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authorRob Clark <[email protected]>2020-06-23 10:09:30 -0700
committerRob Clark <[email protected]>2020-06-26 08:55:21 -0700
commit189a0fecf54139cea128731fcc6ae00d46565cd4 (patch)
tree498d07ca111c6405317ddc3a63509ee4d9e3742b /.gitlab
parentf97acb4bb4b18f127b62aa8eeb57cdf3d8fe3aa2 (diff)
freedreno/ir3: move nir finalization to after cache miss
In cases where every variant is a shader-cache-hit, we never need the post-finalize round of nir opt/lowering passes. So defer this until the first shader-cache-miss to avoid doing pointless work. Signed-off-by: Rob Clark <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
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