_MAP1_VERTEX_ATTRIB3_4_NV: + case GL_MAP1_VERTEX_ATTRIB4_4_NV: + case GL_MAP1_VERTEX_ATTRIB5_4_NV: + case GL_MAP1_VERTEX_ATTRIB6_4_NV: + case GL_MAP1_VERTEX_ATTRIB7_4_NV: + case GL_MAP1_VERTEX_ATTRIB8_4_NV: + case GL_MAP1_VERTEX_ATTRIB9_4_NV: + case GL_MAP1_VERTEX_ATTRIB10_4_NV: + case GL_MAP1_VERTEX_ATTRIB11_4_NV: + case GL_MAP1_VERTEX_ATTRIB12_4_NV: + case GL_MAP1_VERTEX_ATTRIB13_4_NV: + case GL_MAP1_VERTEX_ATTRIB14_4_NV: + case GL_MAP1_VERTEX_ATTRIB15_4_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP1_VERTEX_ATTRIB0_4_NV; + *params = (GLint) ctx->Eval.Map1Attrib[n]; + } + break; + case GL_MAP2_VERTEX_ATTRIB0_4_NV: + case GL_MAP2_VERTEX_ATTRIB1_4_NV: + case GL_MAP2_VERTEX_ATTRIB2_4_NV: + case GL_MAP2_VERTEX_ATTRIB3_4_NV: + case GL_MAP2_VERTEX_ATTRIB4_4_NV: + case GL_MAP2_VERTEX_ATTRIB5_4_NV: + case GL_MAP2_VERTEX_ATTRIB6_4_NV: + case GL_MAP2_VERTEX_ATTRIB7_4_NV: + case GL_MAP2_VERTEX_ATTRIB8_4_NV: + case GL_MAP2_VERTEX_ATTRIB9_4_NV: + case GL_MAP2_VERTEX_ATTRIB10_4_NV: + case GL_MAP2_VERTEX_ATTRIB11_4_NV: + case GL_MAP2_VERTEX_ATTRIB12_4_NV: + case GL_MAP2_VERTEX_ATTRIB13_4_NV: + case GL_MAP2_VERTEX_ATTRIB14_4_NV: + case GL_MAP2_VERTEX_ATTRIB15_4_NV: + CHECK_EXTENSION_B(NV_vertex_program, pname); + { + GLuint n = (GLuint) pname - GL_MAP2_VERTEX_ATTRIB0_4_NV; + *params = (GLint) ctx->Eval.Map2Attrib[n]; + } + break; /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: - CHECK_EXTENSION_I(NV_texture_rectangle); + CHECK_EXTENSION_I(NV_texture_rectangle, pname); *params = (GLint) _mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV); break; case GL_TEXTURE_BINDING_RECTANGLE_NV: - CHECK_EXTENSION_I(NV_texture_rectangle); + CHECK_EXTENSION_I(NV_texture_rectangle, pname); *params = (GLint) textureUnit->CurrentRect->Name; break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: - CHECK_EXTENSION_I(NV_texture_rectangle); + CHECK_EXTENSION_I(NV_texture_rectangle, pname); *params = (GLint) ctx->Const.MaxTextureRectSize; break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" ); + { + char s[100]; + sprintf(s, "glGetIntegerv(pname=0x%x)", pname); + _mesa_error( ctx, GL_INVALID_ENUM, s ); + } } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 608d63244fc..366d477eb81 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.80 2002/06/15 03:03:08 brianp Exp $ */ +/* $Id: mtypes.h,v 1.81 2002/06/18 16:53:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1234,7 +1234,6 @@ struct vp_program GLubyte *String; /* Original user code */ struct vp_instruction *Instructions; /* Compiled instructions */ GLenum Target; /* GL_VERTEX_PROGRAM_NV or GL_VERTEX_STATE_PROGRAM_NV */ - GLint ErrorPos; /* Position in string where error was detected */ GLint RefCount; /* Since programs can be shared among contexts */ GLboolean IsPositionInvariant; /* GL_NV_vertex_program1_1 */ GLboolean Resident; @@ -1252,6 +1251,7 @@ struct vertex_program_state GLboolean PointSizeEnabled; /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ GLboolean TwoSideEnabled; /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ GLuint CurrentID; /* currently bound program's ID */ + GLint ErrorPos; /* GL_PROGRAM_ERROR_POSITION_NV */ struct vp_program *Current; /* ptr to currently bound program */ struct vp_machine Machine; /* machine state */ |