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authorMarek Olšák <[email protected]>2019-04-10 20:31:40 -0400
committerMarek Olšák <[email protected]>2019-04-12 11:34:39 -0400
commit467ff6ebfe984c5a829acee2b89f996b241f3a0d (patch)
treed9678f56353f038027994b15935b91f029ce18d9
parentbd2995c8b78382c66c4a293c668ab7095958f824 (diff)
mesa: don't overwrite existing shader files with MESA_SHADER_CAPTURE_PATH
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/mesa/main/shaderapi.c20
1 files changed, 17 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 01342c04e8f..6b73e6c7e7a 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1240,10 +1240,24 @@ link_program(struct gl_context *ctx, struct gl_shader_program *shProg,
/* Capture .shader_test files. */
const char *capture_path = _mesa_get_shader_capture_path();
if (shProg->Name != 0 && shProg->Name != ~0 && capture_path != NULL) {
- FILE *file;
- char *filename = ralloc_asprintf(NULL, "%s/%u.shader_test",
+ /* Find an unused filename. */
+ char *filename = NULL;
+ for (unsigned i = 0;; i++) {
+ if (i) {
+ filename = ralloc_asprintf(NULL, "%s/%u-%u.shader_test",
+ capture_path, shProg->Name, i);
+ } else {
+ filename = ralloc_asprintf(NULL, "%s/%u.shader_test",
capture_path, shProg->Name);
- file = fopen(filename, "w");
+ }
+ FILE *file = fopen(filename, "r");
+ if (!file)
+ break;
+ fclose(file);
+ ralloc_free(filename);
+ }
+
+ FILE *file = fopen(filename, "w");
if (file) {
fprintf(file, "[require]\nGLSL%s >= %u.%02u\n",
shProg->IsES ? " ES" : "",