diff options
author | Rob Clark <[email protected]> | 2017-11-17 11:12:45 -0500 |
---|---|---|
committer | Rob Clark <[email protected]> | 2017-11-17 11:19:33 -0500 |
commit | 010ebed72aa82f930067bd49e4cc12469cc4eb6a (patch) | |
tree | 84ca1dcc99067455c5cb8de434ff2f6220adea7e | |
parent | 22605dce4b0719642f52ccf9fed895b25595463e (diff) |
freedreno/a5xx/gmem: move ZS restore tiling hack
Code motion to simplify next patch.
Signed-off-by: Rob Clark <[email protected]>
-rw-r--r-- | src/gallium/drivers/freedreno/a5xx/fd5_gmem.c | 42 |
1 files changed, 22 insertions, 20 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c b/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c index 16c2f825d54..659127e2091 100644 --- a/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c +++ b/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c @@ -473,6 +473,27 @@ emit_mem2gmem_surf(struct fd_batch *batch, uint32_t base, debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); + if (buf == BLIT_ZS) { + // XXX hack import via BLIT_MRT0 instead of BLIT_ZS, since I don't + // know otherwise how to go from linear in sysmem to tiled in gmem. + // possibly we want to flip this around gmem2mem and keep depth + // tiled in sysmem (and fixup sampler state to assume tiled).. this + // might be required for doing depth/stencil in bypass mode? + struct fd_resource_slice *slice = fd_resource_slice(rsc, 0); + enum a5xx_color_fmt format = + fd5_pipe2color(fd_gmem_restore_format(rsc->base.b.format)); + + OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5); + OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | + A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) | + A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX)); + OUT_RING(ring, A5XX_RB_MRT_PITCH(slice->pitch * rsc->cpp)); + OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(slice->size0)); + OUT_RELOC(ring, rsc->bo, 0, 0, 0); /* BASE_LO/HI */ + + buf = BLIT_MRT0; + } + stride = gmem->bin_w * rsc->cpp; size = stride * gmem->bin_h; @@ -529,27 +550,8 @@ fd5_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile) if (fd_gmem_needs_restore(batch, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); - // XXX BLIT_ZS vs BLIT_Z32 .. need some more cmdstream traces - // with z32_x24s8.. - - // XXX hack import via BLIT_MRT0 instead of BLIT_ZS, since I don't - // know otherwise how to go from linear in sysmem to tiled in gmem. - // possibly we want to flip this around gmem2mem and keep depth - // tiled in sysmem (and fixup sampler state to assume tiled).. this - // might be required for doing depth/stencil in bypass mode? - struct fd_resource_slice *slice = fd_resource_slice(rsc, 0); - enum a5xx_color_fmt format = - fd5_pipe2color(fd_gmem_restore_format(pfb->zsbuf->format)); - - OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5); - OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | - A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) | - A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX)); - OUT_RING(ring, A5XX_RB_MRT_PITCH(slice->pitch * rsc->cpp)); - OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(slice->size0)); - OUT_RELOC(ring, rsc->bo, 0, 0, 0); /* BASE_LO/HI */ - emit_mem2gmem_surf(batch, ctx->gmem.zsbuf_base[0], pfb->zsbuf, BLIT_MRT0); + emit_mem2gmem_surf(batch, gmem->zsbuf_base[0], pfb->zsbuf, BLIT_ZS); } } |