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authorKenneth Graunke <[email protected]>2012-06-01 04:19:27 -0700
committerKenneth Graunke <[email protected]>2012-06-02 12:02:42 -0700
commitadbfc4a09a21a3a9c707833e21a712a1d3fff7bd (patch)
treecd3cae39ccd0940afb314b0ce4eda0ceb08b6cc8
parent608c3d2083be9de1eadac6dad67cd571888ca5d7 (diff)
i965: Implement texture buffer objects on Gen6.
Commit a07cf3397e332388d3599c83e50ac45511972890 added support for TBOs on Gen7, but missed Gen6. Passes piglit -t texture_buffer and oglconform's buffermapping basic.read.texture tests. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c57
2 files changed, 61 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 9f13299f415..1c61bd0816f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -167,6 +167,10 @@ static void brw_update_sampler_state(struct brw_context *brw,
struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit);
bool using_nearest = false;
+ /* These don't use samplers at all. */
+ if (texObj->Target == GL_TEXTURE_BUFFER)
+ return;
+
switch (gl_sampler->MinFilter) {
case GL_NEAREST:
sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 6e745cf71ab..471833778d2 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -645,6 +645,58 @@ brw_get_surface_num_multisamples(unsigned num_samples)
static void
+brw_update_buffer_texture_surface(struct gl_context *ctx, GLuint unit)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = &brw->intel;
+ struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
+ const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
+ uint32_t *surf;
+ struct intel_buffer_object *intel_obj =
+ intel_buffer_object(tObj->BufferObject);
+ drm_intel_bo *bo = intel_obj ? intel_obj->buffer : NULL;
+ gl_format format = tObj->_BufferObjectFormat;
+ uint32_t brw_format = brw_format_for_mesa_format(format);
+ int texel_size = _mesa_get_format_bytes(format);
+
+ if (brw_format == 0 && format != MESA_FORMAT_RGBA_FLOAT32) {
+ _mesa_problem(NULL, "bad format %s for texture buffer\n",
+ _mesa_get_format_name(format));
+ }
+
+ surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
+ 6 * 4, 32, &brw->wm.surf_offset[surf_index]);
+
+ surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
+ (brw_format_for_mesa_format(format) << BRW_SURFACE_FORMAT_SHIFT));
+
+ if (intel->gen >= 6)
+ surf[0] |= BRW_SURFACE_RC_READ_WRITE;
+
+ if (bo) {
+ surf[1] = bo->offset; /* reloc */
+
+ /* Emit relocation to surface contents. */
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+ brw->wm.surf_offset[surf_index] + 4,
+ bo, 0, I915_GEM_DOMAIN_SAMPLER, 0);
+
+ int w = intel_obj->Base.Size / texel_size;
+ surf[2] = ((w & 0x7f) << BRW_SURFACE_WIDTH_SHIFT |
+ ((w >> 7) & 0x1fff) << BRW_SURFACE_HEIGHT_SHIFT);
+ surf[3] = (((w >> 20) & 0x7f) << BRW_SURFACE_DEPTH_SHIFT |
+ (texel_size - 1) << BRW_SURFACE_PITCH_SHIFT);
+ } else {
+ surf[1] = 0;
+ surf[2] = 0;
+ surf[3] = 0;
+ }
+
+ surf[4] = 0;
+ surf[5] = 0;
+}
+
+static void
brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
{
struct brw_context *brw = brw_context(ctx);
@@ -657,6 +709,11 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
uint32_t *surf;
int width, height, depth;
+ if (tObj->Target == GL_TEXTURE_BUFFER) {
+ brw_update_buffer_texture_surface(ctx, unit);
+ return;
+ }
+
intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,