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author | Dave Airlie <[email protected]> | 2019-12-13 13:09:42 +1000 |
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committer | Dave Airlie <[email protected]> | 2019-12-21 13:06:58 +1000 |
commit | c717ac1247c3c7243af2f1b2732cccb882b75f11 (patch) | |
tree | 05ddef4f7e5da72a98e5a6266147b05d74f2b55e /.gitlab-ci/piglit/quick_gl.txt | |
parent | 7d65614422736de32214fc28b0054692f4e5e48f (diff) |
gallivm/nir: wrap idiv to avoid divide by 0 (v2)
This code is taken from the TGSI paths, and should fix the regression
seens with GLES2
v2: use the udiv path which has d3d10 defined return.
Reviewed-by: Roland Scheidegger <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2303>
Diffstat (limited to '.gitlab-ci/piglit/quick_gl.txt')
0 files changed, 0 insertions, 0 deletions