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author | Rob Clark <[email protected]> | 2020-06-23 10:09:30 -0700 |
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committer | Rob Clark <[email protected]> | 2020-06-26 08:55:21 -0700 |
commit | 189a0fecf54139cea128731fcc6ae00d46565cd4 (patch) | |
tree | 498d07ca111c6405317ddc3a63509ee4d9e3742b /.gitlab | |
parent | f97acb4bb4b18f127b62aa8eeb57cdf3d8fe3aa2 (diff) |
freedreno/ir3: move nir finalization to after cache miss
In cases where every variant is a shader-cache-hit, we never need the
post-finalize round of nir opt/lowering passes. So defer this until
the first shader-cache-miss to avoid doing pointless work.
Signed-off-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Diffstat (limited to '.gitlab')
0 files changed, 0 insertions, 0 deletions